People say 'muddy' but I can't find any definite answer as to what 'muddy' is, nor exactly what is causing the muddiness
If you develop a good eye for roughing out forms suggestively with minimal lines you can apply it to pretty much anything, and if you have even one good gestural line to describe a body part it's SO much easier to fill in the proper shape on top of that.
I don't think I can explain the process that well because it's pretty intuitive, so I did an example of what I mean:
ref - http://attachments.conceptart.org/fo...1&d=1220429247
EDIT- niggaupload is down apparently, imgur is blocking us obviously and imageshack is now register-only, so reup on postimage.org which I have never heard of:
http://imageshack.us/f/62/soldiersketchimproving5.png/ I'm painting solder from TF2... *Before I start cleaning up and working on background, should I focus my concerns on anything on this? *And the sketch lines are there because its part of my art style to keep them; but should I try making them a different color or reduce the amount of sketch lines? *Thank You in Advance*
It's still not complete, I'm still trying to get it to look better...
too much highlight on the grenades.
"muddy" isn't about the colours in your picture. it's used when they mean the brushstrokes in your picture are blurry and transparent. it gives this inconsistent, overlapping look. this comes from using a low brush opacity
it gives this kind of effect (on the left):
so the work gets kinda blurry like this (sorry to this person for using the work as an example)
edit: oh wait in this instance i think the person was actually talking about browns and a lack of colour. usually though i think we use it to talk about brushstrokes
WIP self portrait in charcoal. My chin's a bit fucked atm.
One of the few serious self-portraits that came out good!
Got fed up with this thing...
Painted this last night. About half way through I got the news that my dog had died
That's horrible dude. But if it's any consolation I'm loving the painting; the sky's so funky.
sorry about your dog, I absolutely love the painting
cleaned up a bit more. now gonna do the background.
If I had a black and white image, is there a way to tell how many pixels are black and how many are white?
I'm using a cheapish LCD from about 4 years ago. It's been through hell; cat pissed on the screen, piss leaked down into the buttons at the front, so I washed the entire thing out with spring water (tried to get the purest, most distilled stuff I could) and let it dry out in some rice for a few months. A few smudges here and there but it's not a massive issue. I've got a secondary CRT, but that's a bit too dark
Calibration is a biatch, but I've been working on it. I had a good setup a while back but the system I was using needed to be turned on every time I restarted, so I usually forgot until I was half way through a painting.
I recalibrated today using a more permanent solution. Previously I had matched colours to a macbeth colour chart using the inbuilt RGB settings and QuickGamma but today I tried something different. I set the screen to SRGB and then went into the ATI Catalyst settings and using the QuickGamma calibration images I set the brightness to the correct level. I then used gamma correction in Catalyst to alter the RGB gamma to match the macbeth colour chart.
I mean, it's not perfect (nor is it likely an 'approved' way of doing it) but I have neither a very high quality monitor nor the patience right now to spend hours fine tuning. Maybe later down the road.
Late night scribbling.
Slow 'n steady
remember that you're a digital artist. it's very good practice for you, and i like that you concentrate on this, that you mainly just paint with the brushes and then call it a day. remember though that you can use all the wizardry of photoshop to your advantage in the final stages of the piece. i find messing with the colour balance a little (often to bring more colour into the shadows and maybe the highlights) is a really handy finishing touch, as is a bit of smart sharpen and maybe some increased saturation on the main area you want to draw your viewer's eyes to
maybe something like this
i went too far with the blue and ruined the gloomy atmosphere a bit but hopefully you can see what i mean
maloofs version looked better
yeh in retrospect this was an awful pic to mess with like that because of the fog n what not
i think it would help a lot of maloof's other work though where the final product is often kinda blurry and desaturated and a little under-contrasted
An ass, because I was asked to draw one randomly in chat.
"2 blurry oranges in a warped mirror"
somethin I wanna stencil, not fully decided yet tho so any suggestions are cool too