Joneleth, get banned.
Wauterboi, stop responding/feeding him.
Now can we all get back on topic?
Now.. Am i the only one to think that valve don't realy capitalise the post apocalypse setting? (or maybe im just missing it, because of the way the game looks) but anyways i think their should be better grass that looks unhealthy, more Rays of light intruding on interiors and more run down human structures.
HL3DM. Let us discuss it.
What should it be like?
Personally, I want two things, mainly:
-More diverse gamemodes. DM and TDM are fun but CTF and Opposing Force-style CP mode would kick ass. Hell, why not a Kill The Man With The Ball mode? (known as Oddball to Halo fans or Murderball to TF veterans)
-FAR more diverse maps. In the main Half-Life series, multiplayer maps are always based directly on locales from the campaign (I can see why, seeing as it vastly reduces a need for making new textures and models, but still...), in HL1 usually being set in Black Mesa, and in HL2 usually set somewhere in City 17 or near Ravenholm while in, for instance, Halo, maps have a far wider variety. They take place in many different locations. Halo 2's multiplayer has maps set in a human cargo ship, on a moon near the wreckage of the first Halo ring, in Chicago, on an island with a Forerunner cenotaph, and in a park at the top of a human skyscraper, just to name some examples.
I want to see more of the HL universe outside the campaign's direct setting, damnit!
Without Jeans or T-Shirts. (but maybe just because the fanbases tend to be full of people dreaming of their Zombie Apocalypse Preparation Guidebooks crowning kings of the schoolyard)
Halo also had easy to use custom settings that even a noob could tamper with. From making games of hide and seek to infection to various forms of "kill the player who's got Boss abilities of some kind" and Griffball (which is sort of like rugby with explosive hammers and suicide bombing for points) you could give players invisibility or Low gravity or less damage or bottomless clips.
plus, i Did like getting little medals in the corner of my screen for double kills and triple kills and having a cool and obnoxiousness voice announcing all my triumphs. much better than all the quake and unreal UNSTOPPABLE shit that custom servers seem to have. And i liked having my own hands.
I can't see any new HL multiplayer being anything more than a touched up version of HL2 Deathmatch.
Everytime Gordon flips a switch, shit hits the fan.
Maybe there will be something unexpected on Borelais that Gordon has to turn on in order to advance on the level, but it will cause very tragic things that would make the story arc end.
Freeman is pretty much a heroic grunt who could do nice things for either sides, so Combines not only want Borelais, but Gordon itself, to make him a deadly synth, to make him the conquerer of universe, and Gman wants that too for his enjoyments.
(Gabe welcoming audience at Dota 2 The International)
Half-life 3 as christmas present by our loved Father Gabemas?
Gabe has a cool beard.
All hail Gabe. We're not worthy, we're not worthy.
He's starting to look like Stallman.
Didn't Valve have a thing with beards? I remember someone posting about it.
Gabe looks so old...
Now then, back to the topic. I am hoping Valve decides to at the very least announce HL2 EP3/HL3 before I graduate high school.
He's obviously joking. I mean, I'm the most optimistic person on the planet. So much so that I'm incredibly naive, but that's clearly a joke.
But maybe he's totally correct! Maybe Half-Life 3 has grown so large that they needed to split it into two games. That's right, we're not just waiting for Half-Life 3 anymore. We're waiting for Half-Life 3 and its glorious successor, Half-Life 3: Episode One.
Valve is actually going to release Ep3, HL3 and HL4 at the same time. Hence the wait.
HL3 will not arrive for at least a decade.
It will be a single pistol.
The world is now dystopian. You are a rebel.
hes holding up a 3