Can someone tell me where the basic tools are in SGM
I have been roaming around Waste Processing Station, which is where Owl says there will be tools, and there are no tools to be seen
And where is the Mac-10 Nimble wants? I saw the video of where it is, but it is not there
And ordering special items from the guy in Skadovsk(Not Nimble) seems to be broken. Can someone tell me how come he does not stock the items I ordered, ever since I bought the TOZ-34 from him
Holy dicks Alpha squads are annoying, but give great gear
Using SGM 2.0
Don't the tools change locations for each playthrough in SGM?
You have to wait an hour before he stocks the desired item.
If that fails, sleep for a day and see if that works.
Red dots indicate possible tool spawn locations. The number shows the grade of tools (1=Basic, 2=Fine, 3=Calibration), and a, b and c indicate the number of possible locations, at two of which tools will spawn.
So in one playthrough basic tools may spawn at The Ranger Station and Volkhov AA, the fine tools at Iron Forest and Jupiter, and the calibration tools at Krug and the Hospital.
I'm not sure what decides the distribution between Zaton, Pripyat and Jupiter, though.
I remember one time in SGM the fine + calibration tools were in zaton, but the basic tools were in pripyat
Tried merging again yesterday. Complete failure. So I continued on with Misery.
Does anyone else crash when attaching the scope for the Mosin Nagant? (Playing as a Sniper in Misery)
Is there perhaps a mod or some way to remove the camera shaking when moving around? My buddy wants to play the game but the wobbling makes him want to puke :(
oh yeah it was 0, sorry
i got mixed up as I always use something like 0.1
Hi guys, so I finally started a first serious run of SoC that I'm actually going to finish.
Something from another game that I think'd work quite well in STALKER is this:
Buying drinks gives a random chance, depending on the value of the drinks bought, for the barman to provide the player with rumours, useful info and plot hooks. Particularly, I think it'd fit in well with STALKER's A-Life and the like.
mysterious webpage promising some kind of updated BG at some point in the future.
By the way, people, do you help out fellow stalkers by providing them with a medkit once they're injured? I always do but there's no karma system or anything special a "green-coloured" guy can do, right?
Misery makes my computer miserable :/
Despite it's relatively limited additions compared to any other mod i've tried (and having reduced draw distances and texture res to CoP default), it still loads slower than every single other one i've tried on FDL; even slower than SGM.
I help any stalker up back to his feet, even if I normally can't spare a medkit.
One huge advantage you have in People Soup is that MRE's act as medkits, and most advanced stalkers and military troops have them. The fact that they're counted as food mean that the NPC's cannot use them instead of a medkit, either.
The MRE's are made from Stone Blood, Meat Chunk and Soul artifacts broken and ground up. It's like Soylent Green, except with a lemony Zone twist.
Or, this pertains to my other theory on Death Trucks. The Monolith steal bodies, grind them up, make them into MRE's and give them to Monolith troopers. That's how Monolith have such strong hair and bones, because they get all their vitamins from dead guys.
I was kind of disappointed that in the sequel you couldn't eat dog food like in the first 3d Wolfenstein game (Wolf3d)
Maybe that's why he was expelled from the Monoltih?