since Jacko245 went MIA I decided to go ahead and get this thing running seeing as alot of people had interest in this and so did I.
The idea is that we use a kind of island map. A gamemaster will be appointed and all players will be placed somewhere in the middle of the area. From here, the GM will quickly explain the game for the players and will release the players. From here on, players are in it on their own to be the last man standing. You can fight, chop, or even create alliances to help your way to be the last man standing. Just remember, that at the end you will have to cut the ties with your allies, since the last one standing will be the winner. Make sure they don't stab you in the back first though.
Digging and building a shelter is recommended and you might also want to make sure you have some kind of food available.
For a more detailed explanation, I advise you to read the following:
Although this states that people should be kicked, I have created a plugin that automatically makes players who die, enter 'spectator' mode where their gamemode is set to creative so that they're able to fly, all of their events are cancelled meaning they're unable to do anything besides flying around and chatting and are also made invisible.
The current plan
Darksoul69 has upgraded the server to a 20 slot, so there's loads of space for players! Thanks alot to Darksoul for his help and contribution.
Other than that, I intend to use bukkit on the server and the following plugins:
Herosneak, first and foremost because it is the best out there to hide player's name tags other than using a clientside plugin to remove it.
Worldborder, to make sure people don't leave the designated area.
Dynmap ( or something such as it ), to allow the GM to get a proper view over the battlefield and make it easier for him to track individual players progress.
AntiCheat and OreObfuscator, to fix various glitches and discourage people from cheating easily.
HeroChat, to allow custom channels to be created. Both for ingame chat, gm chat, observer chat etc...
LogBlock( or any other block logging plugin ), to allow us to revert the map back to its former state after a round of the game.
As for map, some users in the other thread pointed out the decent maps made by Aurelien Sama and I intend to use his Eldaria Island v2.1 at first.
More specifically, I want to use this part of the map:
It is a fairly decent map but it may not be exactly what we are looking for in the end. I hope someone out there will be able to point out a map that is better suited for this, so if you have seen one that might be what we are looking for, let us know.
There are two things that we still need to sort out, and that is what happens to dead people and also how to integrate the gamemaster into the game.
My idea is to first and foremost just ghost the dead players and make sure these cannot interact with the world what so ever. This allows them to still ghost for other players, but at first I don't believe it should be of great importance as to whom wins and who loses.
The GM should just be set to creative mode and ghosted aswell. This way, he has easy access to the various tools he might need to push the game forward, at first atleast. I'd really like to use a client plugin for the GM atleast, so that he has an easy to use UI which will make his life alot easier. If people opt for this option aswell, I'd start working on said plugin right away.
It might also be necessary in the future to force a client plugin onto the users, so that we can completely eliminate name tags as they are quite a huge pain in the ass for this kind of game. But we will have to discuss this as an option later on.
Want to join?
We regularly schedule games to be played. Right now, we're primarily playing games at 10pm GMT+0, as it seems the most people are available at this time. So hop on in on the server at the specified time, and you're part of the game. :)
The server is hosted in the US, more specifically in Arizona I believe.
The IP for the server is: 220.127.116.11:25586
It WILL have whitelist on aslong as there is no appointed gamemaster on to run a game.
Next game is hopefully Saturday ( 07/04/2012 ), at 10pm GMT+0 (as usual). Please write in the thread if you're interested in showing up.
Countdown for the lazy ones, here.
Server is live!
We now have a steam group! Join it to receive game announcements, here