1. Post #9681
    C4rnage's Avatar
    November 2009
    2,490 Posts
    bought cloack-n-dagger pack with skins, maybe because my infiltrator has near no upgrades. i dont find jackal that op.
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  2. Post #9682
    Grass Poison
    leonthefox's Avatar
    March 2010
    16,749 Posts


    that's your fault, turn your sensitivity down and increase your DPI
    So whats the best sensitivity? 40?
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  3. Post #9683
    Gold Member
    Bbls's Avatar
    February 2009
    7,142 Posts
    I love Raindance
    Meleeing unsuspecting sentinels all day
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  4. Post #9684
    Gold Member
    =DarkStar='s Avatar
    August 2010
    8,976 Posts
    I love Raindance
    Meleeing unsuspecting sentinels all day
    I like more when the tech goes for another turrent in the supply deport.

    He is inmobile and unable to fire for 2 good seconds for a little tap in the back.
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  5. Post #9685
    Chirno's Avatar
    August 2010
    4,074 Posts
    So whats the best sensitivity? 40?
    there is no best. i use 3.5 while sniping and 5 when sld/inf. it depends on you and your setup. i use 3500 dpi, 6/11 windows sens, 10 sens on my drivers and the ingame mentioned above
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  6. Post #9686
    TheLolrus's Avatar
    June 2008
    3,330 Posts
    This game really highlights my total lack of skill in shooters. But god dammit I can't stop playing
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  7. Post #9687
    Gold Member
    The golden's Avatar
    June 2005
    15,464 Posts
    Welp, I just had 5+ games which ended in a 0-5 stomp. One of the rounds was as short as 3:34

    Is there any point in playing CTF anymore?
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  8. Post #9688
    Chirno's Avatar
    August 2010
    4,074 Posts
    Welp, I just had 5+ games which ended in a 0-5 stomp. One of the rounds was as short as 3:34

    Is there any point in playing CTF anymore?
    then play better or play hof
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  9. Post #9689
    Gold Member
    The golden's Avatar
    June 2005
    15,464 Posts
    then play better
    Seriously?

    This is the kind of response I expect from someone who is 12.
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  10. Post #9690
    Gold Member
    Bbls's Avatar
    February 2009
    7,142 Posts
    Did Hirez get rid of Shrike surfing or am I just doing it wrong?
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  11. Post #9691
    wow ok
    Teh Zip File's Avatar
    December 2007
    16,390 Posts
    Doombringer is so unfun to play.

    I'm sure it'd be better if I could actually hit something with the chain gun, but I can't, so it's like pulling my teeth out. And forcefields aren't useful when they can just shoot it from a mile away.
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  12. Post #9692
    Gold Member

    January 2009
    1,231 Posts
    I know this may sound stupid but even with super heavy i generally just get blasted clean off the flag by the bolt launcher.

    So what is the trick to staying on that flag?
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  13. Post #9693
    Gold Member
    Bbls's Avatar
    February 2009
    7,142 Posts
    Use Inf with super heavy
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  14. Post #9694
    Chirno's Avatar
    August 2010
    4,074 Posts
    Seriously?

    This is the kind of response I expect from someone who is 12.
    yes, seriously. do something about the EFC and you wont get 5-0 stomped. snipe him, play hof, chase him, cut him off, e-grab punt(or carry). there are so many things a single, skilled player can do to stop a 5-0 stomp theres really no reason to complain

    Edited:

    I know this may sound stupid but even with super heavy i generally just get blasted clean off the flag by the bolt launcher.

    So what is the trick to staying on that flag?
    hover slightly off the ground as they come in. youll still get moved but not nearly as much as usual
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  15. Post #9695
    Gold Member
    The golden's Avatar
    June 2005
    15,464 Posts
    yes, seriously. do something about the EFC and you wont get 5-0 stomped. snipe him, play hof, chase him, cut him off, e-grab punt(or carry). there are so many things a single, skilled player can do to stop a 5-0 stomp theres really no reason to complain
    Expecting a single person to dramatically change the outcome of a 16v16 game is a bit silly. Flag chasing/grabbing isn't my strong point so I was focusing on clearing the flag stand for our cappers. What else do you want me to do? I cannot perform magic.
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  16. Post #9696
    Chirno's Avatar
    August 2010
    4,074 Posts
    Expecting a single person to dramatically change the outcome of a 16v16 game is a bit silly. Flag chasing/grabbing isn't my strong point so I was focusing on clearing the flag stand for our cappers. What else do you want me to do? I cannot perform magic.
    clearing stand obviously aint doing shit after a 3-0 or even a 2-0, so you change what youre doing.
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  17. Post #9697
    Gold Member

    January 2009
    1,231 Posts
    Fair enough point but really some matches quite simply cannot be won no matter how hard you try.

    Also thinking of it he would probably earn more points by staying jug getting himself more exp in a doomed match.
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  18. Post #9698
    Ask me about my 'female train' fetish.
    ViralHatred's Avatar
    January 2006
    5,423 Posts
    Seriously?

    This is the kind of response I expect from someone who is 12.
    I see you've just met Chirno. Have fun.
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  19. Post #9699
    Gold Member
    thisguy123's Avatar
    August 2008
    6,773 Posts
    Chirno is like a parrot who swears at people, we keep him in a cage by the door because it's funny.

    Also I wonder if they'll add the jericho mobile base? That was a real game changer in T2 and getting a good spot for it made the difference between an effective assault and just running into a meat grinder.
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  20. Post #9700
    Gold Member

    January 2009
    1,231 Posts
    Doombringer is so unfun to play.

    I'm sure it'd be better if I could actually hit something with the chain gun, but I can't, so it's like pulling my teeth out. And forcefields aren't useful when they can just shoot it from a mile away.
    If you want to have fun just don't deploy your force fields until the pathfinder is inbound.

    Nothing is more hilarious then watching them stumble and either ruining their run or just crash right in to the force field.

    But really generally you should only deploy all your force fields in the beginning or after you have a supply depot near you. Unless there is a juggernaut bombing it all to hell.
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  21. Post #9701
    Sphene
    Qaus's Avatar
    September 2010
    10,770 Posts
    Doombringer is so unfun to play.

    I'm sure it'd be better if I could actually hit something with the chain gun, but I can't, so it's like pulling my teeth out. And forcefields aren't useful when they can just shoot it from a mile away.
    In my opinion forcefields should only take damage from people passing through it or melee only. And the chaingun needs a much higher rate of fire.
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  22. Post #9702
    Grass Poison
    leonthefox's Avatar
    March 2010
    16,749 Posts
    Welp, I just had 5+ games which ended in a 0-5 stomp. One of the rounds was as short as 3:34

    Is there any point in playing CTF anymore?
    I have seen stomps in CaH, It's awful
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  23. Post #9703
    Gold Member
    zpiscool's Avatar
    September 2005
    2,728 Posts
    Tribes Ascend has improved the quality of my (internet) life.

    Almost immediately after downloading the game my home internet download rate increased from an average of 700kb/s to 950kb/s. If this wasn't enough, my network download rate at uni which previously never rose above 100kb/s has now peaked at 1.6mb/s.

    Disregard that, uni download rate has now risen to a godly (at least to me it is) 3.9mb/s rate. Holy shit I don't know what TA's done to my net but I love it.
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  24. Post #9704
    BaconExcavation's Avatar
    September 2011
    334 Posts
    Tribes Ascend has improved the quality of my (internet) life.

    Almost immediately after downloading the game my home internet download rate increased from an average of 700kb/s to 950kb/s. If this wasn't enough, my network download rate at uni which previously never rose above 100kb/s has now peaked at 1.6mb/s.
    Gotta go fast
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  25. Post #9705

    March 2012
    59 Posts
    This is retarded, you can't buy gold with paypal unless you're paypal is verified with a credit card, is hi-rez really this stupid. So you can't buy anything without a credit card? I put 25€ on my paypal account, but I can't use it because it isn't verified with a cc, then how are people without cc's supposed to play this game? I'm pissed.
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  26. Post #9706
    One sexy lumpy man
    SPESS MEHRINE's Avatar
    August 2010
    1,466 Posts
    By the Emprah, Blood Eagle 4 lyfe.
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  27. Post #9707
    Gold Member
    judgeofdeath's Avatar
    May 2006
    713 Posts
    This is retarded, you can't buy gold with paypal unless you're paypal is verified with a credit card, is hi-rez really this stupid. So you can't buy anything without a credit card? I put 25€ on my paypal account, but I can't use it because it isn't verified with a cc, then how are people without cc's supposed to play this game? I'm pissed.
    By not buying gold?
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  28. Post #9708

    March 2012
    59 Posts
    By not buying gold?
    You unlock everything so slow, if you make a game like this please make sure people are able to pay for your game..

    I'm not complaining about "pay to win", I'd gladly pay and support this game, I just can't.
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  29. Post #9709
    Sphene
    Qaus's Avatar
    September 2010
    10,770 Posts
    You unlock everything so slow, if you make a game like this please make sure people are able to pay for your game..

    I'm not complaining about "pay to win", I'd gladly pay and support this game, I just can't.
    Thank god they're letting you play the game without paying though, trying to buy the game would be a nightmare.
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  30. Post #9710
    Gold Member

    January 2009
    1,231 Posts
    In my opinion forcefields should only take damage from people passing through it or melee only. And the chaingun needs a much higher rate of fire.
    This would be just ridiculous the combination of mines+deployables that can only be destroyed by 2/3 melee hits or 2/3 suicidal pathfinders is absurd.

    Increasing the chain guns fire rate would make it INCREDIBLY powerful in the hands of a skilled player. For a buff too the chain gun the only two possible buffs are increase in projectile size and speed

    Also I would like to note that the tribes ascend wiki is truly awful.
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  31. Post #9711
    4RT1LL3RY's Avatar
    April 2008
    1,242 Posts
    Expecting a single person to dramatically change the outcome of a 16v16 game is a bit silly. Flag chasing/grabbing isn't my strong point so I was focusing on clearing the flag stand for our cappers. What else do you want me to do? I cannot perform magic.
    Hehe, you obviously have never seen a stupidly good Sentinel.
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  32. Post #9712
    Sphene
    Qaus's Avatar
    September 2010
    10,770 Posts
    This would be just ridiculous the combination of mines+deployables that can only be destroyed by 2/3 melee hits or 2/3 suicidal pathfinders is absurd.

    Increasing the chain guns fire rate would make it INCREDIBLY powerful in the hands of a skilled player. For a buff too the chain gun the only two possible buffs are increase in projectile size and speed

    Also I would like to note that the tribes ascend wiki is truly awful.
    Okay, different ideas for Doombringer stuff:

    • Forcefields should have more HP. They shouldn't be destroyed in a few spinfusor shots from across the map. And really slow HP regeneration too.
    • Increase RoF on chaingun, but lower the accuracy.

    Edited:

    I'm thinking of making a list of changes that would be awesome and could possibly cause less "X IS OP PLS NERF"
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  33. Post #9713

    May 2011
    1,095 Posts
    Seriously?

    This is the kind of response I expect from someone who is 12.
    Chirno is 12, I think
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  34. Post #9714
    rogasm
    Rolond Returns's Avatar
    May 2010
    4,764 Posts
    Okay, different ideas for Doombringer stuff:

    • Forcefields should have more HP. They shouldn't be destroyed in a few spinfusor shots from across the map. And really slow HP regeneration too.
    • Increase RoF on chaingun, but lower the accuracy.

    Edited:

    I'm thinking of making a list of changes that would be awesome and could possibly cause less "X IS OP PLS NERF"
    Forcefields should count as armored targets to prevent sents from wrecking them. Also, faster repair rate on deployables and other things that aren't fixed base assets would be cool
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  35. Post #9715
    Gold Member
    MaikkiBoi's Avatar
    May 2010
    966 Posts
    I just started playing. My profile name is Vuoristo if you're interested in adding me for whatever reason. Soldier is my favorite class so far.
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  36. Post #9716
    Gold Member
    POLOPOZOZO's Avatar
    May 2006
    14,858 Posts
    Doombringer is so unfun to play.

    I'm sure it'd be better if I could actually hit something with the chain gun, but I can't, so it's like pulling my teeth out. And forcefields aren't useful when they can just shoot it from a mile away.
    But that's where all the challenge is, leading targets and being creative in placing the forcefields. It's so satisfying to watch a light or medium fly through one and die, especially when they try and grab the flag. It's also really fun shooting multiple saber missiles at vehicles and watching them not know what to do.
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  37. Post #9717
    Sphene
    Qaus's Avatar
    September 2010
    10,770 Posts
    Okay I got a list of stuff I'd like to see.

    Pathfinder:
    • Increase accuracy on Shotgun
    • Increase accuracy on Light Assault Rifle

    Sentinel:
    Can't think of anything.

    Infiltrator:
    • Significantly decrease volume of Stealth Spinfusor when cloaked
    • Decrease damage on Silenced Pistol significantly
    • Jackal stickies can only be detonated when they're within the user's field of view unobstructed
    • Decrease "reload" time for Throwing Knives
    • Add parabolic drop to Throwing Knives

    Soldier:
    • Decrease splash radius on Thumper DX

    Technician:
    • Remove Thumper from Technician class
    • Move Double Barrel Shotgun from Technician class's secondary slot to primary
    • Increase Double Barrel Shotgun's damage
    • Allow more than one Light Turret to be carried with the correct upgrades

    Raider:
    • Increase throw distance on EMP Grenade
    • Add Nova Colt to secondary slot as an unlockable

    Juggernaut:
    • Allow Fusion Mortar projectiles to detonate on contact with enemies or enemy deployables
    • Remove spinup time from X1 LMG

    Doombringer:
    • Increase rate of fire on Chaingun
    • Decrease accuracy on Chaingun
    • Increase base HP on Forcefields significantly
    • Allow the Saber Launcher to lock on quicker with enough upgrades

    Brute:
    • Remove Nova Colt from Brute class
    • Add Technician's Thumper to the secondary weapon slot as an unlockable

    All Deployables:
    • Considered "Armored"
    • Pressing the reload key when facing a deployable set by the player allows you to pick them back up to be placed somewhere else

    All Grenades:
    • If the grenade key is held for a moment before being released, the grenade will instead be dropped instead of thrown. If the type of grenade normally detonates on impact, it would not in this case.
    Feedback?

    Edited:

    Oh I just thought of another thing.
    Two new accolades for llama grabbing.
    5x Llama Grabs = Pack Mule
    10x Llama Grabs = The Emperor's New Groove
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  38. Post #9718
    Gold Member
    Ripper Roo's Avatar
    July 2011
    3,731 Posts
    Some of those changes are ok, but I just don't see why would you want to buff Juggernaut and the thumper as Brute secondary makes little sense, without hitscan weapons he would be an easy target for lights and mediums unless you can score blueplates like a pro.

    Accolades are awesome tho.
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  39. Post #9719
    Aedus's Avatar
    January 2012
    526 Posts
    Okay I got a list of stuff I'd like to see.
    Remove spinup time from X1 LMG
    Lol, you're kidding, right? Right?
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  40. Post #9720
    Niklas's Avatar
    July 2010
    3,641 Posts
    Lol, you're kidding, right? Right?
    It's not like juggernaut needs a buff
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