What does it mean if their is a page 15, but I cant access it? I clcik last page and it still refers me over to page 14.....
Edit: Oh, Derp never mind.
What does it mean if their is a page 15, but I cant access it? I clcik last page and it still refers me over to page 14.....
Edit: Oh, Derp never mind.
I think it has to do with "invisible posts", when someone posts twice it merges them but the post count doesn't decrease, creating another page you can't access
Ah alright, Well, I'll still wait for you know what ^_^
little something I was working on today
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Bloocobalt's BSAA ports. They look really really great looking in the pictures.
Where did you get those weapons?
hahaha that looks really good loving that nigel thornberry flag
are you still working on those zakus u posted awhile ago?
everything except the face is from mount and blade with the floris mod
Working on some like, NCR soldiers in winter uniforms
(Sort of inspired by the winter coats the US Army used in the battle of the bulge)
Who likes clowns? I don't.
Living version, he'll have a zombie version don't worry.
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Looks like he still has his zombie fingernails.
GM_Ghosthunt/Map_gen is going to be happy about this.
Need descriptions?
It's a model from Cry of Fear, HL1 Mod.
play CoF and you're gonna want this model... I swear.
Took the words right out of my mouth.
Nice job, Rusty![]()
Time for some Jolly Co-operation!
PRAISE THE SUN!
Guh, does anybody know of a tutorial where i can import portal 2 cores into 3ds max?
ahem?
You can thank me for doing the flag base texture for you.
and the idea of Nigel![]()
He just didn't trim them for a few months.
awesome! great to see that these are still being worked on.
Updated, since the picture decided to die.
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certainly makes me wish for a nuclear winter
I love the Face Paints!
Will they be bodygrouped so you can have different combinations or are those four just skingroups? Keep up the good work! :D
Please make a John Wayne Gacy facepaint for one.
A Captain Spaulding one would be nice too.
To anyone who's familiar with animations I'm having a bit of an issue getting my Chimera going:
As you can see here it follows the movement area rather than staying in one place which results in a very jerky bugged animation. Any ideas?
Does anyone here actually know how to make attachment points work properly? I'm trying to get something to work, but i can't figure out how to set them up properly.
If anyone feels kind enough to help, PM me or add me on steam.
Almost done with the bsaa bloocobalt?
clowns, they freak me out enough but they have to be zombies! god damn zombies
add LX in the sequence line.
I can't wait for those stalker models.
this will be released on next weekend.
YES MORE HOODIES!!
I love his twisted wrist :P
Is that famas from the pack I released a while ago?
I don't know which pack you're talking about.
I guess that famas is from Larry's Weapon Pack.
Customized it a bit.
I released a small pack of CoF stuff in the request section. There's a bunch of weapons and a few monsters. I want to port more over, but my school schedule won't allow it right now. Hopefully I'll have more free time in a couple more weeks.
Bloo, I hate to be the one to ask this but, how are those resident evil 5 BSAA guys coming along? You said they were almost done a week or two ago and no updates since then.
I only ask because you have a tendency to tease awesome things and never come around to release them.