I wish Valve fixed env_projectedtextures shadows on the portal gun, because it stays black in places only lit by it.
When are the highlights from 13 coming out? I always liked looking at highlights, makes me feel like everybody is productive and finishes stuff.
About 2 hours work, it feels a bit empty but I'm not really sure what type of props I can add that won't look out of place. I'm really happy with how the lighting came out though.
Still looks like utter crap compared to some of the stuff in here :smith:
why is it in all chinese? also I hate making angled walls
So, nothing here of real worth but I kind of like this room ...
R. Miller 2686537
__Coal Sorting Bench__
Note Written on Cardboard Scrap
They call me a God botherer but I'm scared shitless of the dog in the corner. I'm not entirely sure if it's real but by Christ, its teeth gleam when it shows up. What's that about if it's not for eating. Helen want's me out and the therapist; Paulson thinks I'm imagining it. I know he does but sod him.
I put up them crosses and I'll fight the man who takes them down. If I have to work here then I am damn well having them up to protect me. I got the idea from that film on telly last night, the Omen and if it works against the Antichrist I'm sure it will work against he ghosts here. I hope it's ghosts because the alternative is I'm in here with a loop and that is bad shit.
Just in case...
That is not dead which can eternal lie and with strange aeons even death may die.
I like the kitchen
I couldn't stop staring at the radio for some reason
Thanks for the comments chaps. Nearing the end of this map in terms of building.
Love the look of the Portal tastiness there Kaliber too.
Does anyone know any tree/plant models that would be good for a suburban environment?
My own Black Mesa throwback maps. WITH ZOMBIES! (Clearly still VERY WIP) But I love the Dev textures. (Such a lurker that I don't know how to Thumb images, Sorry!)
Of course they aren't identical, as I guessed on all the measurements.
Would anyone have any idea how to make the "displacements" in the first image to match the Half life one?
Very nice shader man. Here's one I made today.
Fully dynamic. Thanks to Biohazard for the huge help.
W.I.P. slums for my contribution for the mapping collab
It looks nice, but distracting.
My computer broke
But now i have new and better one, but i lost some models and materials and my WIP map.
Of course the real solution is to have a drive for your os, and everything else on a seperate drive...personally i have three.