Instead of spamming the creative thread with updates, here is my sketch book.
Please throw everything at it; I don't mind what they say and I will adapt them if and only if they are constructive.
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Instead of spamming the creative thread with updates, here is my sketch book.
Please throw everything at it; I don't mind what they say and I will adapt them if and only if they are constructive.
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Edited:
Will be following this thread!
Referenced hands and feet separately.
Drew the head and torso on my own.
I think she overdid it with the tanning lotion on that foot
It's coloured like it's in shadow but it's sitting in the sun
Good to see that bridge tilting fixed up. But why did you make her skin and the boat so much more orange? That's unhealthy and duller.
I also find the bridge to be ridiculously extended now, like it went from "yeah, that's a bridge" to "Who the fuck designed that?! That's impractical as hell."
I like it that you blued out the background making it look like it's actually at a distance, although, I have no idea why you cluttered it up by adding so many huts.
If all but the first 3/4 huts were removed it would look quite nicer.
By the way, I completely love your art and find it amazing.
I want to make a little village there
Here's the reorganized version:
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I'm still not sure why but it still feels kinda flat. I think it might be the colors, they seem kinda washed out. Other than that it's incredibly well detailed.
I think the problem with her right foot is that there's barely any indication of foot arch, flat-footed almost. And there's no sign of an ankle bone. I think the foot should be more like this.
/foot critic
Flatness might be caused by some weird combination of viewpoints; we're looking down at the walkway, but the horizon line remains just above the centre of the canvas. Maybe I'm wrong, but it just seems to hit my eye the wrong way.
Will start fixing anatomy
Finished everything but the character:
Edited:
I think I should update the coloring on the wooden path as well...
Damn, you have some fantastic rendering. Your issues seem to always be about composition and whatnot, which is not the worst thing in the world. Good luck, keep it up. I love that ocean.
Glad to see some sharpness on her and the red tones brought back.
If you're going to fix the anatomy I would look into her outstretched foot, it looks quite gigantic. One of the main problems with it is that it ignores the relation between the Talus and Calcaneus. The whole foot almost merges into the leg rather than pronouncing the start and end of eachother with a bend.
Didn't get a lot of time to work on it.
Painted the face and a rough hair, getting sleepy.
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that face is just awesome
amazing work, Maya
very inspirational too
am i the only person thinking you'd be way better off doing some 1hour speed paintings and only posting the final result. i don't think you're learning much in the grand scale of things by posting WiPs with every single brushstroke you make
To be fair people are continually suggesting things to fix, and if she (I'm assuming she because someone else said she at one point) had just gone straight through and finished the painting and then posted it, it would be too late to fix any issues really
Plus she made the sketchbook thread to do so with impunity
I concur that some sketches or quick paintings would be nice though
she?
omgggggg new poon in cc
I was pretty sure maya was a guy
I was pretty sure maya was a 3D modeling software
Indeed, I'm a digital software.
My existence is a matrix of binary values
Finished the head.
Edited:
I might do some speed painting after this piece is done.
Edited:
In my opinion.
In speed paint, I'm able to grasp a new concept .
In progressive painting, I am able to fix errors I have accumulated.
I usually alternate between speed painting and progress painting, and I usually do speed painting with traditional media.
Real brushes are really easy to do texturing that is needed for speed painting.
I can change the texture the brush produces by changing the moisture of the brush.
I don't think that face was supposed to look hilarious, but... it looks hilarious.
Also, good to see that you are finally adding in some darks and contrast.
you mean the expression is hilarious?
or her physical look is hilarious.
I really find that smile... Retarded.
Also notice how you completely stopped it from leaning to the left side of her face. As if her whole head stopped right next to her nose. The nose holes are also visible in such a way that we are looking directly at her, no indication of her skewed tilt at all.
The smile pushes the jaw and cheeks and should give readable cheekbones. The nose visibly splits the nostrils in the middle since she tilts her head to her left, also notice how less visible they are, in your piece it is like we are looking straight up in them. The mouth always ends in a parallell line with the start of the eye with a normal expression (the < shape closest to the nose) and in the middle of the eye when smiling strongest.
I think the mouth is too big.
It's odd that you have a figure-ground relationship in the form of a shadow, but not actually where the figure is touching the ground. It makes it look like she's floating.
Also I really have to say, the background and boat are freakin' awesome
I think I got rid of the retarded look
The mouth was too big, indeed.
I was practicing expression, and I guess I went too far in laughing.
it's better
I'm thinking about half submerging her feel into the sand for the interaction.
It's absolutely more natural and relaxed, but you really need to take those things I pointed out into consideration next time you make poses like this, because there is a lot of fucked up shit going down with the mouth and nose. It's very anime flawed.
Finished painting the body
ps. Forgot to remove the foot ref lmao
it's pretty good bro
(lol'd at that tiny foot ref though)
I feel like the hair is starting to look like tentacles. It just looks like its too clumped together instead of flowing freely.
It's artwork like yours that is inspirational. I regard you as a great artist devoted to your passion. Good job!!
I clicked on this link in the ticker thinking that Autodesk Maya had incorporated some neat sketchbook feature. Mildly disappointed.
But still great shit. Shadows could be sharper, like this;
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