So I have a problem with my compile. First of all I'd like to explain that I'm doing a request for someone which includes decompiling original EP2 maps. You can check out the thread here:
http://facepunch.com/showthread.php?t=1202744
Now the first map whent well, I decompiled it just fine, did what I had to do, recompiled it and everything worked fine. But with this map when I compile it weird stuff happens.
First of all it's all depending on settings. If I set BSP to Normal, VVIS to Fast and VRAD to Fast, VVIS fuck up. It compiles just fine, no important error according to Interlopers.net, but when I enter my map stuff infront of me doesn't get rendered. It kind of looks like my map has a leak, but it doesn't. The console also says vis is overloaded or something like that.
If I on the other hand run BSP on Normal, VVIS on Normal and VRAD on Fast my compile freezes. Not as in it's slow it literally just stops, trust me.
I've tried to restart everything, use alt+p look for leaks, but nothing works. Can anybody help me out?