It wouls make sense. No patch this week, real-looking character art, and Dota2Cinema, the wiki, and CyborgMatt are all in on the "joke".
Anyone want to double check the files?
Or better yet, check the screen shot for editing with that noise consistency plugin.
Snow just announced these rules for the inhouse. Gave them my blessing, so they're going into effect:
AR has been proven to add an extra layer of protection to inhouses from being unbalanced. It's really hard to get moderate-level players to play if they keep going against mains and pubstomp heroes.
AR levels the playing field a little bit.
Let's put 3 players with hundreds of hours in dota on one team, and lets put 3 players with 20 hours in dota + 1 player with hundreds of hours in dota on the other! tl;dr of most games
It's a lot of fun when you have success. It's not a 100% guarantee for balance, but it's 10x better than AP or CM which tend to be heavily unbalanced.
We've tried switching people over, and, although it isn't rocket science, it's a lot easier said than done. I usually try to match up teams based on balanced skill level, but a game usually tips in AP or CM anyway. Besides, a lot of folks in the group won't listen when you say to switch. Some games have fallen apart because friends want to be with friends, etc.
Pick teammates like we did in grade school.
Actually, this all random is pretty good idea. Nobody can complain and new heroes will be introduced, thus people will learn the game, play different roles. These rules are great IMO.
It doesn't balance anything, good players will still stomp newbies/pubs without even trying regardless of what hero they're playing.
Played dark seer jungle in a real game, we won because we got riki fed 18 kills. Damn DS is fun. 3/5/17, I think I didn't do too badly. Wheres that vid with DS vacuuming people into places they can't get out?
Bad players are still gonna be bad no matter what, but at least AR gives them the opportunity to feel out other heroes. Knowing how other heroes operate is half the battle of playing DOTA.
, the reasoning I got from an officer from this was it would ruin the rep. You can't ruin rep when you don't have it.
Also keep in mind that we never play games with 100% new players. We don't really open the door to new players until they have a basic idea of the micro & macrogame.
Please Reimu stop being dumbshit, AR is the worst mode, it's not fun, and people are going to complain even more "because of all carry team"/"I didn't get a hero I can play".
If you think these rules were anywhere near good, either you're stupid or you're SnowCanary's personal slave, which wouldn't surprise me much to be honest.
No need to get nasty.
We're just trying to balance the games properly.
I think what Reimu (and Snow) are trying to accomplish is trying to have a balance between fun, and people just complaining. Trying to get the lesser of the evils, basically.
Trust me, when we've done these AR games in the past we've seen much less rage and anger post-game compared to, say, AP or CM.
There's less room to complain when so much of the game is in the hands of the PC.
What you people have against All Random ? You don't want to pick until its 10 seconds in-game and 9 other heroes are picked so you can evaluate them and pick closest possible hard carry to all of them?
In all seriousness, all random is fun mode, I personally play random and while it can be aggravating (Ok, I want a simple game today : 1st = Invoker, 2nd = Invoker, 3rd = Chen, 4rd = Enchantress ....kill me) it is also the best way to learn heroes naturally and is even more fun to come up with strategies/ideas on the run.
Sure, you might be best Nature's Profit around, but you don't have to play him to show us. You talk, you post better matches, this way we learn about your proficiencies. We want to play with other FPers for fun I guess, not tournament-epeen100% mode.
Yes, balancing might be an issue, but Dota is such an open game, a team of carries can win if played smart and team of supports doesn't have to be as harmless as it might seem at first.
why don't you discuss this in the steam group's chat room?
To be honest, if you want to organise Inhouses, just make a rotation with 1 day being AR, one being CM ,etc.
Different folkes, different strokes, and we have all the time in the world to spread strokes around so that all folkes are happy.
- All inhouses should only play All Random to balance the teams if needed.
- Pubstomps that occur will not be discussed.
- Really try to finish a one-sided game as fast as possible, nobody wants to wait ages.
- Inhouses must be announced at least one hour beforehand for fairness.
- Leaving is no longer punishable if you deem it is needed.
- Feeding is unavoidable during a stomp, but try not to feed. Feeders will be banned.
- Oftentimes in Captains Mode scrimmages, mains are banned. No banning mains.
- Oftentimes in Captains Mode scrimmages, mains are picked. No picking mains.
- Leaving during the pick stage is a permaban.
- Scrimmages may now be played against other groups. Feeding is bannable during one.