And no, I wasn't holding a M249 before using the revolver.
And another thing, switch to another customizable weapon while reloading, the model switches to the one you started to reload. But thats not the case with the revolver, it felt like a DOOM gun or something.
also the M203 is really funky with it's coding:
it appears in third person but when the vertical grip is attached both models appear, can you please fix this.
on some weapons that have the M203 supported it has infinite ammo for some reason,(please fix).
No matter what the fuck I click on or do this fucking download does not fucking work: http://filesmelt.com/dl/Extra_Custom...nry_1.08_1.zip
the fuck is everyone else doing when they download this shit, it's fucking pissing me off. Also I had a friend try to download it and it didn't work so it's not just me
hey does anyone know where i can find some good tactical grenade SWEPS (when i say tactical i mean Flashbang, Stun grenade,Smoke grenade,Tear Gas, etc.).
hey does anyone know ehn the next update is coming out
Hey LEETNOOB, don't know if this is a bug or not, but the M203 is always attached to guns that support it, even when not attached to it at all, like this: http://cloud.steampowered.com/ugc/46...0362A5F465486/
And, when looking through a cam, you see the muzzleflash like it's supposed to appear in 1st-person mode, which I think is also kinda buggy. Screenshot: http://cloud.steampowered.com/ugc/46...22B99591CF782/
Thought you oughta know.
It is just a effects problem. He can solve that bug with few lines of code.
Hopefully that can be fixed soon when LEETNOOB gets around to doing it though .
What files specifically relate to the A-COG scope? I long since removed the DMG pack before installing this, and it's being annoying by using the sniper zoom from that pack and blacking out the ACOG lens. It's weird, considering the whole thing was an addon... Ah well, I just need to know what files I should probably delete or overwrite.
EDIT: I figure it's not DMG, but the AWP sniper rifle included in the pack. I would really like to make the A-COG work, but I have no idea how to go about fixing this...
nah he just has a BF3 flashlight attachment
i have to say Deception looks very cool, does anyone know a sever that runs it.
something i thought i would bring up how about adding custom weapon origins(like what you did with duals), that way attaching a vertical grip would come up in third person as being used. i would also fix the problem of weapons that aim a lot lower than they are actually pointing.
i have to say that i think a lot of work need to be done with the customizable weaponry code. there are a lot of problems with the general quality of the addon both for animations and the attachments codes alike.
after these improvements have been made may i suggest using Beta testing to increase the overall quality and number of bugs.
I think you should add:
-IMI Desert Eagle (Not Dual wielded)
-IMI Tavor TAR-21
-Hecklor & Koch HK-21
-Hecklor & Koch MP5A5 (Not Suppresed)
-Ability to Unsilence the Hecklor & Koch MP7A1.
what's your point
the original pack also has a p90 and ak-47
Although I haven't played Gmod in any kind of seriousness for about a year now, so I don't even remember the process of doing so.
This, however, would be so satisfying as MP5SD3: http://www.youtube.com/watch?v=yJ0L0...watch_response
i don't see you working on this
do you, leet?
Something I would like to see is some sniper rifles. We have only like, what, 3 sniper rifles and a few battle rifles?
Maybe improving the CS:S sweps? They seem to lack the ability to use some attachment and I'd like to see the M4 added.
i believe the M4A1 has already been added to the extra pack it is pretty much the same gun as the M4.
In terms of sniper rifles i agree with you, however i think that it would be more appropriated to have a long range sniper scope instead.