Anyway, PC version is out, does that mean it will be easier to do it?
Anyways, I think the models between SF4 and SFxT for Juri are similar enough to be passed as the same. I wouldnt worry about it.
Also, I am going to buy the PC version of S x T and see how the models are.
(You can go on steam and find game models. How did you think they found the models for COD? or Dino D-Day?
Disregarding all the autism ITT, I've got the models and started my work.
i hope this dream become true one day, these forums needs something new and not the same shit (custom soldiers) like everyday
One thing I imagine if Poison is ever ported into gmod, soldier would fall in love with her.
has anyone port them to gmod easily now?
well, it is possible to convert those,.. only thing is no one would ,.
I tried converting and rigging a model from Xnalara and it works,.
Is someone going to do Poison?
they are in .tga and .dds format, I already converted them to .vtf and tried to use it on the model.
It seems that I can't directly use the converted materials for the model on Gmod,. I'll try to search for work arounds later,. or find a way to extract the mats/textures in 3dsmax,.
^I just assumed that converting from XNALara to GMod was simpler than rigging it from scratch, but I could be wrong.
And honestly, it's also another way for me to shout "GUYS. MAKE GUILE FOR GMOD" while looking like I'm contributing something.
Well, getting the models from XNALara, from what i´ve heard, it´s easy, you just port the model to your 3d model program setup, rig it for Gmod, add all the stuff you want (face, eye, finger, toe posing) & done. From the game you just cut the step of porting it from XNALara, but the rest of the steps are the same. IF i´m wrong sorry, it´s the way i understand this =S
^No you're right. That's pretty much it. Just saying why port using xnalara ports when you can port using the game files.
Apparently, both XNALARA and MMD (Or MND) programs have these models. They do not, however, have the best face posing or graphics. Now, why do we not have these Street Fighter models for Garry's Mod? Perhaps people are just busy, but then again, it has been a long time since progress has been made in this thread. The only thing that has been done is that someone has been posting pictures from XNALARA models here, and someone has said that they are working on a model. That was long ago.
Street Fighter is the crown jewel in the fighting game series. Imagine the possibilities of having the World Warriors posed in incredible shots that may be remembered for times to come. I can certainly imagine, and I thought the users here at Facepunch would jump on an opportunity to make themselves more well-known. I implore you people: get something done. Get something ported.
EDIT: I mean, for crying out loud, will you look at the potential the characters of the series have? Surely the "artistic" ones with the "artistic" minds would enjoy having the women to "pose" with. Why, they would need a base and a model so they can "adjust" it to suit their "poses", but they can't do that if nothing gets done.
I'd be happy to help out with porting the models, if I knew how and where to begin.
you can open the pc model file located in Street fighter x tekken/resourse/CMN/battle/chara/
it will be in an emo format and you open it in sf4 explorer and then extract it.
you can get sf4 explorer here: https://sourceforge.net/projects/sf4...b.exe/download
Does anyone have Chun-Li's swap costume? Perhaps we could have that?
(we also need a Chun-Li with better bones.)
Basically you have to discard face and hair bones and rerig some parts to fit the source engine restrictions.
Would the OP happen to have a rigged version of Elena? For Maya.