Why would Norwegian have a plane with H.C. Andersen on it?
All their planes are painted like that. It's a 1:1 paint on the pic I posted. Every plane has a different person from history on the tail. Lots of Danish people too.
He's... danish no?
Made some more, hope you like!
For things like 1080i or 480i each frame is separated into field of odd and even lines. This allows for double fluidity with the same bandwidth at the cost of spatial resolution.
Different formats load the lower field first, others load the upper field first.
MechWarrior Living Legends 0.6.1
STALKER - Call of Pripyat
get out of here superman
Um veronica maybe this isn't the best place to talk
Game below is Jagged Alliance: Back In Action.
I originally bought the game on release. I waded through all of the frustration and bugs and shot that dictator bitch in the face. They've updated the title and some of the changes are awesome, as well as several mods have popped up in the community. I'm using Combat Evolved. I didn't want to go through the beginning again so I ticked hard and threw a trainer in to give me a boost in funds.
I tried to get better pictures, but it's hard to illustrate the action with the camera angles the game provides you with. I'll attempt to get better shots. I have a few big cities left.
The Team (My riflemen are using Keltec RFBs, my friend owns one and it's an awesome gun! Definitely the best choice if you're looking for a sub $2k .308 rifle)
Preparing for an assault on the water pump
The game is real time, but with the plan and go system (similar to Rogue Spear/Raven Shield) you almost have to play it like a turn based. Setting up every characters actions before hand so each team member can safely complete the objectives is a necessity. Heavy weapons are also a must in the game. Before we moved in to clean up, I used rocket and grenade launchers to siege the building.
14 days later, we move in to attack the town of San Mona after rescuing the king pin from the dictator's forces.
Our team's snipers draw the enemy's attentions and we funnel them into a choke point for the machine gunners to mow down.
After successfully putting a dent in their numbers, the squad rested for the afternoon, and moved out under the cover of night.
Is Mechwarrior: Living Legends still as crashy/sound buggy as it was when I played it last month?
the person in the power armor is not a follower
i loved old world blues's writing and dialogue but i just couldn't stand the actual area
I used to make some smooth ass gifs with Vdub, but for some reason, when i make them now, they're incredibly show and choppy.
I didn't do anything, it just went alone to the smooth state to shit state.
Fatty fatty faaaatttyyyyyyyyyyy.
I decided to try out a new game which is quite fun and really makes some good atmosphere. Game is 7554 and it's set in vietnam and you play as a part of the vietnam army or resistance.
It's good if you can forget about at some parts horrible translations and the protagonists only speaking vietnames. Oh yeah and if you don't want all the technical bullshit in nowadays most games.
Jesus... it even has a fucking zombie mode... and it's like 10 times the amount of fun than the CoD one could ever be...
I ran out of ammo and died :C
I've never heard of that game. It sounds cool.
I thought the Vietnam game pictures were Black Ops or something and you were making fun of it for being "generic shooter 7554" or whatever
I never heared of it either until I saw it on warez today and it looked interesting. Offical website for the game here by the way: http://7554.vn/ (It's in vietnames though)
(User was banned for this post ("We don't need to know this" - verynicelady))
Almost a month after taking San Mona, the team prepares to take the hospital back from the evil dictator forces.
They start with the building adjacent to the main care facility.
Alpha squad breaches a revolutionary pre-scripted wall for maximum destruction and tactical advantage.
Alpha squad disturbs an enemy soldier's reading and takes him out.
They move into the building while Bravo squad takes up position ready to support Alpha squad.
Alpha squad moves on to the next room and takes out the baddies camping the cafeteria
The team secures the building and prepares for the assault on the hospital just across the street. They take up defensive positions and snipe enemy forces out in the open.
The team moves across the street, all 10 members popping smoke grenades, and rushing into position.
Alpha squad makes entry into the loading docks beneath the hospital's west wing while Bravo squad will move across the roof and assault the east wing
Intense CQB action breaks out in the loading docks, Alpha squad decides to defend their position (aka, I can only micromanage so much)
Bravo squad descends into the hospital's east wing and takes out the bad guys holding it.
Bravo and Alpha meet in the central office of the hospital to land the killing blow on the last of the enemy soldiers.
Game is Jagged Alliance: Back in Action
Thanks to you i've started playing JA:BiA
have they patched JA to where you can give orders in the tactical screen (Not real time) past opening a door? Before you could tell them to do all sorts of stuff up until you told them to open a door, then you couldn't give orders going to the next room, such as shooting a guy behind the door, until the door was opened, and it's the only reason I stopped playing
I liked JA BiA, I wish the fanboys of the older games would stop rapping on it. It really is a great game in its own light.
If JA:BIA doesn't cut it for you, try out Brigade E6: 7.62mm