1. Post #1
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    let's keep the ball rolling shall we?

    [release]


    Bohemia Interactive makes the military simulations Operation Flashpoint: Cold War Crisis, ArmA and ArmA 2, as well as their expansion packs. They also are behind the upcoming ArmA 3.

    All of those games strive for realism and accurate depictions of military combat. They feature open-ended singleplayer scenarios, co-op, and multiplayer. All the games come with a full arsenal of small arms, vehicles, and crew-served weapons for their respective factions. BI games are also notable for their extensive modding support, which supports total conversion mods and easy, modular, content expansion.
    [/release]

    [release]
    [h2]But I want to play with Facepunch![/h2]
    The Facepunch group mainly plays ArmA 2: OA at the moment, the Combined Ops version (both ArmA 2 and ArmA 2:OA). They play custom co-op missions/scenarios most of the time.

    the steam group through which events are scheduled can be found here

    http://steamcommunity.com/groups/FPARMA

    Also, the squad XML can be found here:

    http://rautapalli.com/random/arma/squad/
    [/release]

    [release]
    [h2]Media[/h2]



    [/release]

    PM me if you want changes to this OP!

  2. Post #2
    KigJow's Avatar
    June 2009
    3,641 Posts
    Arma 2's (Regular Arma 2, mind you) public community, in my eyes at least, has gone down the drain.

    Since Arma 2: Free released, people who play to cause grief have arrived. Before the free version, it was near impossible to find someone griefing on a regular basis. Now, I tried it recently, and at night, public servers go to hell from all of the griefing that goes on. Sometimes there are guys that gun your planes down from the missile Humvee, and others the griefer is in a plane/attack chopper not letting anyone leave the spawnpoint.
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  3. Post #3
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    Arma 2's (Regular Arma 2, mind you) public community, in my eyes at least, has gone down the drain.

    Since Arma 2: Free released, people who play to cause grief have arrived. Before the free version, it was near impossible to find someone griefing on a regular basis. Now, I tried it recently, and at night, public servers go to hell from all of the griefing that goes on. Sometimes there are guys that gun your planes down from the missile Humvee, and others the griefer is in a plane/attack chopper not letting anyone leave the spawnpoint.
    I think that most serious players have migrated to OA or ACE, because ArmA 2: Free doesn't support mods.

    Regardless, ArmA 2 is not a game I would play on public servers in anyways.

  4. Post #4
    Gold Member
    Falchion's Avatar
    May 2009
    8,049 Posts
    Easy solution to all your shitty community problems:

    Play with Facepunch. Dedicated server and games almost every weekend (but sometimes there can be a pause of a week or two).
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  5. Post #5
    Gold Member
    No Party Hats's Avatar
    October 2010
    13,053 Posts
    ACE2 is pretty much a requirement, it just makes the game better.
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  6. Post #6
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    ACE2 is pretty much a requirement, it just makes the game better.
    ace can be annoying at times, though it is an excellent mod.

    It can screw up little minimods though that you've made yourself.
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  7. Post #7
    Gold Member
    Stupideye's Avatar
    October 2006
    12,420 Posts
    i don't even remember the last time i played on a pub server (except for t-life), arma is only fun with friends
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  8. Post #8
    i don't even remember the last time i played on a pub server (except for t-life), arma is only fun with friends
    Correction, arma is only fun when you're in the editor
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  9. Post #9
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    Correction, arma is only fun when you're in the editor
    not fun for everyone else whose waiting for you to finish editing in the lobby
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  10. Post #10
    bake someone a cake with laxatives and viagra and then they will have poopboners
    n0cturni's Avatar
    August 2007
    4,466 Posts
    Do people still play OFP1?
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  11. Post #11
    laxplayer77alt's Avatar
    July 2009
    568 Posts
    Do people still play OFP1?
    Yes! I do time to time!
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  12. Post #12
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    Yes! I do time to time!
    when I feel like having a nostalgia trip to Everon, yeah

  13. Post #13

    February 2010
    3,109 Posts
    ACE2 is pretty much a requirement, it just makes the game better.
    Blackouts

    I'd use it more if not for that.

  14. Post #14
    Gold Member
    Darkslicer's Avatar
    January 2006
    5,208 Posts
    Blackouts on ACE feel intense when on a zombie mission. I myself converted that whole chechnya / russia default map into a zombie map for namalsk crisis.

  15. Post #15
    Gold Member
    simkas's Avatar
    May 2005
    15,844 Posts
    Blackouts on ACE feel intense when on a zombie mission. I myself converted that whole chechnya / russia default map into a zombie map for namalsk crisis.
    I don't see how dying just because you ran a bit with a machine gun is intense.
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  16. Post #16
    Gold Member
    Darkslicer's Avatar
    January 2006
    5,208 Posts
    I never died from sprinting because I took breaks during long sprints, sometimes the screens fades black a bit, it's pretty cool in my opinion.
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  17. Post #17
    I've logged over 200 hours, and I have never touched multiplayer

    I've been in the editor spamming units.
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  18. Post #18
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    I've logged over 200 hours, and I have never touched multiplayer

    I've been in the editor spamming units.
    be more social

  19. Post #19
    be more social
    Everytime i go in I crash

  20. Post #20
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    Everytime i go in I crash
    patch your game/drivers, plus the SP in vanilla is pretty interesting/fun at times
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  21. Post #21

    February 2010
    3,109 Posts
    Blackouts on ACE feel intense when on a zombie mission. I myself converted that whole chechnya / russia default map into a zombie map for namalsk crisis.
    I'm talking about the over g blackouts, they're poorly implemented and pretty much broken for me.

    Kinda feels like i'm playing an asthmatic guy with some terminal disease who dies when i do a soft turn in a jet.
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  22. Post #22
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    I'm talking about the over g blackouts, they're poorly implemented and pretty much broken for me.

    Kinda feels like i'm playing an asthmatic guy with some terminal disease who dies when i do a soft turn in a jet.
    yeah, over-g blackouts are like those experienced by a novice pilot, much less a fighter-jet pro.

    I remember there was a g-resistance variable for pilots in CFS3 (yeah I know IL-2 is better, shush), why can't ACE have one?

  23. Post #23
    Gold Member
    Mbbird's Avatar
    June 2008
    17,971 Posts
    I don't see how dying just because you ran a bit with a machine gun is intense.
    Then don't carry 60kg of gear. Anything short of that becomes exponentially easier to carry.

    Edited:

    Over-G blackouts on the other hand are completely broken. Especially since if you die in a blackout it stays on after you respawn.
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  24. Post #24
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    Then don't carry 60kg of gear. Anything short of that becomes exponentially easier to carry.

    Edited:

    Over-G blackouts on the other hand are completely broken. Especially since if you die in a blackout it stays on after you respawn.
    yeah, ACE makes it impossible to rambo shit up with a PKM with 3 boxes of MG ammo and still carry a RPG with 3 rockets, and a pistol with 8 magazines.

    Realism.

  25. Post #25
    Gold Member
    Falchion's Avatar
    May 2009
    8,049 Posts
    Ramboing is always possible. You just will have less ammo for it with ACE.
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  26. Post #26
    Gold Member
    Mabus's Avatar
    July 2007
    5,146 Posts
    OFP made me rethink the usefulness of armoured cars. They can destroy a section if they have room to manoeuvre.

  27. Post #27
    Flubascrub
    Flubadoo's Avatar
    August 2009
    10,532 Posts
    Hmm, any ideas for a fun and fucked up 2-man coop mission?

  28. Post #28
    Gold Member
    Falchion's Avatar
    May 2009
    8,049 Posts
    Sniping or rambo/stealth missions.

    Objectives like stealing an attack copter and using it to attack an enemy base can be pretty fun.
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  29. Post #29
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    Sniping or rambo/stealth missions.

    Objectives like stealing an attack copter and using it to attack an enemy base can be pretty fun.
    this. Chopper/tank/sniper missions are best played in pairs.

    Edited:

    OFP made me rethink the usefulness of armoured cars. They can destroy a section if they have room to manoeuvre.
    you should play men of war

    a SdKfz 222 or Daimler Mk. 1 in your rear will FUCK YOU UP

    not to even mention Pumas and shit.

    If you were talking armored cars in a modern context, yeah I can see your point.

  30. Post #30
    Gold Member
    Mbbird's Avatar
    June 2008
    17,971 Posts
    yeah, ACE makes it impossible to rambo shit up with a PKM with 3 boxes of MG ammo and still carry a RPG with 3 rockets, and a pistol with 8 magazines.

    Realism.
    Uh, yeah. The only hard part would be finding space for 3 LMG box pouches. Just your ability to run long distances is impeded. Arma 3 will have a vest carry capacity system apparently (or was it speculation?) so we can only hope for a JA2-esque system. That way you'll be able to justify the carrying of all that shit, so long as the soldier you play as can lug it around.

  31. Post #31
    Dwarden's Avatar
    April 2011
    1,076 Posts
    megathread :) i like that
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  32. Post #32
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    Uh, yeah. The only hard part would be finding space for 3 LMG box pouches. Just your ability to run long distances is impeded. Arma 3 will have a vest carry capacity system apparently (or was it speculation?) so we can only hope for a JA2-esque system. That way you'll be able to justify the carrying of all that shit, so long as the soldier you play as can lug it around.
    err the weight itself would be pretty damn heavy, that's why.

    if they have a vest carry I hope different loadouts show up on your playermodel, that would be nice.

    A nice part about CoD4 and CS:S is that the gear you carry shows up on your playermodel.

  33. Post #33
    Gold Member
    magicman1234's Avatar
    September 2008
    5,243 Posts
    Is the dynamic zombie sandbox working for anyone else with the Arma 2 version?

  34. Post #34
    DeathDoom's Avatar
    September 2008
    1,103 Posts
    Hmm, any ideas for a fun and fucked up 2-man coop mission?
    I remember a two man coop mission a friend of mine made that we played.
    Basically, it goes like this:

    Nighttime insertion behind enemy lines, with you two (plus an optional squad) assaulting a lightly defended town. This town has slightly good guns/ammo, but most importantly, cars, which will take you to your next objective.
    On your way to wherever, you have an option: assault a slightly better defended enemy town (which has APCs or better armored cars, your choice), or skip on the vehicles and assault a helicopter base with what you have.
    The helicopter base should be moderately defended, etc etc, fight fight gun shoot boom okay. You get the helicopters, and fly to an airfield, which is well defended. You steal some jets, and complete a bombing run on [INSERT HEAVILY DEFENDED/PLOT IMPORTANT TARGET HERE].

    Basically, it's an awesome sabotage mission.

    Edited:

    Another mission that I made had one person being a criminal, and having to pick up a package and drop it off at a dropoff point, while the other player is a cop, and must kill the other player before they make the dropoff.
    This is best done on Zargabad, or confined in another large-ish city. It's also a good idea to have ambient civilians/vehicles on, so the runner can blend in better.

  35. Post #35
    Gold Member
    Tac Error's Avatar
    September 2007
    5,085 Posts
    Do people still play OFP1?
    Absolutely! I still play it with the CSLA 2 mod.

  36. Post #36
    Dwarden's Avatar
    April 2011
    1,076 Posts
    as You maybe noticed we updated our BIForum recently (there are multiple skins for these who dislike the new design just look at bottom left side of any page on forum, there is quick selection menu)

    please post comments (here or in our forum), suggestions etc. (especially if you know some great, stable plugin we shall add :) ) etc.
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  37. Post #37
    Abused by Girlfriend
    geogzm's Avatar
    January 2010
    19,785 Posts
    The most fun I've had with ARMA 2 (oa) was playing with some dumbasses online. It was hilarious when one ran out and everyone else (including me) had to work through their mistakes.

  38. Post #38
    Dbl_Henticker's Avatar
    February 2010
    186 Posts
    Ah, I find it funny that these threads always seem to pop up when I start playing a game again. I recently got back into Arma 2 (with Ace) and I discovered this thread. The game is so immensely immersive and it's awesomus maximus.

  39. Post #39
    Gold Member
    simkas's Avatar
    May 2005
    15,844 Posts
    Didn't 2nd say something about hosting games on friday and saturday?

  40. Post #40
    Gold Member
    trotskygrad's Avatar
    June 2011
    8,556 Posts
    Didn't 2nd say something about hosting games on friday and saturday?
    there was one today

    didn't join cause I was playing gmod with LEETNOOB

    oh well