1. Post #1641
    Fiefio's Avatar
    November 2010
    218 Posts
    Nothing special or difficult, I just remade test chambers 00, 03, 04 and 05 from the first Portal. I had so much fun doing this one!

    DL: http://steamcommunity.com/sharedfile...s/?id=68621859
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  2. Post #1642
    Gold Member
    AkujiTheSniper's Avatar
    July 2009
    2,628 Posts
    I like the elevator
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  3. Post #1643
    Gold Member
    Hellborg 65's Avatar
    March 2006
    3,040 Posts
    Anyway to disable the CJ lines at the start? I've heard most of them all twice now, and it's annoying.
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  4. Post #1644
    xplodwild's Avatar
    October 2010
    104 Posts
    Anyway to disable the CJ lines at the start? I've heard most of them all twice now, and it's annoying.
    There's an option for that in Audio settings if I remember correctly. I'm sure I saw an option somewhere about this.
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  5. Post #1645
    Lt_C's Avatar
    March 2007
    2,114 Posts
    I did a thing with a thing but the old fashioned way

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  6. Post #1646
    Glod Menber
    TurbisV2's Avatar
    May 2008
    24,134 Posts
    i was dicking around in the level editor and i noticed this when i was trying to find a clever way to force backtracing
    i suppose it shouldn't be like this right?

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  7. Post #1647
    Cows Rule's Avatar
    October 2008
    2,645 Posts
    It seems to be harder to make a good puzzle that doesn't play itself than to play a good puzzle.
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  8. Post #1648
    Gold Member
    Sparrowsluck's Avatar
    July 2010
    1,784 Posts
    When I build this one map of mine the little circle fills up and then nothing happens. My computer is still running slow as hell and portal 2 hasn't frozen, so I take it that means it's still building and that the progress circle is about as accurate as any other progress bar, right?
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  9. Post #1649
    woolio1's Avatar
    November 2009
    4,801 Posts
    Ah, the "Twelve Angry Tests" series is really good. It's like a mini-campaign. Reminds me a lot of the original singleplayer. Well worth a playthrough, in my opinion.
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  10. Post #1650
    Gold Member
    Sparrowsluck's Avatar
    July 2010
    1,784 Posts
    Ah, the "Twelve Angry Tests" series is really good. It's like a mini-campaign. Reminds me a lot of the original singleplayer. Well worth a playthrough, in my opinion.
    That reminds me, they could have added so much more to the editor. Pneumatic diversity vents, fucked up turrets, crushers, etc.
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  11. Post #1651
    Gold Member
    Jetamo's Avatar
    June 2008
    5,739 Posts
    Atleast the editor is moddable.
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  12. Post #1652
    Zac091's Avatar
    June 2011
    75 Posts
    So, for portal 2, i get ALOT of lag, Especially with wheatly around, his speech will start late, then his body moves for an extra 10 seconds, Is there somthing i can get to fix this lag? (i can make a video if you want, i saw the post about this file for portal 2, BUT it was taken down becase of megaupload being shut down)
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  13. Post #1653
    woolio1's Avatar
    November 2009
    4,801 Posts
    Atleast the editor is moddable.
    This. Also, there are apparently plans to expand the editor to have almost every testing element in the game.
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  14. Post #1654
    Saged, Hidden, Reported, Filtered & Called the cops
    Furnost's Avatar
    June 2008
    2,782 Posts

    Mine pales in comparison to the tests already posted in here, but I was wondering if anyone could give me a bit of criticism on things I did wrong? Spent 5 hours on this little diddy, and it's my first published one. Not really any portal use, wanted to keep it simple for my first.
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  15. Post #1655
    Gold Member
    papaya's Avatar
    June 2010
    4,275 Posts
    It just needs more in the way of diversity.

    Seen one white platform, seen them all.
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  16. Post #1656
    Official Smiles.
    HazzaHardie's Avatar
    January 2010
    9,264 Posts
    when I try to publish my level I get an error, "Error number 16" what does it mean, and how do I fix it?
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  17. Post #1657
    Sentryturret's Avatar
    May 2011
    194 Posts
    It's so much harder to make a good level then I thought! I'll never complain about level design again.
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  18. Post #1658

    September 2011
    126 Posts
    After battling with the hammer and the workshop for 48 hours it finally let me upload!



    Get it on the workshop!
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  19. Post #1659
    Chaos Creator's Avatar
    November 2009
    1,202 Posts
    The map thready isn't giving me any feedback so I would love it if this thread could provide some.

    http://steamcommunity.com/sharedfile...s/?id=68601374
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  20. Post #1660
    Gold Member
    Nidhogg's Avatar
    November 2009
    2,693 Posts
    I posted this question in the mad thread, but I figured it wouldn't hurt to ask here, too.

    I'm getting a lot of trouble getting my Laser Catcher to work properly.

    I link my Laser Emitter, Laser Catcher, and the Laser Field together so that when the player directs the laser emitter with a Reflective Cube to the Laser Catcher, it's SUPPOSED to turn off the active laser field to move forward, but instead it keeps flashing on and off constantly and won't stay off. What's up with that?

    Edited:

    Nevermind, figured it out, I'm an idiot.
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  21. Post #1661

    February 2012
    135 Posts
    That reminds me, they could have added so much more to the editor. Pneumatic diversity vents, fucked up turrets, crushers, etc.
    I'm making a mod that includes a bunch of not added items to the editor

    high energy pellet
    mounted autoportal
    crusher
    laser fizzler
    large catapult
    catapult cube
    bumble ball
    doors
    diversity vents
    triggers
    relays
    timers
    bridge
    portalgun upgrade pedestal
    neurotoxin emitters
    bomb dispenser
    raised panels
    mounted reflection cubes
    alternate colored light panels


    If there are more that you would like in game, let me know and I'll add them to the list
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  22. Post #1662
    emmens's Avatar
    October 2011
    786 Posts
    what hell would I release on myself if I deleted the error.p2c file ?
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  23. Post #1663
    woolio1's Avatar
    November 2009
    4,801 Posts
    Would anyone else really like to see a mod that allows you to play maps made in the editor in the editor style, with the same models and textures? I think that would be kind of cool.
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  24. Post #1664
    Gold Member
    Sparrowsluck's Avatar
    July 2010
    1,784 Posts
    The story of a man that had a dream and failed.


    lik dis if u cry evertim
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  25. Post #1665
    hogofwar's Avatar
    May 2008
    4,044 Posts
    So do I really have to restart portal 2 every time I subscribe to a new map?
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  26. Post #1666
    Gold Member
    supersoldier58's Avatar
    August 2009
    1,523 Posts
    Gonna try to not get paged bumped this time.



    Made this yesterday, if you try it could you tell me if it was difficult?
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  27. Post #1667
    wug
    wug's Avatar
    June 2010
    2,567 Posts
    Damn, it was released? I have alot of work to do then.
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  28. Post #1668
    emmens's Avatar
    October 2011
    786 Posts
    what hell would I release on myself if I deleted the error.p2c file ?
    Would it cause any problems? it's sort of nagging at me.
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  29. Post #1669
    Gold Member
    Jetamo's Avatar
    June 2008
    5,739 Posts
    I did a thing with a thing but the old fashioned way

    What is that for?
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  30. Post #1670
    Gold Member
    Sparrowsluck's Avatar
    July 2010
    1,784 Posts


    FUCK
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  31. Post #1671
    Gold Member
    Skyward's Avatar
    March 2009
    8,461 Posts
    -TOO MANY ITEMS PICTURE-
    FUCK
    Same thing happened to me, had to spend about an hour slowly cutting my map down to size...

    I wish they had some sort of capacity bar so you know when you're nearing the end.

    Speaking of which:


    Anyone wanna let me know if this is any good? Part of me feels like its too simple and almost plays itself.
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  32. Post #1672
    Cows Rule's Avatar
    October 2008
    2,645 Posts
    I built a chamber full of moving panels, no issues there.

    http://steamcommunity.com/sharedfile...s/?id=68526025
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  33. Post #1673
    wug
    wug's Avatar
    June 2010
    2,567 Posts
    As usual whenever there is an awesome update for a game, it says "Preparing to launch Portal 2" and then it closes that, then nothing happens. I tried verifying, still didn't work. It's not even in the processes tab in the task manager. How do I fix this?
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  34. Post #1674
    Qwerty Bastard's Avatar
    April 2011
    644 Posts
    Anyone want to join me in my quest to make at least one map a day for an entire year? Big, small, dumb, whatever, just as long as it's even mildly fun or interesting.
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  35. Post #1675
    rate me boxes in every post please, its my fetish
    mattmanlex's Avatar
    August 2009
    4,656 Posts
    So, I made a test chamber. I think it came out pretty good, but there's one major problem.
    None of the lights seem to work, aside from the original observation room.






    What's wrong?
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  36. Post #1676
    Gold Member
    Sparrowsluck's Avatar
    July 2010
    1,784 Posts
    So, I made a test chamber. I think it came out pretty good, but there's one major problem.
    None of the lights seem to work, aside from the original observation room.



    What's wrong?
    It appears their small update today broke lights, at least sometimes. Save your map and wait for an update.
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  37. Post #1677
    rate me boxes in every post please, its my fetish
    mattmanlex's Avatar
    August 2009
    4,656 Posts
    It appears their small update today broke lights, at least sometimes. Save your map and wait for an update.
    Oh. That sucks.
    Thanks.
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  38. Post #1678
    Cows Rule's Avatar
    October 2008
    2,645 Posts
    Nice to know puzzles can get that dark.
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  39. Post #1679
    wug
    wug's Avatar
    June 2010
    2,567 Posts
    As usual whenever there is an awesome update for a game, it says "Preparing to launch Portal 2" and then it closes that, then nothing happens. I tried verifying, still didn't work. It's not even in the processes tab in the task manager. How do I fix this?
    Help?
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  40. Post #1680
    Gold Member
    Nidhogg's Avatar
    November 2009
    2,693 Posts
    I'm probably gonna' get rated late for this, but I just barely tried out this "12 Angry Tests" collection that CaretCaret made.


    http://steamcommunity.com/sharedfile...s/?id=68540935

    And the one thing I found most amusing in the whole campaign was this:



    D'aawww. :3

    On an unrelated note, try out my shitty nowhere-near-as-good-as-Caret's puzzle that I made.


    http://steamcommunity.com/sharedfile...s/?id=68659417
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