1. Post #2441
    Gold Member
    themodtester's Avatar
    November 2006
    584 Posts
    Do anybody have any extra ideas for the 200 5.45 bullet challenge? It seems kinda lacking.
    All I have right now is:
    Only allowed to shoot 200 5.45mm bullets
    Only allowed to use 4 grenades
    Only one medkit.
    No armor.
    Shitty pageking have vodka
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  2. Post #2442
    I will huff and puff and FLIP YOUR FUCKING TABLES
    Lyokanthrope's Avatar
    October 2005
    7,123 Posts
    Why are noodles worth more than buckshot?
    I guess because you can find a shotgun on every dead body, but you won't find noodles.
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  3. Post #2443
    wow ok
    Teh Zip File's Avatar
    December 2007
    16,417 Posts
    Hah. Went to fire an incredibly broken TOZ34 in OGSE and it exploded in my hands.

    The TT-33 also kicks like a mule and has... auto settling recoil.
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  4. Post #2444
    I will huff and puff and FLIP YOUR FUCKING TABLES
    Lyokanthrope's Avatar
    October 2005
    7,123 Posts
    Hah. Went to fire an incredibly broken TOZ34 in OGSE and it exploded in my hands.

    The TT-33 also kicks like a mule and has... auto settling recoil.
    The guns actually explode? Neat! I'm gonna have to try that

    Edited:

    God damn OGSE is too rainy
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  5. Post #2445
    Ghost101's Avatar
    December 2010
    2,529 Posts
    Is OGSE worth playing instead of the Soup?
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  6. Post #2446
    Gold Member
    Doneeh's Avatar
    August 2006
    4,703 Posts
    I remember when I used my shotgun and it just exploded as a pack of pseudodogs ran up to me and tore me apart.

    In other news, it turns out the Skinner Anomaly is actually really useful. I didn't think it increased healing that much. Does Ghost's Suit and Healing Berill heal at the same rate? If they do, I got to start using them instead of offloading them at some stash.
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  7. Post #2447
    wow ok
    Teh Zip File's Avatar
    December 2007
    16,417 Posts
    Is OGSE worth playing instead of the Soup?
    It's not as strange and crashy, but it doesn't have nearly the same amount of new stuff.

    Might not be worth it if you're already a good ways into People Soup, but it's worth checking out.
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  8. Post #2448
    The Luftwaffle's Avatar
    August 2009
    1,072 Posts
    Is OGSE worth playing instead of the Soup?
    Depends. OGSE is generally speaking, an improvement over Vanilla. Most of its content in more true to Stalker, and of course it runs better. The Soup is basically content over everything else, which is more fun and absurd, but also generally less balanced. OGSE still has quite a lot of content though, but it is different, since OGSE is not AMK based, but the Soup is.
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  9. Post #2449
    Gold Member
    JustGman's Avatar
    December 2005
    6,057 Posts
    We were talking on one of the streams about PDAs and I just don't get it. In CoP some dutier needs help just getting the supplies to set up some radio equipment yet in the zone there's some form of wireless internet. It has to be wireless because how else do you get an automatically updating list of top stalkers and updates from Beard on blowouts? It's confusing as shit someone please explain it.
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  10. Post #2450
    Chrispy_645's Avatar
    November 2010
    449 Posts
    doomy, get merging the lurk weapons with OGSE! :P
    I wouldn't mind doing this, but how much work is exactly involved? Just modify some .ltx files, or is it more than that?

    If Doom wants to take it up, there's this download I found, "LURK Animations for AMK.7z", which is just LURK weapons+anims for AMK (this saves you having to actually dig into LURK's gamedata folder and find all the necessary shit). You could probably use it as a reference but instead change OGSE's weapon .ltx files.
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  11. Post #2451
    I will huff and puff and FLIP YOUR FUCKING TABLES
    Lyokanthrope's Avatar
    October 2005
    7,123 Posts
    We were talking on one of the streams about PDAs and I just don't get it. In CoP some dutier needs help just getting the supplies to set up some radio equipment yet in the zone there's some form of wireless internet. It has to be wireless because how else do you get an automatically updating list of top stalkers and updates from Beard on blowouts? It's confusing as shit someone please explain it.
    Long range radio communications != a short-range peer-to-peer PDA network
    You probably can't directly communicate with anyone with the PDA if you're more than a couple hundred feet away, I would think.
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  12. Post #2452
    I SHOULDN'T OWN A FIREARM
    GunFox's Avatar
    May 2005
    7,452 Posts
    Hah. Went to fire an incredibly broken TOZ34 in OGSE and it exploded in my hands.

    The TT-33 also kicks like a mule and has... auto settling recoil.

    Why do none of these mods ever really accurately portray the TT-33.

    It should do shit damage, have relatively little recoil, but cut through a pretty significant amount of body armor. Also it needs to stop using the .45 ACP cartridge because that is like the polar opposite of the 7.62 tokarev round.
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  13. Post #2453
    wow ok
    Teh Zip File's Avatar
    December 2007
    16,417 Posts
    Oh, it does shit damage too. Dunno about body armor damage. It does use the 7.62 tokarev round though.

    Edited:

    I swear, OGSE loads faster than smaller mods like AMK and LURK.
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  14. Post #2454
    Gold Member
    Doneeh's Avatar
    August 2006
    4,703 Posts
    Why must we lose the young ones to the Zone? Why?

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  15. Post #2455
    Gold Member
    Nathan's Avatar
    January 2005
    185 Posts
    Oh, it does shit damage too. Dunno about body armor damage. It does use the 7.62 tokarev round though.

    Edited:

    I swear, OGSE loads faster than smaller mods like AMK and LURK.
    It's because its all packed into db files, they explain that its actually faster to load mods like that than uncompressed ones, and that they worked real hard to optimize it all. A top notch mod
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  16. Post #2456
    Ap0c's Avatar
    April 2009
    514 Posts
    You know what I hate? Those anomalies that rip through your suit and make it as useful as toilet paper! Luckily I figured out how to avoid it in a narrow hallway because I want me SEVA suit intact.

    By the way, I love that there are traders in almost every area I've been in (except for the Garbage and I haven't been beyond the Bar yet). It makes looting so much easier!
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  17. Post #2457
    wow ok
    Teh Zip File's Avatar
    December 2007
    16,417 Posts
    It's because its all packed into db files, they explain that its actually faster to load mods like that than uncompressed ones, and that they worked real hard to optimize it all. A top notch mod
    People Soup needs to be put into .db files then. And every other mod ever.

    Edited:

    OGSE is just cruel.

    First, bloodsuckers move at super sonic speed, and when you go into Strelok's stash more of them spawn. Second, at the end of the Agroprom Underground, there are three controllers. Two spawn behind you, one spawn in front with some rats. Then you have the military base with the three aimbotting PKM turrets.

    Got past all that. Took forever. Now what's it do?



    (Messed with the contrast so you actually see them)

    It puts three FOUR exoskeleton zombified stalkers with spas-12s at the exit to the Garbage.
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  18. Post #2458
    ☆Artist of Science☆
    rikimaru6811's Avatar
    August 2010
    5,235 Posts
    [af_fireball]:af_base
    inv_weight = 0.5

    ;rate in increase (decrease) ()
    health_restore_speed = 0
    radiation_restore_speed = 0.002
    satiety_restore_speed = 0
    power_restore_speed = 0
    bleeding_restore_speed = 0

    additional_inventory_weight = 0
    additional_inventory_weight2 = 0

    [af_fireball_absorbation]
    burn_immunity = 0.04 ;coefficients of immunity

    ;-------------------------------------------------------------
    ;-------------------------------------------------------------

    [af_glass]:af_base
    inv_weight = 0.5
    cost = 18000
    jump_height = .01

    af_rank = 3

    ;rate in increase (decrease) ()
    health_restore_speed = 0.0009
    radiation_restore_speed = 0.003
    satiety_restore_speed = 0
    power_restore_speed = 0
    bleeding_restore_speed = 0

    additional_inventory_weight = 0
    additional_inventory_weight2 = 0

    [af_glass_absorbation]

    ;--------------------------------------------------------------
    ;--------------------------------------------------------------

    [af_ice]:af_base
    inv_weight = 0.5
    jump_height = .0
    af_rank = 3

    ;rate in increase (decrease) ()
    health_restore_speed = 0
    radiation_restore_speed = 0.003
    satiety_restore_speed = 0
    power_restore_speed = 0.003
    bleeding_restore_speed = 0

    additional_inventory_weight = 0
    additional_inventory_weight2 = 0

    hit_absorbation_sect = af_ice_absorbation

    [af_ice_absorbation]
    Fireball = Fireball Artifact
    Glass = Firefly Artifact
    Ice = Snowflake Artifact



    radiation_restore_speed = X
    This value is easy to understand. (0,001 = +1/ 0,002 = +2/ -0.003 = -3)

    I don't understand all the others' values.
    E.G:
    Glass (Firefly): health_restore_speed = 0.0009 (In-game is +6)
    Ice (Snowflake): power_restore_speed = 0.003 (In-game is +6)
    Fireball (Fireball): burn_immunity = 0.04 (In-game is +6)

    The Immunities and Restoration values don't seem to have a specific rule. Could someone explain this to me?

    (Note: the quotes above, i've removed some lines)
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  19. Post #2459
    Gold Member
    Etcetera's Avatar
    July 2011
    2,550 Posts
    Do anybody have any extra ideas for the 200 5.45 bullet challenge? It seems kinda lacking.
    All I have right now is:
    Only allowed to shoot 200 5.45mm bullets
    Only allowed to use 4 grenades
    I should note that there are 210 rounds of 5.45 on on the bridge, and 30 rounds of 5.45 AP.
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  20. Post #2460
    Chrispy_645's Avatar
    November 2010
    449 Posts
    So anyways, I start my fresh playthrough on TFW v3.7 and I already get a CTD when I'm trying to escape from the bloodsucker village at the start... Eughhh, not a good impression, at all. I'm going to start another game later on, hopefully it was just a really rare event or some shi-.
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  21. Post #2461
    Ap0c's Avatar
    April 2009
    514 Posts
    So anyways, I start my fresh playthrough on TFW v3.7 and I already get a CTD when I'm trying to escape from the bloodsucker village at the start... Eughhh, not a good impression, at all. I'm going to start another game later on, hopefully it was just a really rare event or some shi-.
    I think you still can copy+paste an error message even with a CTD. Paste it here and let's see what we can do.
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  22. Post #2462
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    I'm thinking of doing X-16 in livestream. Anyone up for it or should I wait later in the day?
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  23. Post #2463
    Gold Member
    Zezibesh's Avatar
    May 2008
    18,959 Posts
    Only vodka for antirads
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  24. Post #2464
    Gold Member
    Etcetera's Avatar
    July 2011
    2,550 Posts
    I'm thinking of doing X-16 in livestream. Anyone up for it or should I wait later in the day?
    Now please.
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  25. Post #2465
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    Now please.
    But not many people are online yet :c
    I'll have breakfast then do X-16.

    During Horror Time.
    Maximum pant-shitting.
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  26. Post #2466
    Chrispy_645's Avatar
    November 2010
    449 Posts
    I think you still can copy+paste an error message even with a CTD. Paste it here and let's see what we can do.
    Code:
    FATAL ERROR
     
    [error]Expression    : fatal error
    [error]Function      : CScriptEngine::lua_error
    [error]File          : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
    [error]Line          : 180
    [error]Description   : <no expression>
    [error]Arguments     : LUA error: ...ar sky\gamedata\scripts\xr_monster_combat_new.script:856: attempt to index field '?' (a nil value)
     
    
    stack trace:
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  27. Post #2467
    Gold Member
    Nathan's Avatar
    January 2005
    185 Posts
    But not many people are online yet :c
    I'll have breakfast then do X-16.

    During Horror Time.
    Maximum pant-shitting.
    Yo did you already start streaming? Just saw its been an hour since this post figured I might have missed it or I might just be on time

    E: No, no you did not, instead I'm watching your previous hour long recording of OGSE :v
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  28. Post #2468
    Gold Member
    Sgt Doom's Avatar
    March 2005
    20,062 Posts
    Only completely new weapon I've used is the MP40, and that had some pretty terrible animations. Your left arm covers the entire bottom of the screen too...
    Most of the original Arsenal weapons have terrible animations. The WW2 weapons have never left the beta stage before Arsenal for SoC was stopped working on.
    doomy, get merging the lurk weapons with OGSE! :P
    Pretty much all i'd need to do is drop LURK's weapon models and textures over OGSE's since it's already got all the rest set up.
    I wouldn't mind doing this, but how much work is exactly involved? Just modify some .ltx files, or is it more than that?

    If Doom wants to take it up, there's this download I found, "LURK Animations for AMK.7z", which is just LURK weapons+anims for AMK (this saves you having to actually dig into LURK's gamedata folder and find all the necessary shit). You could probably use it as a reference but instead change OGSE's weapon .ltx files.
    If all it contains are the models and textures (and all of LURKs weapons, not just the ones AMK uses as well), then that should work for OGSE as well. It won't replace weapons LURK never changed or added, such as the MP-40, but it'd work theoretically.

    Edited:

    Ima try that now.

    Edited:

    At first look, it's more difficult than it seems; all the file are rearranged and renamed.
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  29. Post #2469
    Casual gamer
    Blaberry's Avatar
    March 2010
    4,726 Posts
    So, I decided to do an arcade playthrough of SoC, but it became too easy to not have any limitations on what loot I took, so I'm going to leave the stuff I have behind and assault the NPP with my knife.

    Now you know where the monolith gets all their weapons and armor.
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  30. Post #2470
    Chrispy_645's Avatar
    November 2010
    449 Posts
    Here Doom:

    http://www.mediafire.com/?nls6xtfo6ul745r

    Obviously after the merge there will be weapons like the MP40 left over which we won't have a LURK equivalent of, but most the weapons will be LURKified, which is still cool nonetheless.
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  31. Post #2471
    Casual gamer
    Blaberry's Avatar
    March 2010
    4,726 Posts
    I'm almost inside the powerplant. I've killed a few monolithians, but damn they're good shots.
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  32. Post #2472
    AWarGuy's Avatar
    February 2010
    2,204 Posts
    I'm almost inside the powerplant. I've killed a few monolithians, but damn they're good shots.
    I hope you have a ton of anti-radiation stuff, you will need it.
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  33. Post #2473
    Casual gamer
    Blaberry's Avatar
    March 2010
    4,726 Posts
    I have an artefact or two.
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  34. Post #2474
    ☆Artist of Science☆
    rikimaru6811's Avatar
    August 2010
    5,235 Posts
    I hope you have a ton of anti-radiation stuff, you will need it.
    Bubble
    Wrenched
    Jellyfish
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  35. Post #2475
    Gold Member
    Etcetera's Avatar
    July 2011
    2,550 Posts
    Bubble
    Wrenched
    Jellyfish
    You know he's playing SoC, right?
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  36. Post #2476
    ☆Artist of Science☆
    rikimaru6811's Avatar
    August 2010
    5,235 Posts
    You know he's playing SoC, right?
    Ohh
    Sorry.


    Anyway, i think i've known how those Artifacts' values work.

    Edited:

    My god, it's like having sex when playing S.T.A.L.K.E.R with 83FOV
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  37. Post #2477
    Dennab
    September 2011
    3,417 Posts
    My god, it's like having sex when playing S.T.A.L.K.E.R with 83FOV
    Uhhh, right hand dates don't count hombre.
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  38. Post #2478
    Gold Member
    croguy's Avatar
    August 2009
    11,072 Posts
    Uhhh, right hand dates don't count hombre.
    What if it's a fleshlight?
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  39. Post #2479
    Gold Member
    Sgt Doom's Avatar
    March 2005
    20,062 Posts
    Seems in OGSE they replaced the original PKM model with the much better CS/CoP one. But it has no ironsights at all :/
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  40. Post #2480
    Gold Member
    Doneeh's Avatar
    August 2006
    4,703 Posts
    Tank Machinegun, best weapon ever. Who needs to reload when you miraculously have 2,000 large bullets inside of a relatively small box of ammo? Scar doesn't, that's who.
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