1. Post #1401
    Benata's Avatar
    June 2010
    380 Posts
    I am the real lurker of this thread.
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  2. Post #1402
    Playguy's Avatar
    June 2009
    1,509 Posts
    I am the real lurker of this thread.
    Not anymore
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  3. Post #1403
    Resident IFAP Phantas- magor- iologist
    Wulfram's Avatar
    July 2010
    6,085 Posts
    I am the real lurker of this thread.
    Oh really?
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  4. Post #1404
    Gold Member
    proch's Avatar
    July 2009
    19,221 Posts
    Only one new page? I guess nobody mentioned Stalker bros that time...
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  5. Post #1405
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    Only one new page? I guess nobody mentioned Stalker bros that time...
    Now it's just descended into lurkers making meta jokes about themselves.
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  6. Post #1406
    Gold Member
    proch's Avatar
    July 2009
    19,221 Posts
    Well at least we're past 34.
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  7. Post #1407
    Gold Member
    Sgt Doom's Avatar
    March 2005
    20,527 Posts
    What class in Misery gets a bonus to using the SKS? And does someone know how to fix it's completely fucked ironsights (or is this another case of "5:4, 4:3 and default FOV peasants can go fuck themselves"?)
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  8. Post #1408
    Gold Member
    proch's Avatar
    July 2009
    19,221 Posts
    Were we drunk back on page 34?
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  9. Post #1409
    Trans-Intellectual...you know, like a double entendre
    noneshallpass's Avatar
    May 2011
    1,449 Posts
    So, if i have sgm 2.0 is it worth getting 2.1?

    Edit: oh dear monolith, i saw the 34th page assuming to have the solitary bloodfucker that i've come to expect,but nothing could prepare me for the last post :c
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  10. Post #1410
    Gold Member
    Sgt Doom's Avatar
    March 2005
    20,527 Posts
    Found the K98 in Misery :D
    Hopefully it's more accurate than the nugget.
    So, if i have sgm 2.0 is it worth getting 2.1?

    Edit: oh dear monolith, i saw the 34th page assuming to have the solitary bloodfucker that i've come to expect,but nothing could prepare me for the last post :c
    Pretty much. Can't remember what the difference is between the 2, but one can probably expect more stuff. Be sure to check it's GSC forums thread for the addons and latest patches.

    Edited:

    Reload animation for the K98 seems to be bugged; loads ridiculously fast.
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  11. Post #1411
    Gold Member
    croguy's Avatar
    August 2009
    11,253 Posts
    Hah, /v/ Game Awards award for least convinient voice acting is titled "The S.T.A.L.K.E.R. Award"
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  12. Post #1412
    ThatCrazyGmanV2's Avatar
    May 2011
    3,901 Posts
    I said cum in, don't just stand there

    Edited:

    Do some jobs for me, and we're even... :q:
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  13. Post #1413
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    What class in Misery gets a bonus to using the SKS? And does someone know how to fix it's completely fucked ironsights (or is this another case of "5:4, 4:3 and default FOV peasants can go fuck themselves"?)
    My guess would be sniper, but don't take my word for it.

    So I've played:
    - Redux
    - Misery
    - SGM
    - Swartz
    - Pripyatan

    What other CoP mods remain that do something differently?
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  14. Post #1414
    Gold Member
    croguy's Avatar
    August 2009
    11,253 Posts
    My guess would be sniper, but don't take my word for it.

    So I've played:
    - Redux
    - Misery
    - SGM
    - Swartz
    - Pripyatan

    What other CoP mods remain that do something differently?
    SMRTER.

    As in, it turns the whole game into a bile of shit.
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  15. Post #1415
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    SMRTER.

    As in, it turns the whole game into a bile of shit.
    I guess I'm not going to try it, then.
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  16. Post #1416
    Gold Member
    croguy's Avatar
    August 2009
    11,253 Posts
    I guess I'm not going to try it, then.
    Honestly, I think you should. Especially since you were late to the party by a lot and it would be nice to have you get a taste of what we had back when CoP had no large mods around.
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  17. Post #1417
    Muukkis's Avatar
    November 2010
    2,628 Posts
    Wrapping up the Water Plant raid in Misery...


    Returning to the Water Plant I am greeted mostly by eerie quiet, as if no-one had been there in ages


    But of course, there was still some defenders left in that building. The mist that had risen hid us both at this distance so it took some time before I mustered up the courage to advance toward the building. As I was crossing the yard toward the plant, a dark shape appeared in the doorway. I fired 3 shots at the shape and the muffled screams of pain indicated that I indeed had hit something.




    The plant's defenders were done for. The leaders, Hook and Ridge, had interesting info on their PDAs. I think Owl will reward me well for that.


    Inside I ransack the mercenaries' food storage.


    One of the mercenaries was sporting a Z-M LR-300 in near-perfect condition. I took the liberty to confiscate it for later use.


    As I leave the premises, the sky is getting dark and cloudy. Bad weather incoming, it seems


    And indeed, a thunderstorm starts roaring in the distance.



    Arriving at the Krug Antenna complex I begin wondering about my next move. Would it be better to take the longer but safer route from the sawmill or go through the Izrumnoye which is shorter but can be dangerous if there are mutants arriving from the swamps.


    I decide on the Izrumnoye route since I have a lot of gear in my pack and don't want to stick around longer than I have to.


    Something about this place rubs me the wrong way but I just can't put my finger on it


    As I am about to trudge through the old theater area I hear unintelligible mumbling coming from the thick mist ahead. It seems that this place is inhabited by zombified stalkers. I leave around the back and run toward the Skadovsk through the swamps.


    Home at last



    Back at the Skadovsk Owl gives me a relatively decent price for the Mercenary PDAs and one of AK-105 rifles one of the mercenaries was carrying.

    '[Green posted:
    What other CoP mods remain that do something differently?
    PGR mod

    http://www.gsc-game.com/index.php?t=...4917&sec_id=18

    Ok ok, im downloading SGM 2.0 for cop, but are there any suggestions for graphics enhancing mods?
    AtmosFear and Absolute Texture Packs
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  18. Post #1418
    Ok ok, im downloading SGM 2.0 for cop, but are there any suggestions for graphics enhancing mods?
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  19. Post #1419
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    I'm really starting to get into minimalistic mods like Redux and Misery. Does SoC/CS/CoP have any other mods like that? SMP and SGM are more AMK-like where you can carry fucking 5 guns and 2000 ammo for each one.

    It's fun in it's own right but I found my favourite gameplay style.
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  20. Post #1420
    Dennab
    October 2010
    4,306 Posts
    Guys I'm [sup][sup][sup][sup][sup][sup]not[/sup][/sup][/sup][/sup][/sup][/sup] making a stalker bros 2012
    You can't go there.
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  21. Post #1421
    Dennab
    September 2011
    3,417 Posts
    its called a "bros" for a reason, lurkers no need to bother.
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  22. Post #1422
    Gold Member
    croguy's Avatar
    August 2009
    11,253 Posts
    its called a "bros" for a reason, lurkers no need to bother.
    We should make an MS paint version titled "FP STALKER lurkers 2012" for those guy that only post once per thread, but make a request anyways.
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  23. Post #1423
    Dennab
    September 2011
    3,417 Posts
    We should make an MS paint version titled "FP STALKER lurkers 2012" for those guy that only post once per thread, but make a request anyways.
    and they're all snorsks
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  24. Post #1424
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    its called a "bros" for a reason, lurkers no need to bother.
    Hey, don't forget to include me too. I just don't have anything worthy to post anymore.
    At least until P69 :3
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  25. Post #1425
    Gold Member
    Fables's Avatar
    August 2007
    4,239 Posts
    Hey, don't forget to include me too. I just don't have anything worthy to post anymore.
    At least until P69 :3
    The Monolith have claims to that page, you best watch yourself.
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  26. Post #1426
    Gold Member
    Etcetera's Avatar
    July 2011
    2,563 Posts
    The Monolith have claims to that page, you best watch yourself.
    P69 is 6P9 Page.

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  27. Post #1427
    Gold Member
    croguy's Avatar
    August 2009
    11,253 Posts
    P96 is 6P9 Page.

    This reminds me that I haven't posted an emergency anteyka for quite some time.
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  28. Post #1428
    madnath619's Avatar
    August 2010
    2,111 Posts
    Not sure if this is late, but you can see a few things related to S.T.A.L.K.E.R. 2 in this video.
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  29. Post #1429
    Muukkis's Avatar
    November 2010
    2,628 Posts
    Not speaking russian I have no idea what was actually being said but at least we caught a glimpse of the animation and a tiny view of one of the lab levels apparently.





    Possible precision shooting minigame ?
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  30. Post #1430
    Gold Member
    croguy's Avatar
    August 2009
    11,253 Posts
    Did they just showed us a WIP underground level?

    Also gotta love those smooth lightning effects and the floating barrel.
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  31. Post #1431
    Gold Member
    Fables's Avatar
    August 2007
    4,239 Posts
    Not speaking russian I have no idea what was actually being said but at least we caught a glimpse of the animation and a tiny view of one of the lab levels apparently.

    That doesn't look like the Stalker graphics I'm used to.
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  32. Post #1432
    Gold Member
    spekter's Avatar
    January 2006
    10,144 Posts
    Holy shit Vano?
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  33. Post #1433
    Japanese Cerberus
    Dennab
    August 2011
    8,076 Posts
    Holy shit Vano?
    Not enough Middle-East ethnicism.
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  34. Post #1434
    Gold Member
    Cone's Avatar
    August 2011
    19,166 Posts
    That looks like Fallout 2 graphics.

    Hope that bit is just extemely WIP.
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  35. Post #1435
    Florence's Avatar
    November 2010
    498 Posts
    Holy shit Vano?
    Many faces in Stalker are based off GSC guys. Lebedev's face is based off a GSC security guy if I'm remembering right.

    That looks like Fallout 2 graphics.

    Hope that bit is just extemely WIP.
    This is probably the level editor. And how does that look like F2 graphics, like, at all >__>
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  36. Post #1436
    Gold Member
    spekter's Avatar
    January 2006
    10,144 Posts
    That looks like Fallout 2 graphics.

    Hope that bit is just extemely WIP.
    It's a very low res video of the editor which obviously isn't going to render at full graphics just enough to have convincing lighting.
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  37. Post #1437
    Gold Member
    Zezibesh's Avatar
    May 2008
    19,061 Posts
    How does it look like Fallout 2? It looks really good to me (apart from the barrel stuck in the desk). For the record Fallout 2 BGs were like 16-bit bitmaps.
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  38. Post #1438
    Gold Member
    spekter's Avatar
    January 2006
    10,144 Posts
    The barrel is stuck there because it's quite obviously the editor. Which hopefully means we'll get tools on time.
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  39. Post #1439
    Muukkis's Avatar
    November 2010
    2,628 Posts
    Many faces in Stalker are based off GSC guys. Lebedev's face is based off a GSC security guy if I'm remembering right.
    Yep.


    (That's Sokolov btw)


    Edited:


    Hopefully this shit isn't about STALKER anymore because in the previous shot you'll see an awful lot of western-looking helicopters and in this shot the person on the lower right looks like a female. Also looks like a stereotypical action chick if you ask me.
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  40. Post #1440
    Dennab
    September 2011
    3,417 Posts
    Active users who want to, PM me to get into the bros
    Aw jesus fuck no no no no no NO, JUST NO.
    Didn't they say that they wouldn't add any "Hurrdurr tomb raider" women into the game?
    I seriously hope this isn't Stalker, none of them are wearing any iconical suits, so there's hope.

    Wait, no, its not Stalker, entirely different game. They moved on from stalker to other games in the video.
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