1. Post #5001
    "Sounds like something Stiffy would say."
    Stiffy360's Avatar
    May 2011
    1,904 Posts


    Yes, you just saw that (no invalids!)

    EDIT: BEST PAGEKING EVER!

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  2. Post #5002
    And by women, he means kangaroos!
    Usaf_pararescue's Avatar
    May 2011
    15 Posts
    Could always just use a 3d modeling program to make the tree instead of using brushes.
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  3. Post #5003
    "Sounds like something Stiffy would say."
    Stiffy360's Avatar
    May 2011
    1,904 Posts
    Could always just use a 3d modeling program to make the tree instead of using brushes.
    Can't you get a joke when you see one?
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  4. Post #5004
    And by women, he means kangaroos!
    Usaf_pararescue's Avatar
    May 2011
    15 Posts
    Not a very funny joke.
    Can't you get a joke when you see one?
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  5. Post #5005
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    6,004 Posts
    Propper it.
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  6. Post #5006
    Gold Member
    Janooba's Avatar
    February 2008
    1,521 Posts
    This is the start of something I've been kind of working on for the past month, on and off.

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  7. Post #5007
    Phone-Booth's Avatar
    May 2007
    273 Posts
    http://i.imgur.com/vjJym.png
    Yes, you just saw that (no invalids!)
    It looks really low poly.
    I'd suggest loading up a tree model for R&L and looking at how they did theirs, then try to emulate it.
    You need more 'tris'. I'd suggest making each branch sections shorter, then dragging the vertexes in and out to make it look more natural and less box like. As well, make a "Branches" texture to place along the upper tree branches, it will make it look a lot more natural.

    Edit:
    Oh, it was a joke? Well, why not finish it? As Oskutin said, Propper it.
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  8. Post #5008
    Gold Member
    Cheshire_cat's Avatar
    September 2006
    3,470 Posts
    -snip-

    Asked a friend what to make, he said 'porn studio'



    Aside from obvious porno lighting and 'nanners, what else can I put in there?
    '>> Match will start when warmup has ended.'
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  9. Post #5009
    "Sounds like something Stiffy would say."
    Stiffy360's Avatar
    May 2011
    1,904 Posts
    Aww geez, it won't compile
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  10. Post #5010
    PROPPER EVERYTHING
    GameDev's Avatar
    February 2010
    11,526 Posts
    Gee

    I wonder why
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  11. Post #5011
    I HAVE A SQUID FETISH
    Dennab
    April 2005
    8,073 Posts
    My first attempt trees look better...



    I suspect i'm not the only one seeing stiffy's joke as pointless spam.
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  12. Post #5012
    "Sounds like something Stiffy would say."
    Stiffy360's Avatar
    May 2011
    1,904 Posts
    I suspect i'm not the only one seeing stiffy's joke as pointless spam.
    3 posts. Compared to the hundreds of posts about your mod (not even source engine) and diverting topics to whales.

    How is that spam?
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  13. Post #5013
    I HAVE A SQUID FETISH
    Dennab
    April 2005
    8,073 Posts
    3 posts. Compared to the hundreds of posts about your mod (not even source engine) and diverting topics to whales.

    How is that spam?
    What mod? It's a fucking game. And my posts go in the right section, ie yap and blabber, for off topic and mental chat.
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  14. Post #5014
    PROPPER EVERYTHING
    GameDev's Avatar
    February 2010
    11,526 Posts
    Yeah but stiffy your jokes are terrible and you dont really need to post calvin and hobbes every page
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  15. Post #5015
    Gold Member
    ~ZOMG's Avatar
    December 2009
    9,584 Posts
    Also Iron's a babe with a sexy accent.
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  16. Post #5016
    I HAVE A SQUID FETISH
    Dennab
    April 2005
    8,073 Posts
    Also Iron's a babe with a sexy accent.
    You know it ;)

    Anyone who doesn't like whales should be fed to the white whale!

    When i find him.

    Typical, i post in the pimpage section for the first time in ages, and it's in response to stiffy's spam. That kinda sucks.
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  17. Post #5017
    Phone-Booth's Avatar
    May 2007
    273 Posts
    Wow. Grow up.
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  18. Post #5018
    Dennab
    December 2009
    1,991 Posts
    yo guys quit it
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  19. Post #5019
    charliecrumbs's Avatar
    August 2012
    7 Posts
    Still pretty new to Hammer even though I have 46 hours in it, so here's a few screenshots from the map I started working on yesterday.

    About an hour or two after starting, I came up with this.

    Day1

    Maybe about an hour ago, I completed much more than I had expected to do when I first started making the map.

    Day2_1

    Day2_2

    Around 10 minutes ago, I had messed with light_environment to make it a little darker to make it more like night while making the ambient light a little more noticeable. I am satisfied with the results. I still feel like I could make it better.

    Day2_3

    Since then, I've also fixed the light entities to blend in more with the light_environment settings which isn't noticeable in the screenshots.

    Any criticisms?
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  20. Post #5020
    CRASHFORT's Avatar
    July 2012
    204 Posts
    Good start, keep going.
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  21. Post #5021
    Wishes he could fit in with the mapping section..
    TurtleeyFP's Avatar
    June 2010
    2,139 Posts
    Right now, it just looks really bland. There's nothing that catches the eye, or any interesting colors. CS:S is probably the worst engine to make a city in, there's not really any good city content (excluding assault). I'd suggest finding some way to add some variety to the textures, walls and floors, like stains, graffiti, vents, etc.
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  22. Post #5022
    charliecrumbs's Avatar
    August 2012
    7 Posts
    Right now, it just looks really bland. There's nothing that catches the eye, or any interesting colors. CS:S is probably the worst engine to make a city in, there's not really any good city content (excluding assault). I'd suggest finding some way to add some variety to the textures, walls and floors, like stains, graffiti, vents, etc.
    What game do people use with map creation in Hammer? Specifically the best one to use, if there is a best one to use.
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  23. Post #5023
    What game do people use with map creation in Hammer? Specifically the best one to use, if there is a best one to use.
    Episode 2

    or HL2 (vanilla)
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  24. Post #5024
    Dennab
    December 2009
    1,991 Posts
    What game do people use with map creation in Hammer? Specifically the best one to use, if there is a best one to use.
    The best for a city would either be any of the Left 4 Dead's or CSGO
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  25. Post #5025
    quality poster
    Kopimi's Avatar
    August 2009
    11,754 Posts

    i got carried away and did lighting and texturing and all sorts of stuff lol

    i think i'm going to develop the surface more before i create the actual metro, because the metro will mean modeling huts and stuff and ugh i don't want to even think about it

    Edited:

    by create the metro i mean put content in it so its a bustling metro like in 2033 rather than an empty underground metro
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  26. Post #5026
    charliecrumbs's Avatar
    August 2012
    7 Posts
    The best for a city would either be any of the Left 4 Dead's or CSGO
    I have the CSGO beta, but I can't seem to access the content through Source SDK. Is there something I need to do to get it there?
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  27. Post #5027
    Dennab
    December 2009
    1,991 Posts
    I have the CSGO beta, but I can't seem to access the content through Source SDK. Is there something I need to do to get it there?
    CSGO has its own Authoring tools, check for it in the tools tab.
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  28. Post #5028
    charliecrumbs's Avatar
    August 2012
    7 Posts
    CSGO has its own Authoring tools, check for it in the tools tab.
    whoa
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  29. Post #5029
    Zero Hour's Avatar
    July 2011
    810 Posts
    Aww geez, it won't compile
    Use Propper.
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  30. Post #5030
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    6,004 Posts
    I got a damn flu :(

    Edited:

    And great, wrong thread.
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  31. Post #5031
    Karen Gillan <3
    cdlink14's Avatar
    April 2006
    3,241 Posts
    I got a damn flu :(

    Edited:

    And great, wrong thread.
    Hope you get better soon.
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  32. Post #5032
    I JERK MY COCK UNTIL IT'S SORE TO MLP RULE 34
    nomad1's Avatar
    July 2010
    2,395 Posts
    Cityscape map for TTT / SFM. This is using the half life 2 night time skybox until I can get Firegod's to work right.


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  33. Post #5033
    Grenade Man's Avatar
    October 2009
    271 Posts
    On the tree subject.



    4.5k each no lods no collision - sue me.
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  34. Post #5034
    Gold Member
    Lamarr's Avatar
    July 2006
    1,342 Posts
    On the tree subject.



    4.5k each no lods no collision - sue me.
    They look really decent from a distance.

    Also improving the skybox n' other shit

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  35. Post #5035
    hear me purr's Avatar
    January 2012
    73 Posts
    nice to see some quality posts instead of bitching about who is more mature than the other.

    nice work guys. loving those trees, grenade man.
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  36. Post #5036
    I JERK MY COCK UNTIL IT'S SORE TO MLP RULE 34
    nomad1's Avatar
    July 2010
    2,395 Posts
    Thanks to firegod's help, I got his skybox working!

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  37. Post #5037
    TDocter's Avatar
    October 2009
    890 Posts




    I'm aware of the lighting errors and spots with bad lighting overall, I'll need to work some more on them.
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  38. Post #5038
    "Sounds like something Stiffy would say."
    Stiffy360's Avatar
    May 2011
    1,904 Posts




    I'm aware of the lighting errors and spots with bad lighting overall, I'll need to work some more on them.
    The outside lighting actually looks good. Your brushwork is okay. I'd suggest adding a lot more to fill in the overall bland look of the map. I suggest large unenterable skyscrapers. an mountains in the distance.
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  39. Post #5039
    Resident Beat Eater.
    wauterboi's Avatar
    August 2009
    1,963 Posts
    I can see a lot of tiling on that wall. This might be on of those times where you should make your own gigantic texture to tile! :D

    I make my own textures when nothing else seems to fit.
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  40. Post #5040
    Sir Michael Cole
    simzboy's Avatar
    September 2008
    2,483 Posts
    Disable the shadows on that sign. Everything else looks alright for now.
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