Silly Beacon, why don't you have a separate work station already? :P I have mine. I have my gaming rig and then a rig for 3D Models and rendering. :D
How can you guys even afford two strong computers to begin with? Having a decent computer in here is considered an extreme luxury. Don't even get me started on the PS3, you're pretty much considered rich if you have one and more than five games for the thing.
Working 2 jobs adds up. I dunno about you. Where you from?
The SLIGHTLY SHORTER third part.
OGSE crashed without a bug report and even ctrl+v gives me nothing.
Even the engine couldn't understand why it crashed
The game itself has been fucking amazing, it really is like a perfected AMK or vanilla 2.0 which, I may add, is the title that Complete unrighteously took for itself. I passed Agroprom which was frustrating as fuck until I realized I could destroy the turrets with my 5.45 Groza. The military trader also supplied me with ample ammo so I could rape the squadron of exo zombies with SPAS-12's. As the horde of boars surrounded me and a random rookie, I climbed on a fallen tree trunk, pulled out an AS VAL from a stash and sprayed those fucknuggets down.
The stashes are amazing; I keep finding shit like Ecologist SSP-99, Urchin, 9x39 guns, tons of artefacts, special ammunition and customized weaponry.
Problem is that getting ammo is a problem. 5.45 does not penetrate an exoskeleton and I had to win an arena round with just a knife since my shotgun ammunition did not penetrate the enemy stalker's suit. Doesn't matter much, though, as I have about 13 000 roubles and am about to go to X-18. If my fps wasn't already compromised at certain points, I'd stream it.
Actually, I want to test my streaming capabilities. Which software should I use to stream X-18 in OGSE?
I want my 2 PDAs back! Damn bastard won't give me my PDAs...
Now i have to withness those good Monoliths suffer from Emissions, without a shelter or protection...
Shame on me. :(
sorry for asking this but does anyone have a link for SGM 2.1? the link the OP only has the 2.0 version
How do you change weapon sway in CoP? The ridiculous amount of it in Swartz's Mod is starting to put me off.
Not to mention that ArmA has horrible Memory leak issues.
Everything seems to have memory leak issues nowadays :/
Caught Chrome using 1gb of memory with 5 tabs open recently, that was a shock.
On an unrelated note, does anyone know how I can open the boot of the car at Cordon in OGSE, the free, white one at the village with a door missing? I've got a button bound to turn on/open boot, but it doesn't open.
I restarted a new game. It's pretty frustrating to keep up with my previous progress.
And where can i find the A Key to open the container?
Working as a team...
These 7 Duties and Freedoms were attacked by a bunch of Bloodsuckers (3-4) outside Yanov.
After clearing the area, they were afraid of something. They just kept rushing their breaths...
As the sky went red and dark... a dozen of Mercenaries appeared out of nowhere... killing all the Duties and Freedoms, plus Major Alexander Degtyarev..
And i reloaded my save, those Mercs refused to show up... Gods know why...
So I've been replacing music in Call of Pripyat. It's amazing how wide of a variety of things you can put in the game and have it still 'fit'
I'm guessing the installer couldn't assign certain keys since I was using them. Bollocks, I hope I don't have to reinstall to bind them correctly. Time to do some digging in OGSE's files.
I don't understand why those keys can't be changed in the configuring program.
Deleted my own user.ltx, reinstalled the mod, solved the problem. Now to find how to bind it to a different button; I refuse to use anything other than my own control scheme.
OSGE is pretty damn fun. I haven't died this much since I first started playing STALKER and didn't realize how radiation and anomalies worked. It lags a bit more than I would have hoped, but I'm definitely enjoying it. However, is there a way to reduce that lag?
Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engi ne.cpp
Line : 73
Description : <no expression>
Arguments : LUA error: ...dow of chernobyl\gamedata\scripts\bar_dialogs.script:7: C stack overflow
and it crashed again