Hah! I got myself a reusable medpac thing now.
Wicked boss, now I won't have to bother with that until next tier...
Hah! I got myself a reusable medpac thing now.
Wicked boss, now I won't have to bother with that until next tier...
How do you use that as ingame load screen?
/swtor/retailclient/LoadingScreens
in your swtor directory.
Edited:
For me, it's C:\Program Files\Electronic Arts\BioWare\Star Wars - The Old Republic\swtor\retailclient\LoadingScreens
Remember to back up the original one, switch it back to default one before a patch otherwise you're looking at staring at the repair tool.
That video reminds me a lot of the Jedi Knight re-edited parodies back in the day.
That sure did take a strange turn at the very end :V
Mando Dancing cracked me up
awaiting JK/SW nerf... Have best burst in the game along with best defensive cooldowns.
but we know they'll nerf shadows/assassins even though no one complains about them because they have to use all their cooldowns to do anything because they're useless.
oh wait![]()
that assassin/shadow nerf coming in 1.1.2 only affects bad assassins/shadows anyway
also was wondering how powertech pyrotech burst compares to juggernaut rage burst
i mean i figure ptech doesnt get no 9k aoe crit but rail shot does some crazy ass damage
lucky to do 5k railshot/hib
idk the pyrotech tree looked more interesting to me than rage for jug
I'm doing assault for pve/pvp atm, not going to the top though, does a fair amount. not as much burst as other classes though.
So while playing through the trooper storyline I had a thought.
Do you arbitrarily choose light side or dark side choice every time no matter what the result would be, I.E. choosing to let a mass murder escape just because your on a light side character, or do you make exceptions and occasionally choose the dark side option. Or vice versa.
JK/SW are balanced out by the fact that they're absolutely worthless in all PVE content.
They can't hold aggro in raids, and die quicker than the other two tanks.
Plus the other two tanks don't need ten different defensive cooldowns to survive, it's all passive or abilities built into their tanking trees.
And for damage? Just bring an op or powertech if you absolutely need melee dps.
You're really lucky then, every single JK & SW I've seen can't hold aggro for shit and dies quick.
if they die quick then that's the healer's fault, and I am a healer that makes sure nobdy dies quickly.
Personally I pick a side and loyally stick with it.
got me a black/red car from nightmare karagga :> (not the shitty box one)
All the cars Ive seen look terrible, I'll be fine with my Praxon Aero.
yeah i would love some fancier looking speeders.
Derp can you reupload the original one? i got rid of mine accidentally -.-
Got the stealth skill for scoundrel smuggler.
Oooooooh soloing just got a million times easier.
Leveling is a joke on my Operative. Kaliyo holds threat exceedingly well and I have stealth + heals + numerous CC options.
On the Sniper front, got some hardmodes in today, Foundry and KuS. Got two Columi pieces and so now have the 4 piece set bonus :D
i hope i get that speeder drop this week
we had the speeder drop from soa but i didn't win the roll :(
I hate that thing, I'm cruisin around on a Longspur Recon right now.
Welp. The final boss of my freaking class quest is impossible. It disables all my companions except for ONE who I haven't put any gear on.
Loving the Bounty hunter storyline, being a badass assassin who doesnt give a fuck about the Empire is awesome.
damnit my class quest is bugged out. I have to talk to some guy whos not actually there and it's not letting me abandon or reset the quest. I wouldn't mind too much except this is my only quest :(
Well i have to sprint the whole time..... gimme a fucking speeder
Exit story phase and reset.
I've kinda notice how fucking long it takes to kill an enemy as trooper last night. When I was on Taris with my Jedi I blew through several quests in about 15 mins minus the walking, as my trooper it took me around 35 minutes, minus the walking. All I have to say troopers are pretty shit in the early game stages.
i was just discussing how it was the opposite of that to somebody in my guild yesterday
my shieldtech powertech was blowing through all content efficiently at level 20, there's a really handy breakdown of the vanguard/powertech AC that's been an insight to both pvp and pve.
http://taugrim.com/2012/01/04/guide-...anics-and-pvp/
then again you maybe a commando for all i know