Download it here
You can also just view it as it's frozen if you wish.
Also I finished all the wheel mechanisms and did some hull work, 242 props:
Wow, very nice "tank" start :D
now what plane might that be
I think I managed to finish my first modern tank. I have choosen WPB Anders, newest creation of Polish engineers. Weighs 30 tons, accelerates to 65 km/h (40mph), climbs up to 60 degrees.
(yeah, I stole the driver protection from Amplar)
And another version with experimental armament, which is twelve 120mm mortars:
And here is my current WIP:
40t - 120mm
38t - 120mm AL
62t - 120mm
All of this stuff is so cool looking!
I'm still fiddling with wiremod - first thing I want to make is a little buddy robot with a bunch of superfluous dials and lights all over him.
Why? WW2 engines were mostly air cooled. And real engines don't behave like that unless they don't have oil/water-if-water-cooled, or they're Dongfengs. Amusing and an A for effort but kind of pointless.
Very relevant shit. If you cannot see HEAT penetration values in your slider menu, I have tracked down the reason. You need to have a very high screen resolution (1280x960 or more usually). Any resolution under like 800 in height does not render it.
mostly air cooled? american engines were the only engines to be air cooled iirc, specifically the radials and continental V12s (which wasn't really used in much), and the radials were only used on the early marks of the sherman and stuarts (hellcat used them allthroughout though, and all american tanks that used radials had cooling problems)
maybachs were all liquid cooled, as well as russian V2 v12s
NEED MORE CODERS
also that engine stuff is novel, but doesn't quite fit realism or ease of use in acf. large engines can usually be kept at the redline because they're low-rpm and governed, and usually liquid cooled. Other things will go wrong before it overheats.
i recommend you don't make the engine explode; just make it turn off and color itself black until you fix it with an acf torch or something, and make it smoke, not set on fire
I'd be working on it if the guys at HP didn't scrub my entire computer to replace a fan.
hp is bad bro
It looks like a headache, not an interesting feature and certainly not realistic. My 2 cents. It would have place if you had like a nox setup, or an engine iwth some insane P/w ratio, but for general use it's really quite pointless.
Dunno, maybe their laptops are fine. HP printers are horribad.
Hoping for a wider range of engines soon. More low-mid powered engines would be nice for all kinds of stuff.
3.7l is the best all-round engine for cars but needs more engines with similar weight.
Update, tank now has two sides and the beginning of a body.
I'm feeling rather good about this project.
I figured that everyone here built their own computers. Guess I was wrong.
I build my own
i did too
i did not
I have no need to. If it plays gmod and I can write papers and watch movies on it, it's enough.
Build your own or go home.
M4 Sherman tank.
M4A1 Sherman tank. The other Shermans had their pipes etc exposed.
no guide pin, so midwar model.
Gonna do some more work on it once L4D finishes downloading I think, I'm gonna try and keep to bodywork under 1000 props if possible, but then I'm collaborating with someone to build the interior so that may go up some more.
By the way, it's going to be able to move. Slowly.
it will RSO like fuckall.
how the fuck is that 495 props my god
The bodywork uses rather minimal amounts of props in comparison to those tracks and I have used the largest props possible everywhere possible for the bodywork to ensure that it keeps the rest of the prop limit down. In fact, the bodywork uses the x32 props from useful and explosive, which are pretty much the biggest things out there.
You could do it for less props, but I didn't want the huge ass tracks you're going to see full on when standing next to the tank looking rather cheap and quickly done. That's why they took so long and used so many props.
These are the two sides of a huge tank. They should make up 2/3 of the tank when it comes to bodywork.
In all honesty, it was never going to be a low prop contraption, there is already a P1000 ratte on garrymod.org that uses far far less props than this and I wasn't going for that.
I even said to my friend Derak who will be helping with the interior even before I started work on it that server will have to ban their admins from spawning it when it's released, because it will be damn laggy when not in it's standard freeze-latch configuration when it is still.