appearntly they're adding varl, the original hutt homeworld and rakata prime, the rakata homeworld (it was in KOTOR i beleive in the near future
Edited:
in other news, this weeks Q&A thing is up
http://www.swtor.com/blog/community-qa-feb-17th-2012
Edited:
Remember how last week was mostly "It's coming in 1.2" responses? Were you displeased? Well good news!
Relayinabox: Are there any plans for a show/hide companion headgear option?
Damion Schubert: Yep, we have plans. It won't be in Game Update 1.2, but is currently in the works.
NiklasWB: When will you make it possible for Force-using characters to pull up/down their hoods on their robes?
Damion Schubert: This is in the works now. It won't be in Game Update 1.2, but should get done in the next major update after that. And yes, we will extend this functionality to your Force-slinging companions as well.
"it won't be in 1.2" week
Finally, the perception of a specific class being not desirable can also be affected by the desirability of other classes. For example, Sage/Inquisitor healers are currently able to exceed our intended healing performance at times by affecting multiple heals with the same Conveyance/Force Bending buff. Game Update 1.2 will remove the ability to do so.
suck it
Edited:
In Game Update 1.2 we will be making changes to the Warzone rewards system, which will de-incentivize this type of behavior. This will include the removal of the interim bag/quest system, the introduction of the direct purchase of gear from Warzone and Ranked Warzone commendations, 14 new objective-based medals and participation scaling the rewards. Additionally, players will have the option to vote kick idlers. Kicked players will not be able to re-queue for several minutes.
vote-kick griefing is gonna be fun!