1. Post #281
    MC3craze's Avatar
    April 2009
    6,187 Posts
    I love the engines being on top. It looks so good.
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  2. Post #282
    Gold Member
    CardBoardBox's Avatar
    December 2006
    1,645 Posts
    I love the engines being on top. It looks so good.
    thanks. I am quite partial to it as well. it is a neat little craft. was easy to make it a self contained pod. having to use a rocket to get out of orbit was annoying. one reason I made the Durgun. but this one is nice and small :D

    Edited:

    Seems the RCS system needs redoing. it is basically. the exact center of gravity of the pod so they don't do anything lol. damn :/

    Edited:

    Okay. remodeled the RCS tank and RCS modules and now they do stuff in orbit :)

    Edited:

    Also, I noticed it allows for some interesting designs to be made @_@



    mated it to the TKS block and made it's RCS tanks. Tomorrow perhaps i will make it's RCS blocks

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  3. Post #283
    MC3craze's Avatar
    April 2009
    6,187 Posts
    Thread has been empty recently, bump.
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  4. Post #284
    Fuck Bitches, Get Scritches
    Suitcase's Avatar
    April 2005
    1,319 Posts
    Sweet (posted by Harv):

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  5. Post #285
    Is that a radar tower that shoots lasers at your spacecraft and you have to avoid it
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  6. Post #286
    Fuck Bitches, Get Scritches
    Suitcase's Avatar
    April 2005
    1,319 Posts
    Is that a radar tower that shoots lasers at your spacecraft and you have to avoid it
    ...

    Yes.
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  7. Post #287
    MC3craze's Avatar
    April 2009
    6,187 Posts
    Is that a radar tower that shoots lasers at your spacecraft and you have to avoid it
    Of course. What else could it be?
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  8. Post #288
    That's a dream come true for me. Thanks!
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  9. Post #289
    MC3craze's Avatar
    April 2009
    6,187 Posts
    That's a dream come true for me. Thanks!
    You're welcome.
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  10. Post #290
    Gold Member
    meppers's Avatar
    April 2007
    9,147 Posts
    thanks. I am quite partial to it as well. it is a neat little craft. was easy to make it a self contained pod. having to use a rocket to get out of orbit was annoying. one reason I made the Durgun. but this one is nice and small :D

    Edited:

    Seems the RCS system needs redoing. it is basically. the exact center of gravity of the pod so they don't do anything lol. damn :/

    Edited:

    Okay. remodeled the RCS tank and RCS modules and now they do stuff in orbit :)

    Edited:

    Also, I noticed it allows for some interesting designs to be made @_@



    mated it to the TKS block and made it's RCS tanks. Tomorrow perhaps i will make it's RCS blocks

    nice 7up bottle
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  11. Post #291
    Gold Member
    CardBoardBox's Avatar
    December 2006
    1,645 Posts
    I was thinking more I dream of geini lamp



    but soda bottles are good at holding pressure. so i guess the soviets copied the for that reason :D


    on a side note. KSP forum people are really hating on the green. should I not make them green?
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  12. Post #292
    MC3craze's Avatar
    April 2009
    6,187 Posts
    fuck em,

    make them bright green.

       Really just keep them green, they can deal with it   
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  13. Post #293
    Sega Saturn's Avatar
    April 2010
    1,599 Posts
    I was thinking more I dream of geini lamp



    but soda bottles are good at holding pressure. so i guess the soviets copied the for that reason :D


    on a side note. KSP forum people are really hating on the green. should I not make them green?
    I sort of wondered about the color myself. Although green on pre-Mir parts would be historically accurate, you might want to color the whole pack in grey/off-white to make it easier to combine with other parts packs.
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  14. Post #294
    Gold Member
    gta-man12345's Avatar
    July 2007
    4,146 Posts


    Well shit...
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  15. Post #295
    MC3craze's Avatar
    April 2009
    6,187 Posts
    Seems legit.
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  16. Post #296
    We're made of star-stuff
    LarparNar's Avatar
    February 2009
    10,090 Posts
    I had to try docking the Kerpollo CSM to the Kerpollo LEM





























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  17. Post #297
    MC3craze's Avatar
    April 2009
    6,187 Posts
    Did she cum?
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  18. Post #298
    Gold Member
    Winstonn's Avatar
    August 2010
    1,138 Posts
    i gotta get outta this suit
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  19. Post #299
    Gold Member
    CardBoardBox's Avatar
    December 2006
    1,645 Posts
    eh... also you can see the new radiator panel and RCS tank in there. but not in their proper places lol.

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  20. Post #300
    MC3craze's Avatar
    April 2009
    6,187 Posts
    That looks way better than the green.
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  21. Post #301
    Gold Member
    CardBoardBox's Avatar
    December 2006
    1,645 Posts
    Sega Saturn I though o something you could do to help the pack & help you get comfortable with modelling but it doesn't need an exact amount of accuraty.
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  22. Post #302
    Sega Saturn's Avatar
    April 2010
    1,599 Posts
    Well then what is it? :P
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  23. Post #303
    Gold Member
    CardBoardBox's Avatar
    December 2006
    1,645 Posts
    should get on steam
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  24. Post #304
    Gold Member
    GoDong-DK's Avatar
    November 2009
    14,354 Posts
    Did she cum?
    Makes it funnier that "LEM" means genitalia in Danish.
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  25. Post #305
    Sega Saturn's Avatar
    April 2010
    1,599 Posts
    should get on steam

    Just want to let you know for whenever you get back, right after you left 3DS Max's interface pretty much shat itself and I decided not to bother with it. I actually watched the tutorial videos last night and familiarized myself with the interface to an extent, so I wasn't expecting any trouble from something as simple as camera controls. But no, apparently. Suddenly I couldn't zoom in and out with the scroll wheel anymore, nor could I do anything with the camera without dropping everything I was doing and set it to orbit mode. Then I created a box and tried to set its height and width dimensions, something that was easy last night, but now the box isn't responding to the numbers I set it to until I type them into the box two or three times and hit enter every time. When it finally did respond, it wouldn't let me move any objects along the axes because the "move object" cursor (another thing that worked fine last night) now selects the ground behind the axes or object and snaps the object to that position on the grid.

    Edit: I don't care what you guys say about sketchup, it doesn't pull this kind of shit, lol.
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  26. Post #306
    MC3craze's Avatar
    April 2009
    6,187 Posts
    You know there's a reason why sketchup is used for training.
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  27. Post #307
    Sega Saturn's Avatar
    April 2010
    1,599 Posts
    Alright, I've restarted the program and am now working from scratch. Everything appears to be in order now. Turns out hitting Ctr. C causes the editor to place some sort of camera object in the working area that causes havoc on the controls. Deleting the camera solves the issue.
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  28. Post #308

    April 2011
    4,465 Posts
    Alright, I've restarted the program and am now working from scratch. Everything appears to be in order now. Turns out hitting Ctr. C causes the editor to place some sort of camera object in the working area that causes havoc on the controls. Deleting the camera solves the issue.
    I've never found that cameras break the UI in Max.
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  29. Post #309
    Gold Member
    krail9's Avatar
    June 2008
    7,409 Posts
    I just realised something, it doesn't seem like the upcoming update will allow for one craft splitting into two.

    If it doesn't make sense what I'm talking about, imagine you want to get to the moon and split into two functional and separate crafts, giving you the ability to control both the lander and the orbiter.

    Please correct me if I'm wrong.
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  30. Post #310
    Iziraider's Avatar
    August 2009
    1,388 Posts
    Alright, I've restarted the program and am now working from scratch. Everything appears to be in order now. Turns out hitting Ctr. C causes the editor to place some sort of camera object in the working area that causes havoc on the controls. Deleting the camera solves the issue.
    It's because max switches the viewport to the camera's view. Hitting P should switch it back to perspective mode.
    Also, if you want to copy objects (I'm assuming that's why you pressed ctrl-c), just hold down shift and move the object, it should create a clone.
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  31. Post #311
    HUGE NERD
    Dacheet's Avatar
    November 2007
    6,304 Posts
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  32. Post #312
    We're made of star-stuff
    LarparNar's Avatar
    February 2009
    10,090 Posts
    This was posted earlier on this very page.
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  33. Post #313
    MC3craze's Avatar
    April 2009
    6,187 Posts
    *slow clap*
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  34. Post #314
    Fuck Bitches, Get Scritches
    Suitcase's Avatar
    April 2005
    1,319 Posts
    Hm, I think that Venku moderator-guy is letting his 'power' get to his head.
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  35. Post #315
    HUGE NERD
    Dacheet's Avatar
    November 2007
    6,304 Posts
    I deserve that...
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  36. Post #316
    Gold Member
    krail9's Avatar
    June 2008
    7,409 Posts
    I heard that they are adding persistence next update!
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  37. Post #317
    HUGE NERD
    Dacheet's Avatar
    November 2007
    6,304 Posts
    I heard that they're adding a moon!
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  38. Post #318
    MC3craze's Avatar
    April 2009
    6,187 Posts
    I heard they're going to add a proper ocean!
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  39. Post #319
    HUGE NERD
    Dacheet's Avatar
    November 2007
    6,304 Posts
    I heard they're making the area round rather than a flat plane!
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  40. Post #320
    MC3craze's Avatar
    April 2009
    6,187 Posts
    Hey! We got a settings screen!
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