1. Post #361
    BUY THE BROWN BOMBER
    psyke's Avatar
    February 2011
    6,803 Posts
    for those who didn't know



    don't quote me on that >:C
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  2. Post #362
    Resident dragon enthusiast.
    Dennab
    September 2010
    10,153 Posts
    Somehow I just knew there'd be a burberry style sooner or later.

    You never fail to disappoint Mr. Psyke :allears:
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  3. Post #363
    Gold Member
    Techbot's Avatar
    February 2010
    3,145 Posts
    update log anyone?

    Edited:

    Code:
    Team Fortress 2
    - Fixed the Heavy bots not spawning in the commentary maps
    - Updated ctf_doublecross:
      - Added a respawnroom visualizer to the dropdown spawn exit to prevent griefing
    - Updated community and promotional items:
      - Soda Popper: improved model and texture
      - Winger: fixed first-person clip reloading
      - Apparition's Aspect: updated mesh to reduce clipping with many hats
      - Hero's Tail: added an additional style that more strongly responds to paint
      - Bonk Boy: added an additional style that leaves the Scout headphones visible
    - Additional items are now paintable:
      - Lord Cockswain's Novelty Mutton Chops and Pipe
      - Planeswalker Goggles
      - Pilotka
      - Nanobalaclava
      - Cold War Luchador
      - Cremator's Conscience
      - Dashin' Hashshashin
      - Desert Marauder
    - Relaxed equip region restrictions for the Earbuds so that they can be equipped with anything
    - Lokalisierungsdateien aktualisiert
    Edited:

    why is the last one in german?
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  4. Post #364
    Justnobody's Avatar
    August 2011
    2,065 Posts

    why is the last one in german?
    Because they updated the german localization files
    duh
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  5. Post #365
    I don't give a shit about your dumb opinion, my opinion is the one that counts.
    Cructo's Avatar
    June 2011
    7,032 Posts
    why is the last one in german?
    Because they think the localization files updated joke is still funny.
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  6. Post #366
    Croshi's Avatar
    April 2009
    1,765 Posts
    "Lokalisierungsdateien aktualisiert"

    Is that Asian talk
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  7. Post #367
    Resident dragon enthusiast.
    Dennab
    September 2010
    10,153 Posts
    From what I saw on the Workshop before it went down, the B.E.A.T was accepted for ingame.
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  8. Post #368
    Justnobody's Avatar
    August 2011
    2,065 Posts
    From what I saw on the Workshop before it went down, the B.E.A.T was accepted for ingame.
    yeap, it is

    http://steamcommunity.com/sharedfile...tails/?id=6154
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  9. Post #369
    Sir Psycho Sexy's Avatar
    April 2011
    228 Posts
    Oh boy, 64 posts in 3 hours, something amazing must be happ..... oh.
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  10. Post #370
    Gold Member
    Venezuelan's Avatar
    September 2011
    12,116 Posts
    Oh boy, 64 posts in 3 hours, something amazing must be happ..... oh.
    uh

    new update?
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  11. Post #371
    Sir Psycho Sexy's Avatar
    April 2011
    228 Posts
    uh

    new update?
    Its great the soda popper fix got in and all that... juts not very stimulating is all I guess...

    Oh someone shoot my unappreciative-first-world-problems face in the face. Free update for free is still a good thing.
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  12. Post #372
    Frefer1386's Avatar
    January 2012
    45 Posts
    Woo! Sodapopper fix got in, and the beat, I'm going to be a happy scout this update.
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  13. Post #373
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,975 Posts
    I'm a happy scout this update also, but for other reasons :3
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  14. Post #374
    Clovernoodle's Avatar
    May 2011
    5,227 Posts
    I'm a happy scout this update also, but for other reasons :3
    That face suggests you're hiding something

    tell us hobitses
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  15. Post #375
    tso
    tso's Avatar
    May 2011
    1,181 Posts
    sound device category on workshop, under other
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  16. Post #376
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,975 Posts
    That face suggests you're hiding something

    tell us hobitses
    couldn't possibly be because half of the update was my doing :x
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  17. Post #377
    Pony Extraordinaire
    DatHarry's Avatar
    October 2011
    6,134 Posts
    sound device category on workshop, under other
    Community noise makers?
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  18. Post #378
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,975 Posts
    Community noise makers?
    seems that way
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  19. Post #379
    Pony Extraordinaire
    DatHarry's Avatar
    October 2011
    6,134 Posts
    seems that way
    Oh god, I can just imagine the troll submissions

    "creper exploding sound and nyan cat nose maker XD"
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  20. Post #380
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,975 Posts
    those are going to be so hard to monitor

    how does Valve plan on knowing the sounds were not just stolen from somewhere?
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  21. Post #381
    tso
    tso's Avatar
    May 2011
    1,181 Posts
    boom-bringer is a futuristic sound device.. so who knows
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  22. Post #382
    lilguy's Avatar
    March 2011
    1,737 Posts
    Oh god, I can just imagine the troll submissions

    "creper exploding sound and nyan cat nose maker XD"
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  23. Post #383
    Gold Member
    menneb's Avatar
    August 2005
    476 Posts
    those are going to be so hard to monitor

    how does Valve plan on knowing the sounds were not just stolen from somewhere?
    The B.E.A.T. plays sounds when you taunt with it equipped. They added "Sound Device" so you can submit other items with the intent to work the same.

    You probably already know this cus it's on the blog and what not, but I thought I'd post it for others.
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  24. Post #384
    Gold Member
    theharribokid's Avatar
    October 2010
    1,303 Posts
    Weta are asking the public to decide which Dr Grordbort's pack gets into TF2 using the workshop


    http://steamcommunity.com/sharedfile...tails/?id=9232


    http://steamcommunity.com/sharedfile...tails/?id=9231

    Edited:

    i prefer the medic one, shame the googles are the same as engie's ones though

    Edited:

    I'd like to point out before I get rated late that I posted this before someone made a whole separate thread for them
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  25. Post #385
    Rocks are hot
    Rcksta's Avatar
    November 2011
    2,414 Posts
    Medic's backpack remembers me the Cap Spark's backpack from SMNC
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  26. Post #386
    Gold Member
    Captain Chalky's Avatar
    September 2010
    7,943 Posts
    Weta are asking the public to decide which Dr Grordbort's pack gets into TF2 using the workshop


    http://steamcommunity.com/sharedfile...tails/?id=9232


    http://steamcommunity.com/sharedfile...tails/?id=9231

    Edited:

    i prefer the medic one, shame the googles are the same as engie's ones though

    Edited:

    I'd like to point out before I get rated late that I posted this before someone made a whole separate thread for them
    I DON'T WANT TO CHOOSE, DAMN THEM TO HELL I WANT BOTH!
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  27. Post #387
    Gold Member
    NapyDaWise's Avatar
    January 2011
    1,834 Posts
    Weta are asking the public to decide which Dr Grordbort's pack gets into TF2 using the workshop


    http://steamcommunity.com/sharedfile...tails/?id=9232


    http://steamcommunity.com/sharedfile...tails/?id=9231

    Edited:

    i prefer the medic one, shame the googles are the same as engie's ones though

    Edited:

    I'd like to point out before I get rated late that I posted this before someone made a whole separate thread for them
    Scout primary looks bad, they should go for something better than slap another barrel on one of our concept. I really like the gloves and hats. The backpack would be awesome and would allow a lot of new mods, but I don't see valve add another bodygroup to the scout.

    I really like the medic primary, and new medic animations are always welcome    and I could finally make my concept   . The googles are just the engie's ones, which is baaaad. There should be a hat and a misc, but I don't see any hat, so I hope they'll add one. The backpack looks awesome, but the medigun is really the weak part. I would like a more enclosed medigun, like the cow mangler.
    Also melees.
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  28. Post #388
    Gold Member
    Jetamo's Avatar
    June 2008
    6,995 Posts
    The hat would be the hair.


    It's more like Soldier's hair.
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  29. Post #389
    Maxime Lebled
    maxumym's Avatar
    December 2010
    12,900 Posts
    I DON'T WANT TO CHOOSE, DAMN THEM TO HELL I WANT BOTH!
    You can.
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  30. Post #390
    Gold Member
    Captain Chalky's Avatar
    September 2010
    7,943 Posts
    You can.
    I know that, but the majority of the playerbase doesn't know that. You can already see that the Scout has less votes because the damn people don't realise they can can vote for both.

    I mean really, TF2 has the most stupid playerbase of all time (considering how large it is, it's not a surprise), and I'm not even exaggerating. Most of the people don't even know about the blog, the Wiki or the recipes that are in-game. If they somehow even manage find these pages, they won't be voting for both of them.
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  31. Post #391
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,975 Posts
    so there's still one thing left from the schema that require beta testing (weapon sound re-organization)

    Beta updates usually ship on friday, so let's see.
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  32. Post #392
    Devozade's Avatar
    November 2010
    660 Posts
    Schema just changed again?
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  33. Post #393
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,975 Posts
    Schema just changed again?
    they added a fix I wrote for the Bonk Boy team colors and also completely reverted the Hairpiece hat->misc change, so now it shows up again.
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  34. Post #394
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,975 Posts
    alright, now that those community fixes are done, hopefully Valve is cooking on next week's community fixes.

    Here, allow me to list the ones fixable in only a week...
    Paint fix (accept the ones that agreed with it)
    http://steamcommunity.com/sharedfile...tails/?id=7309
    http://steamcommunity.com/sharedfile...tails/?id=7314
    Copying VMTs

    Consistent kill icons
    http://steamcommunity.com/sharedfile...tails/?id=1520
    Copy and pasting into the kill icon sheet

    Pyro's reserve shooter
    http://steamcommunity.com/sharedfile...tails/?id=2077
    Add model and a schema change

    Warrior's Spirit update
    http://steamcommunity.com/sharedfile...etails/?id=656
    Update the materials

    NeoDement's item fixes
    http://steamcommunity.com/sharedfile...tails/?id=7391
    Update the materials

    Crit-Glow fix
    http://steamcommunity.com/sharedfile...tails/?id=7187
    Copy the VMTs

    Psyke's Style
    No workshop because psyke lololo
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  35. Post #395
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,136 Posts
    alright, now that those community fixes are done, hopefully Valve is cooking on next week's community fixes.
    Consistent kill icons
    http://steamcommunity.com/sharedfile...tails/?id=1520
    Copy and pasting into the kill icon sheet
    Actually there's so many, the fastest way would to add the new killicons sheet as dneg_images_v4.vtf and then paste the .txt of coordinates I included with it at the bottom of mod_textures.txt (and then remove all of the old entries that mine would conflict with)

    The amount that are changed in the mod, means it would actually be quicker to just paste the few mine doesn't include into the blank space of mine, rather than adding all of mine to the blank space (which I don't think is big enough) of the current 3 sheets combined.

    So yeah, in short, they could do it in 10 minutes if they wanted to, or considerably longer if they want to not use a whole bunch of them like last time, or optimize it properly (judging by the amount of wasted space, and having 3 d_images_x.vtf sheets when it could all be crunched into one, I'd say they're not too fussed about optimization here).
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  36. Post #396
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,975 Posts
    I'm not sure they would accept all of yours.

    I can see people getting a little annoyed if the Nine Iron or Mangler icons change to yours.
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  37. Post #397
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,136 Posts
    Should really make those weapons unable to destroy buildings then, the current icons don't cut it

    Especially how low res and orange (!?) the Nine Iron one is. And the extra impact effect coming from nothing!? I think that might actually be my most hated icon
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  38. Post #398
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,975 Posts
    I don't like it either, but you know how the community gets with these things.


    I'm still getting flack for the Brainiac Hairpiece being made into a hat, and it's not even a hat anymore. It's like the piles of other positive things that did happen are washed away to some people because one item had a bug fixed about it so it no longer looks ridiculous with other items.



    For the most part, I think the lame "LOLOLO TRACE SILOUETTE" kill icons need to be addressed first, because they are blobby and some of them you can't even make out it's what it is (like the Soda Popper). Then after that they should tackle improving icons that are bad
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  39. Post #399
    BUY THE BROWN BOMBER
    psyke's Avatar
    February 2011
    6,803 Posts
    There currently is no pattern to what we’re releasing off the workshop. It’s certainly not going to continue as misc-hat-misc forever, although it might continue like that forever if that’s what happens.

    The sound attachments for the boom-bringer are a fun thing we wanted to try and totally made sense with that item. We’ll take items case by case and see what we can do with them in that sort of fashion,
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  40. Post #400
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,136 Posts
    cmonnn game over sound for deaths with beep boy equipped

    papa needs a new pair of shoes
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