1. Post #681
    Big Ben's Avatar
    December 2009
    9,832 Posts
    Not gonna lie, I jacked off to Dala having a robogasm.

    Edited:

    Oh what a lovely page king.
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  2. Post #682
    Darth Hater's Avatar
    October 2010
    602 Posts
    YES, YES.

    I'm a bit curious though as to how he'll pull of the decanus(es?), if you remove their armor they'll revert back to the normal bodies.
    I like a lot of them. Not really a fan of all the exposed flesh though. They look a little bit too much like organized tribals. Personally I believe the Legion should come across as a brutal machine. Convert or die. Their savage tribal past should occasionally show through their ruthlessness and unrestrained hatred for their enemies, but for the most part the machine has broken that mentality. I'd be okay with the Vexillarius if it was changed so that they were a lot less common and a lot harder to kill.

    Edited:
    I also think there was a reason for the general uniformity of the Legion armor in vanilla. Like I said. A machine. The individuality of the seperate tribesman has mostly been bred and burned away from it. So changing every single uniform to be so diverse would not only be impractical for a massive army, but completely undo the principals of the Legion. If you give incentives for promotion through a shiny new set of armor every time you rank up, people will fight for that armor instead of fighting to be good soldiers. Just not a good way to run a large army.
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  3. Post #683
    Big Ben's Avatar
    December 2009
    9,832 Posts
    Also does anybody know of a torrent mirror for the New Vegas Bounties mods? The Nexus download refuses to work.
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  4. Post #684
    Darth Hater's Avatar
    October 2010
    602 Posts
    Also does anybody know of a torrent mirror for the New Vegas Bounties mods? The Nexus download refuses to work.
    Here's part one. Part two is in progress.

    http://www.mediafire.com/?nzl1qcz3cxgrvix

    Edited:
    What's the best site to upload files larger then 200 mb? I've used it before but the name always slips my mind.
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  5. Post #685
    Resplendent Reenactor
    Zillamaster55's Avatar
    June 2010
    13,971 Posts
    I've had an idea for making a Wasteland Ripper, a new form of life (hopefully lore friendly).

    Wasteland Rippers, or "Raptors", are a supposed subspecies of Deathclaw. However, unlike the Deathclaw, its physical properties are not humanoid, but instead resemble bipedal predators from the Mesozoic era. Although they are few and far between, their immense size and strength allow them to hold on to their territories. Once again, unlike Deathclaws, they live alone, coming together only to mate and raise their young.

    Their diets consists mostly of wasteland game, but have been reported to attack Bighorner herds in the night. A small community was so ravaged by a Raptor’s work, they were forced to hunt it down and kill it, like the bear hunts of the dark ages. Upon it’s slaying, they discovered that the beast had consumed more than 200 pounds of meat in a single night!

    The lifestyle of Raptors is hard to study, due to their heightened sense of hearing and smell. However, many researchers know that they hunt constantly between the ages of 2 weeks to 4 years, to support their endless hunger. They mate once a year, laying up to 15 eggs out in the open, patrolling them until they hatch. Once the young emerge from the egg, the parents split up and bring back the largest meal they can both find. The parents then leave the young to fend for themselves, most of which are killed before they reach puberty.
    So in other words, it's a gigantic Velociraptor with small horns and longer arms.
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  6. Post #686
    Big Ben's Avatar
    December 2009
    9,832 Posts
    Here's part one. Part two is in progress.

    http://www.mediafire.com/?nzl1qcz3cxgrvix
    Thanks bro. <3
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  7. Post #687
    Magmacow358's Avatar
    July 2010
    2,800 Posts
    The problem with the legion is that they are... well, pitiful to be honest.

    I don't just mean Player vs legion, I mean legion vs fucking everything. Legion soldiers are pathetic, knife wielding fucktards who will slowly jog in a straight line towards someone with a rifle. Ive seen a small squad of NCR soldiers and a ranger or two decimate a platoon of them for crying out loud. The only time I've seen a legion soldier put up a fight was at the final battle at the dam or occasionally a prime with a 10mm SMG.

    I do like the idea of the legion, and some of their drops are pretty good (Chainsaws are worth quite alot), but at the end of the day, throwing spears and axes (With a gun sometimes thrown in) doesn't beat rifles and more rifles.
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  8. Post #688
    Big Ben's Avatar
    December 2009
    9,832 Posts
    Wasn't it said in-universe that they're not actually very good fighters save for the high-ups like the Legates and such?

    Edited:

    Yep, just looked it up, they're ranked by direct combat experience, and since you see low-ranking members most of the time, it would make sense for them to seem pitifully easy to defeat.

    Edited:

    Oh damn, New Vegas Bounties is SO GOOD.
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  9. Post #689
    WeekendWarrior's Avatar
    February 2010
    13,256 Posts
    I failed OWB a lot.

    PAH: I think so.

    On OWB, I found out why Doctor 0 was an asshole, he failed a lot before the war(reference to a certain character, I didn't play NV until now, then realized who he was). I don't know why Dala is so interested in my breathing though. She is a little, creepy. Not Moria creepy.
    Started OWB this morning, chuckled heartily at the ''penis toes'' discussion.
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  10. Post #690
    Gold Member
    Cone's Avatar
    August 2011
    14,825 Posts
    The problem with the legion is that they are... well, pitiful to be honest.
    I think that the main problem is that they take too much damage. The way they're described, you would expect them to simply shrug off bullets and come at you fast, when in reality they only take like three VATS attacks to kill.

    Plus they're all too stupid. "Divide and Conquer" was Caesar's philosphy, but they do no dividing and thus no conquering; they should strategically weaken you with blinding explosive and poisons, then charge for the kill when they're certain you're weak enough.

    And instead we get a load of football players swinging machetes at people in a desert.
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  11. Post #691
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    I think that the main problem is that they take too much damage. The way they're described, you would expect them to simply shrug off bullets and come at you fast, when in reality they only take like three VATS attacks to kill.

    Plus they're all too stupid. "Divide and Conquer" was Caesar's philosphy, but they do no dividing and thus no conquering; they should strategically weaken you with blinding explosive and poisons, then charge for the kill when they're certain you're weak enough.

    And instead we get a load of football players swinging machetes at people in a desert.
    I wish machetes dealt more damage. I remember when we did a PnP test session a while ago and a raider almost slashed me in half (for that he died a horrible, painful death)
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  12. Post #692
    Black's Avatar
    December 2009
    2,721 Posts
    I know this sounds stupid, but I was listening to reggae music and I imagined Fallout in Jamaica. Would be pretty sick.
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  13. Post #693
    Gold Member
    Cone's Avatar
    August 2011
    14,825 Posts
    I know this sounds stupid, but I was listening to reggae music and I imagined Fallout in Jamaica. Would be pretty sick.
    Fallout in Africa. Like Farcry 2, but with Rad-X instead of malaria pills.

    Edited:

    I wish machetes dealt more damage. I remember when we did a PnP test session a while ago and a raider almost slashed me in half (for that he died a horrible, painful death)
    You'd think machetes would be a lot more dangerous to get cut by, since they're made of scrap metal.

    Or maybe "Here lies the Courier, he died of tetanus" doesn't make the best epitaph, I don't know.
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  14. Post #694
    Dennab
    January 2011
    3,541 Posts
    I think that the main problem is that they take too much damage. The way they're described, you would expect them to simply shrug off bullets and come at you fast, when in reality they only take like three VATS attacks to kill.

    Plus they're all too stupid. "Divide and Conquer" was Caesar's philosphy, but they do no dividing and thus no conquering; they should strategically weaken you with blinding explosive and poisons, then charge for the kill when they're certain you're weak enough.

    And instead we get a load of football players swinging machetes at people in a desert.
    you're telling me people actually used VATs in new vegas?
    I think i only ever used it once in my entire play through of it. it was a nice gimmick in fallout 3 but I found myself rarely wanting to use it because of how gimmicky it felt...
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  15. Post #695
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    you're telling me people actually used VATs in new vegas?
    I think i only ever used it once in my entire play through of it. it was a nice gimmick in fallout 3 but I found myself rarely wanting to use it because of how gimmicky it felt...
    I used VATS for quick target acquisition. Press RB (I'm on the XBOX) to get into VATS, lock onto a guy, turn VATS off, aim down the sights and press the trigger. Useful when the enemies are far away and you can't see them well.
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  16. Post #696
    BananaFoam's Avatar
    January 2010
    3,172 Posts
    you're telling me people actually used VATs in new vegas?
    I think i only ever used it once in my entire play through of it. it was a nice gimmick in fallout 3 but I found myself rarely wanting to use it because of how gimmicky it felt...
    I used VATs in FO3 because all my guns had shit accuracy and I cannot aim.

    But in NV I almost never used it. Did they make aiming smoother or something or am I just getting better?
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  17. Post #697
    Mariner's Avatar
    March 2011
    676 Posts
    I'm in tears over FO3 and GECK. Not kidding.

    I've been trying every possible avenue and setting to just install the damn thing over the past 2 days, all to no avail.

    Yes it's in the right folder with the exe.
    YES IT IS THE FALLOUT 3 GECK. NOT NEW VEGAS SO DON'T EVEN FUCKING ASK ME THAT.
    Yes I have UAC turned off and my account is Admin.
    I'm running Win7 x64
    I have the game in my steam folder, it's not the GOTY edition.
    Nexus forums can suck dick for their "expertise".
    It's as if the damn installer simply will not run on my machine, regardless of version.

    Someone just steam message me or something. I'm honestly sick over this.
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  18. Post #698
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    Did they make aiming smoother or something or am I just getting better?
    They added ironsights.
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  19. Post #699
    Lhuth's Avatar
    July 2011
    229 Posts
    I was bored this morning and so walked into town and picked up Fallout 3 for £5 in Gamestation. Never played any of the Fallout games before, and I'm probably about 5 years late, but this is awesome.

    Can't wait to finish it and move onto Vegas.
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  20. Post #700
    ASK ME ABOUT MY BAKELITE FETISH
    Dennab
    April 2011
    6,395 Posts
    anyone got a game with mechanics LIKE fallout 3/nv? i'm bored and armored core v isn't out yet
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  21. Post #701
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    I was bored this morning and so walked into town and picked up Fallout 3 for £5 in Gamestation. Never played any of the Fallout games before, and I'm probably about 5 years late, but this is awesome.

    Can't wait to finish it and move onto Vegas.
    Obligatory: Play the first two! Unless you're allergic to isometric graphics and turn-based combat.
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  22. Post #702
    Lhuth's Avatar
    July 2011
    229 Posts
    Obligatory: Play the first two! Unless you're allergic to isometric graphics and turn-based combat.
    Are they worth playing? My friends all told me start with 3 then move on to Vegas. I doubt any of them actually played the first two though.
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  23. Post #703
    Gold Member
    Insane516's Avatar
    August 2005
    1,258 Posts
    I played through FNV as a sneak-repair-gunman, like most people do

    I want to play through again, I don't mind taking those same skills, but what would be more fun to play, if anything?

    i'm an evil sadistic cunt who plays with dead bodies, if that helps
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  24. Post #704
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    Are they worth playing? My friends all told me start with 3 then move on to Vegas. I doubt any of them actually played the first two though.
    I wouldn't recommend them to you if they weren't. They're brilliant, but rather tough.

    Edited:

    I played through FNV as a sneak-repair-gunman, like most people do

    I want to play through again, I don't mind taking those same skills, but what would be more fun to play, if anything?

    i'm an evil sadistic cunt who plays with dead bodies, if that helps
    Melee.
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  25. Post #705
    ASK ME ABOUT MY BAKELITE FETISH
    Dennab
    April 2011
    6,395 Posts
    anyone got a game with mechanics LIKE fallout 3/nv? i'm bored and armored core v isn't out yet
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  26. Post #706
    Gold Member
    Insane516's Avatar
    August 2005
    1,258 Posts
    I wouldn't recommend them to you if they weren't. They're brilliant, but rather tough.

    Edited:


    Melee.
    I could do that but are explosives any good? what about energy weapons?
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  27. Post #707
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    I could do that but are explosives any good? what about energy weapons?
    Dunno about explosives. Energy weapons used to suck before they were buffed in a patch, however I've never played the patched game, so I don't know how much they were buffed.
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  28. Post #708
    Gold Member
    Janus Vesta's Avatar
    May 2007
    9,122 Posts
    I think that the main problem is that they take too much damage. The way they're described, you would expect them to simply shrug off bullets and come at you fast, when in reality they only take like three VATS attacks to kill.

    Plus they're all too stupid. "Divide and Conquer" was Caesar's philosphy, but they do no dividing and thus no conquering; they should strategically weaken you with blinding explosive and poisons, then charge for the kill when they're certain you're weak enough.

    And instead we get a load of football players swinging machetes at people in a desert.
    They're not described as some incredible elite force. They're basically a horde of barbarian luddites under one leader. Their greatest strength is their numbers, not their combat prowess.

    I see the arguement that they're said to be a great legion with great tactics, but I've never encountered anyone in New Vegas who actually makes that claim, only people on forums who hear "legion" and assume some elite force or dedicated army.

    Hell, the NCR guys go on a great length about how weak the legion's tactics and equipment are and how if General Lee "Wait and see" Oliver actually took some initiative the Legion would have been kicked out of the Mojave long ago. And it holds true at the end for 3 of the 4 endings.
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  29. Post #709
    Gold Member
    TestECull's Avatar
    July 2007
    4,668 Posts
    you're telling me people actually used VATs in new vegas?
    Most console players use VATS in both games. It's absolutely abysmal trying to aim with the analog sticks in Gamebryo, VATS comes in handy for rectifying that and making the game fun to play on controller.


    I play on PC so I never use it, aside from for teh lulz, exploiting and/or detecting glitches, and oh shit moments.


    Oh, and cazadores. Because fuck cazadores.

    I think i only ever used it once in my entire play through of it. it was a nice gimmick in fallout 3 but I found myself rarely wanting to use it because of how gimmicky it felt...
    It feels gimmicky when you're using mouse and keyboard, but if you use a pad it clicks.
    I used VATS for quick target acquisition. Press RB (I'm on the XBOX) to get into VATS, lock onto a guy, turn VATS off, aim down the sights and press the trigger. Useful when the enemies are far away and you can't see them well.
    There's why you needed to do that. I'm of the opinion that VATS was put into the game to make up for how sluggish aiming with the analog sticks is. It feels clunky and out of place on MKB, but when I turn my pad on, it flows quite nicely and feels like it belongs.


    Personally I never used it either, beyond point blank MIRV shots and "HOLY FUCKING HELL THAT DEATHCLAW CAME OUT OF NOWHERE" situations.


    you're telling me people actually used VATs in new vegas?
    I think i only ever used it once in my entire play through of it. it was a nice gimmick in fallout 3 but I found myself rarely wanting to use it because of how gimmicky it felt...
    Try playing with an xBox pad. I felt the same way too, then I tried using VATS + 360 pad, and holy shit. It suddenly felt like it belonged there.


    Are they worth playing? My friends all told me start with 3 then move on to Vegas. I doubt any of them actually played the first two though.

    I would vote no. I tried them out, picked them up for a fiver, and couldn't have been more bored if I was staring at a blank screen! Even after I hacked in 9001AP and turned combat up to max speed it was still dull and boring. On top of that it was a bit immersion breaking. Last time I played Fallout 1, my Vault Dweller was standing just one square away from another humanoid with a 10mm pistol, close enough where even a two year old could reliably hit the target, and missed FOR TWO WHOLE MAGAZINES! Even when it did hit it hit for next to nothing, like it went through his shirt pocket and missed anything fleshy. You couldn't have shattered my immersion harder if you dropped an atom bomb on it. The isometric view didn't help much, but I could have looked past that if the combat system wasn't so dull and immersion breaking.


    They were good in their day, but IMO, they have not aged well. If you can put up with a combat system slower than a fully loaded dump truck with ten flat tires, give 'em a try. They do have excellent stories and tons of backlore for the entire series, but the combat system just kills 'em for me.


    Now watch me get dumbspammed for daring to not like them
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  30. Post #710
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    Hey, just because YOU didn't like the turn-based combat, it doesn't automatically mean it's unbearable. Ever played Planescape: Torment? My god, combat in Ps:T was absolutely horrible. I have a feeling that that's what Fallout's combat would be like if someone made it real-time.
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  31. Post #711
    BananaFoam's Avatar
    January 2010
    3,172 Posts
    Hey, just because YOU didn't like the turn-based combat, it doesn't automatically mean it's unbearable. Ever played Planescape: Torment? My god, combat in Ps:T was absolutely horrible. I have a feeling that that's what Fallout's combat would be like if someone made it real-time.
    Turn-based combat is outdated and damn near dead with a few exceptions. It's simply to slow and feels like fucking busy-work. Combat is supposed to be fast, furious, and tense. Not boring "point, click button, miss target, get shot in knee-caps without being able too do anything."

    Also, the first few Fallouts were frustratingly hard.
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  32. Post #712
    ASK ME ABOUT MY BAKELITE FETISH
    Dennab
    April 2011
    6,395 Posts
    Not gonna lie, I jacked off to Dala having a robogasm.
    join the club
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  33. Post #713
    Gold Member
    TestECull's Avatar
    July 2007
    4,668 Posts
    Hey, just because YOU didn't like the turn-based combat, it doesn't automatically mean it's unbearable.
    He asked for opinions and I gave him mine. No need to attack over it, I'm not going to tell you to sell your copy and never play it again. I will say it was the worst example of video game combat I've ever encountered this side of Minesweeper though.


    Ever played Planescape: Torment?
    No, and for good reason.
    I have a feeling that that's what Fallout's combat would be like if someone made it real-time.
    Strange, I don't remember Fallout 3 or New Vegas being turn based...
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  34. Post #714
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    Strange, I don't remember Fallout 3 or New Vegas being turn based...
    I meant the first two. F3 and NV are completely different animals, so to speak.
    Besides, Fallout isn't all about combat.
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  35. Post #715
    Gold Member
    TestECull's Avatar
    July 2007
    4,668 Posts
    I meant the first two. F3 and NV are completely different animals, so to speak.
    I think porting the first two to a suitable first-and-third person engine would solve the issues. Keep the dialogue, story, setting, all that jazz, simply translate it to a 3D real-time solution. I think it would work properly if it's handled by the right team. Valve, for example. Or Bethesda if they ever get an engine worth using.

    I hesitate to say use Gamebryo because of the bugs, though.

    Besides, Fallout isn't all about combat.
    While true, it's a substantial enough part of the game that I can't make it more than two hours into the first two games before I get bored and close them.
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  36. Post #716
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    While true, it's a substantial enough part of the game that I can't make it more than two hours into the first two games before I get bored and close them.
    Well, in this case it seems that I just don't mind turn-based for some unfathomable reason.
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  37. Post #717
    Crpto2007's Avatar
    April 2007
    1,858 Posts
    I played through FNV as a sneak-repair-gunman, like most people do

    I want to play through again, I don't mind taking those same skills, but what would be more fun to play, if anything?

    i'm an evil sadistic cunt who plays with dead bodies, if that helps
    I think you would fit in just fine with Caesars legion.
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  38. Post #718
    Gold Member
    TestECull's Avatar
    July 2007
    4,668 Posts
    Well, in this case it seems that I just don't mind turn-based for some unfathomable reason.

    I'm still wondering how my disliking it because of that warranted such an attack on your part. I even said that if you could handle the combat you'd like the game.


    Is it a crime against your lineage to voice a negative opinion about Fallout 1 and 2's combat system or something?
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  39. Post #719
    M.Ciaster's Avatar
    November 2010
    2,037 Posts
    I'm still wondering how my disliking it because of that warranted such an attack on your part. I even said that if you could handle the combat you'd like the game.


    Is it a crime against your lineage to voice a negative opinion about Fallout 1 and 2's combat system or something?
    No, man, I'm sorry. It's just that the two first Fallouts are ones of my favourite games ever, and I get kinda defensive whenever someone says something about them that isn't entirely positive.
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  40. Post #720
    ASK ME ABOUT MY BAKELITE FETISH
    Dennab
    April 2011
    6,395 Posts
    Turn-based combat is outdated and damn near dead with a few exceptions. It's simply to slow and feels like fucking busy-work. Combat is supposed to be fast, furious, and tense. Not boring "point, click button, miss target, get shot in knee-caps without being able too do anything."

    Also, the first few Fallouts were frustratingly hard.
    i pm'd you you dink
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