it was for Dishonored which was actually announced a couple of months ago
so yeah Bethesda's marketing team are retarded
it was for Dishonored which was actually announced a couple of months ago
so yeah Bethesda's marketing team are retarded
It uses a modified version of the Unreal Engine, i have good expectations for this game then.
Good luck having 30-45 FoV due to half of it being covered by ass. Literally.![]()
fuck bethesda i was waiting for skyrim dlc
I mean how the fuck do you announce a game that was already announced by your own people several months beforehand
I have two steel swords and only one shows up when sheathed. My character appears to pull the other one out of her arse.
I think my FOV is set to 70 i really don't know, there's another version which moves it a bit to the right so i can see more but i'm just wondering if i should just move the camera so it's right behind her arse.
They said at that time, they weren't going to give it any publicity for a while, then they would release a trailer to mark them publicising the game more, thats why they made a big thing about it.
That, plus the fact that it looks fucking incredible.
even so it isn't an announcement, it's just a highly publicised trailer
A highly publicised trailer using Unreal Engine, i could tell it was when i first looked at it, it reminded me of The Good Samaritan Demo they made.
it was CG
I know but it was done using the Unreal Engine.
No it wasn't.
A quote about the Good Samaritan tech demo.
The dishonored trailer didn't use unreal engine.
Alright, prove me wrong and i'll shut up.
I been thinking of using Visual mods/things could someone link me to a guide or explain stuff?
So he just leaves the thread and doesn't bother, fucking douche...
whoah dude arvuti's cool
I hope that the Bards will not object to my establishment here. Quite comfy.
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Yeah right sure ok, you're telling this to the wrong person, he pisses me off and he knows he fucking does, he's a dick to me for no reason and it's annoying and any attempt to try and to get him to stop pissing me off randomly is in vein.
take it to PMs man
Or ignore him
Edited:
74, According to Wikipedia, it's a custom version of the unreal engine.
http://en.wikipedia.org/wiki/Dishonored_(video_game)
I have a good enough reason, considering how you are an alt of an user who has been permabanned four times before.
Also you are shitting up the thread, that's why I stopped. It's quite obviously NOT rendered in unreal engine, because even if it is a powerful engine it is not capable of that. Besides the trailer had a totally different style than the actual gameplay.
I am quite sure that blur made the trailer, considering how they also made the prey 2 debut trailer.
And yes you could always just ignore me.
I've told you before, i'm not a fucking Alt, if i was shitting up the thread why did you disagree with me in the first place and cause this discussion and then not respond after i told you to prove me wrong, if you proved me wrong then i would have shut up and yes i could ignore you, but not if you quote me and say something against what i say, it's irritating.
Edited:
You obviously know by now aswell that if you reply to me i'm going to reply back, why don't you ignore me, just don't reply to my posts and keep your opinion to yourself rather than telling me it.
(User was permabanned for this post ("Alt of permabanned user CaMpEr_GuRL" - Craptasket))
Enjoy the movie.
The Amityville Horror?
I think i'dt be a pretty interesting playstyle actually, get all the uber cinimatic mods and play your character/game as if it was a movieBasically you roleplay a brooding action hero and make dramatic voice responses out load in real life to other things/events in the game, with your cinimatic black bars.
Would make a neat playthrough video too![]()
What happened to Generic Monk, I miss arguing with him about pointless stuff.
I just bought Morrowind. Anything I should know before I play it?
Make your choices in character creation actually benefit your planned playstyle, and try not to look up the tens of thousands of exploits the game has. Other than that, just have fun.
Try changing your resolution or using the Simple Borderless Window mod.
Edited:
1. Learn your way around instead of relying mostly on fast travel. The world's actually not as big as it seems at first, and there are plenty of dungeons, quests, and unusual places to find.
1a. Morrowind has many locations that contain valuable and/or unique loot hidden in the wilderness.
2. Agility, stamina, and weapon skill = hit rating. Get potions or an item that restores stamina (or fatigue, as it's called in-game, but "restoring fatigue" just sounds silly).
3. Enchantments are better than spells, because they recharge, have no fail chance, and are spammable. You can carry around a bunch of enchanted gear and easily switch between them on the magic menu.
3a. You can enchant items anywhere in Morrowind without an altar, but it has a low chance of actually working. Alternatively, you can ask an NPC to do it for an exorbitant sum of gold.
4. You will learn to hate and fear cliff racers.
5. Unlike Skyrim, the choices you make at character creation actually have a huge impact.
6. Magicka does not regenerate over time, but instead is restored by potions or sleeping.
7. Everything is affected by stamina/fatigue. Even bartering.
8. Enchanted items have very odd prices in Morrowind. Some are really inexpensive yet good, and others have only a slight benefit and cost 10000 more. Be on the lookout for bargains.
9. The hardest part of Morrowind is getting to level 2. Seriously. It only gets easier as you go up.
10. As DiscoInferno said, just have fun. Morrowind is a game that's focused on how open-ended it is and isn't very quest-focused. Morrowind is also absolutely steeped in lore.
That sounds quite interesting actually.
It's actually quite silly the way Morrowind handles it, because you can start out with 50+ skill in some abilities and have only 5 points in most of the rest. At 5 acrobatics and athletics, you move like a cripple. It also limits how much you can level up by a little bit because of how high your skills can start, but luckily you get lots of major/minor skills unlike Oblivion only having major skills for leveling.
This also leads to being able to create a character who is extremely powerful right at the start, especially if it's a combat character. And high elves can start with 200+ magicka. Pure magic characters in Morrowind are horrible unless you like chugging potions though.
oh![]()
Sounds like something that should already exist.
A shame we look back at games and see these features.
I ended up re-rolling two times because fucked up a bit on character creation.
I don't know why, but Morrowind characters seem more defined then Oblivion or Skyrim characters. It's probably due to the mentioned character creation, and the faction system which makes it hard or impossible to be the king of everything.
My cat starts to get pissed and starts meowing every time he hears the skyrim theme song.
He must understand the lyrics and is a dragon.
So I was modding and I found an object called "WHArena". And apparently bethesda was planning on making an arena.
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