Yeah, but are they the right file format?
Yeah, but are they the right file format?
Note:No Shit,Your Spitfire however doesn't look as great as this one,Plus this has D-Day Stripes,and REAL RAF Symbols.
yeah, i will not port it
Update boat SVN. Coded Kilo Class submarine.
Edit:
Fired up photoshop again:
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I know,Im Geating Afro To teach me Porting Soon,Then Ill Port it For You Guys...
Edited:
Mind If i add on to This Soon,Need to Buy Photoshop soon :P.
You can have the .PSD if you want.
Combine_Overlay will have to suffice until I do something better.
Hell yes! This is exactly what I was wanting! :D:D! Now, will there be seperate ones for Russian?
Give me an example and I will make it and add it.
Edited:
Update Tanks. Fixed the M1A2 sounds + uploaded the HUD changes. Enjoy.
How about the tank HUD from Bad Company 2?
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Bug:The Sherman,Luchs,And Another one appear to not have the binoclaur crosshair!
Sure I'll give it a shot =)
Fixed already, just update =)
Edit:
Russian Crosshair progress:
Edit:
And it looks something like this in-game.
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Hoffa... Will you marry me?
he's already married with his right hand, i mean the one who is one the mouse!
Who said cockpits? :D
FA-22 Raptor:
A-10 thunderbolt II:
You have to update your hawx-addon svn to get these models then NeuroPlanes svn to update some entities.
Only for the A-10 and FA-22 in the Neurotec Aviation v2 for the moment.
Oh my god.... I wonder how to set up a three way marriage...
Go somewhere else with a fake id.
I did some bull shiting on Paint, and made this:
I know its Crap :P.
Edited:
Its a British World War-II Desert North Africa Tank Esignia...
Edited:
I tried to make it look weathered :).
Edited:
This maybe could be used for a paint tool to be put onto the tanks for decoration...
http://mctavishmods.blogspot.com/p/tutorials.html
Not sure how useful this will be, but it seems like we (By we, I mean you guys) could use it to port files from newer games to source...
NeuroTanks
Added the M10 Wolverine
I was making a tutorial on how to port models but Camtasia refused to save the 30 minute video so i don't think i will repeat it, sorry.
Finally?
is anyone else having camera troubles??? its take a lil while for the camera to correct it self when entering or exiting anything, unless the vehicle is destroyed or deleted, but even if that happens i cant use whatever weapon i have for about the same amount of time.
This may sound fucking stupid... but are you still updating NeuroCars? If you still are, please post an SVN link...
I stopped working on that addon a long time ago.
Sadly I love that addon and still use it.
Sorry, but I joined your server and I saw the Neuro Car and Neuro Brain in the entities section.
Added E-75 with animated tracks demo. Enjoy.
cant get planes to show up, they are all errors. downloaded all SVNS into addons folder seperately. What should I do?
I think you need Hawx addon and Military models 1+2.
Skinning is fun
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Those animated tracks are fucking awesome! Are you planning to do that with more tracks?
Also I was wondering is there a way when in third person mode to put the camera a little higher/a bit further back, some tanks turrets get in the way.
I can't get the Hawx addon to work correctly. is there a specific way to install it?
make sure the folder you put in addons contain an info.txt
no that's not the problem it's when I download the svn it won't download all the way.
then I'm not quite sure what to do. Could someone who doesn't have limited bandwidth and 3G internet (like myself) Zip Hawx and upload? it rarely gets updated so we might as well provide an alternative mirror.
that be great if someone could do that. I have no idea what is going wrong with it. It starts out normal then the download rate just stops abruptly. I managed to get the other packages alright so I'm stumped with how to fix it.
Is there any foreseeable fix for the LERP in tanks? It is quite annoying, especially in the FLAK88.
Nothing to fix. I can make it use your eye angles but it looks pretty stupid when the tower snaps around at light speed.
Perhaps you could limit the sensitivity when in the tank? I just find it very annoying when I'm trying to track something, and it keeps sliding all over the place...
Yeah, controls are a bit slippery when aiming. Wish it was more like world of tanks where it is smooth and precise.
sigh I'll give it a shot. If I don't like the end result I won't implement it.
Edit:
We'll run a trial for a day or so. I added it to the SVN, update tanks and you should have Lerp free aim with adjusted mouse sensitivty instead.
Edit:
Personally I hate it. Need your input.
Edit:
Did some tweaking. Update again.