I only just learned you can have nicks overwrite someone's name entirely. I feel like an idiot not exploring the init files completely :(
This name can only bear fun.
I only just learned you can have nicks overwrite someone's name entirely. I feel like an idiot not exploring the init files completely :(
This name can only bear fun.
That's... awful.
I play my DF in a window like this:
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Terminutter returns! He's come to every Fortress I've made since that one.
Edited:
Noooo! Terminutter has been slain by a Forgotten Beast. He shall be remembered as a hero.
So is archery target training completely broken in this version or what?
This is awesome
Does anyone else have snatchers with weird behavior? I think they like to stab children moreso than kidnap them.
Granted, the one in this story I want to tell was with the mother, but - a snatcher was discovered because it attacked a dwarven baby. It lopped off the arm of the poor guy and then ran for it. (around the corner, into my waiting militia.)
Now I have a baby with no arm.
They generally stab the first person who intercepts them, which seemed to be the baby in your case. Then they dash off.
Fixed that for you.
Edited:
I once named my Fortress Facestrike, or something along those lines.
What's the average size of a siege?
Lots.
My biggest siege was like 160 goblins 20 trolls and mounts.
People... people still do that?
Yes. And I guess the siege I had was average it was 120 goblins. 20 trolls. A macelord and master lasher. And also a general that was an elf that I thought was a goblin. When I found out he was an elf I was ashamed he defeated me
Oh hell no...
This is almost a direct ripoff without the complexity...http://www.paradoxplaza.com/games/a-game-of-dwarves posted:
I do remember a statement from the devs saying that they are drawing inspiration from DF adn games like it, don't get all angry at it.
Fucking Aquifers. I keep stopping games because of them! Had a great little starter fort going on (I've had like a 3 week break) and then I hit an aquifer EVEN THOUGH I TURNED THEM OFF. Just killed the process. Now it's gonna take like another 2 weeks for me to want to get back into this game :/
It's not that game ending. Just cause a cave in to fall into an aquifer layer, then dig through the center of the caved-in stone. If it's more than one layer it is more complex though.
I know how to deal with aquifers. And that's not the annoying thing. The annoying thing is spending 15 minutes setting it all up and making it so your dwarf doesn't get sucked into the vortex when the pillar falls down. And then finding out it's a multiple-layered aquifer. Really, not very fun spending a season and a half (sometimes even two) breaching an aquifer.
It's almost a direct ripoff, but I'd still consider it, especially if it takes Dungeon Keeper influences, too, as DK was amazing, too. Could be a nice mindless game in addition to DF.
Beekeeping isn't working for me. I've got 6 beehives, all of them ready to be split, a screw press, and a dozen jugs, yet the option to press a hive is reddened out.
I heard it's a glitch, and that jugs can't be stockpiled for use. Can someone help me out in my noble quest for mead?
I don't think its a coincidence that priced games that extremely similar to Dwarf Fortress are coming out lately.
Are the jugs earthenware? If so, are they glazed?
Jugs are basalt, microcline and other rocks. No earthenware to speak of.
If it helps, each hive has a couple dozen thousands of honeybees.
Remember "Dwarfs?!"
Actually I just learned that the developers of this game are working on the new one as well. They just became part of a bigger team now.
god, those eyes
they bulge like an anencephalic's
This is how my window looks 99% of the time.
Edited:
Fort is 9 years old, currently 125 dwarves and a steady 150 FPS.
Dat cluster of workshops
Most of my forts end up being clusterfucks because I don't design them at the start, just expand as it goes on.
That's what I do
I got a vampire in my fort, what am I supposed to do?
wait until the offending vampire blames a goose and then throw said vampire into a lava spa
Ok so my miners have an annoying habbit of going deep underground to dig something I set out for them, and then decide NOT to return to the surface and let themselves starve. The ramps are perfectly fine for them to get up and down but they just aren't having it...
Are you sure the ramps are functioning correctly? Miners shouldn't starve themselves unless they're honestly having trouble making their way back up to the Fortress.
I think you need to be digging up/down staircases
It should be working, I dig the ramps in a sort of spiral staircase fashion - kinda like this:
Z Level 1Code:-x --
Z Level 2Code:x- --
Z Level 3Code:-- x-
Z Level 4 etc...Code:-- -x
That should work right, I mean it worked for a while.
I've had enough trouble with ramps that these days I just stick to digging staircases, but I'll admit I can't actually see anything wrong with your setup.
Staircases had me completely stumped but I'm 'gonna try and find a tutorial...
I keep my forts organized.
Possibly obsessively compulsively so. I spread my fort over 4-6 zlevels. Each floor's main hallway is the exact length of the others. On the workshop floor, each workshop room is exactly the same size, and exactly the same length apart. Rooms are always equal length on both sides of the door ways.
But how do I trap the vampire if it's part of my civilians? The traps won't spring for them.
Assign them a lovely new bedroom with suspiciously warm walls and magma-safe floodgates built into the walls.