1. Post #41
    Jalcober's Avatar
    August 2011
    1,586 Posts
    Gameboys and stuff

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  2. Post #42
    Ask me about my pony player models!
    Constructor's Avatar
    July 2011
    9,989 Posts
    Damnit pie, you broke my automerge!
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  3. Post #43
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    Are you trying to have them properly red/blue?
    Yes
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  4. Post #44
    Ask me about my pony player models!
    Constructor's Avatar
    July 2011
    9,989 Posts
    beep beep
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  5. Post #45
    Transformers: Ponies in Bowties
    Noizeblaze's Avatar
    December 2011
    253 Posts
    Beep BOOP, son.

    Beep boop.
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  6. Post #46
    Ask me about my pony player models!
    Constructor's Avatar
    July 2011
    9,989 Posts
    Only one button and a d-pad? Call of duty portable?
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  7. Post #47
    Tyrannosaur Fisherman Extraordinaire (Not Game Fish)
    Pie_Tony's Avatar
    May 2009
    4,785 Posts
    is the texture for the potions white?
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  8. Post #48
    Ask me about my pony player models!
    Constructor's Avatar
    July 2011
    9,989 Posts
    ROCK BOTTOM


    Quality of my posts right now



    Yeah, i better go sleep. G'night emporium.
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  9. Post #49
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    is the texture for the potions white?
    Probably about 5 seconds worth of effort apiece

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  10. Post #50
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,897 Posts
    it's probably easier to make the liquid paintable for team colors :x
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  11. Post #51
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    it's probably easier to make the liquid paintable for team colors :x
    Is it even possible to have transparency, envmap, and paintability in one VMT? :S
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  12. Post #52
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,897 Posts
    I know you can have paintable transparency and paintable envmap, so I assume all three together is fine?

    Edited:

    or rather, you actually already painted it because the blue was going over the red. If the base texture was white it would have came out blue, not purple.
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  13. Post #53
    I sell Bot Doggers and Bot Dogger accessories
    ZombiPlastiClok's Avatar
    November 2011
    1,082 Posts
    i suggest look into it.
    you should try the ring for the sniper next.
    Admittedly, I am a little colorblind, so I could very well be wrong. Maybe I'll borrow one of the million gold textures from Gamebanana and use that gold.

    The mesh for the Millennium Ring is actually finished. I was gonna give it to Heavy to replace the Sandvich Safe
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  14. Post #54
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    Ok so I made them paintable and now I have 2 problems:

    1: TC isn't working - in fact the liquids are white (I changed both $color2 and $colortint_base)
    2: The liquid is opaque, even though it still has the $translucent 1 in it
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  15. Post #55
    insanox's Avatar
    May 2011
    204 Posts
    (reposting from old thread)
    would it be possible for someone to reorigin all the demo/soldier/medic weapons to the centre, like this -
    if you decide to do it I'll trade you a G. warsworn helmet :---)
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  16. Post #56
    Erfly's Avatar
    April 2011
    5,340 Posts
    (reposting from old thread)
    would it be possible for someone to reorigin all the demo/soldier/medic weapons to the centre, like this -

    if you decide to do it I'll trade you a G. warsworn helmet :---)
    It would be possible, but the c_model would need to be reanimated, and the next update that uses new animations, which could be quite soon, would break this.
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  17. Post #57
    ninjaa003's Avatar
    May 2011
    208 Posts
    So here's some concept art for a build tool replacement for the engineer, which I've already started on modelling:



    Feedback and such appreciated. Also, note that the colors will probably change once the model is done (which it almost is).

    Engi sure is getting a lot of love since the pda slot was added...


    Also, I notice that the "hidden" Royzo is in a different spot in this OP.
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  18. Post #58
    Can't Keep Johnny Down
    Hideous's Avatar
    April 2009
    2,322 Posts
    Ok so I made them paintable and now I have 2 problems:

    1: TC isn't working - in fact the liquids are white (I changed both $color2 and $colortint_base)
    2: The liquid is opaque, even though it still has the $translucent 1 in it
    Don't use $translucent god damnit, use $additive to avoid sorting problems.
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  19. Post #59
    Gold Member
    Venezuelan's Avatar
    September 2011
    11,620 Posts
    A) The main effect is from envmaps
    B) You're not meant to turn specular off
    mat_specular_0 disables env_maps too
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  20. Post #60
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    Don't use $translucent god damnit, use $additive to avoid sorting problems.
    Oh emporium, always 5 steps behind when helping someone.

    Unfortunately I have deleted the picture where it shows where I tried $additive, but I can describe it to you as a solid glowing white bottle with no transparency whatsoever
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  21. Post #61
    Bapaul's Avatar
    March 2012
    1,087 Posts
    Does anybody have a good brush set for texturing?
    I got the brushes for tighter horizontal and vertical lines
    But I'd like to have some more worn down ones to create a big of paint damage on metal etc. but the grunge brushes I currently have just don't do the trick
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  22. Post #62
    Gold Member
    pogothemunty's Avatar
    February 2007
    2,952 Posts

    Names, people. You know what to do.
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  23. Post #63
    Apple extraordinaire~ ♥
    eddy-tt-'s Avatar
    April 2006
    5,505 Posts
    Does anybody have a good brush set for texturing?
    I got the brushes for tighter horizontal and vertical lines
    But I'd like to have some more worn down ones to create a big of paint damage on metal etc. but the grunge brushes I currently have just don't do the trick
    I got suggested the sets here by batman.
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  24. Post #64
    Call me "Sir Doctor"
    A_Guardian's Avatar
    November 2011
    1,956 Posts

    Names, people. You know what to do.
    Rape goggles?
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  25. Post #65
    Zebus's Avatar
    September 2009
    2,248 Posts

    Names, people. You know what to do.
    Prospector's Reflectors
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  26. Post #66
    Jalcober's Avatar
    August 2011
    1,586 Posts
    So here's some concept art for a build tool replacement for the engineer, which I've already started on modelling:



    Feedback and such appreciated. Also, note that the colors will probably change once the model is done (which it almost is).

    Engi sure is getting a lot of love since the pda slot was added...


    Also, I notice that the "hidden" Royzo is in a different spot in this OP.
    It looks too much like the default PDA imo.
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  27. Post #67
    Call me "Sir Doctor"
    A_Guardian's Avatar
    November 2011
    1,956 Posts

    Straight pimpin.



    On to style_2, then getting a more fitting texture for both styles.
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  28. Post #68
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    Ok with the help of Sexy Robot I was able to use additive and it turned out rather nicely



    Now if only team coloring would work:

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  29. Post #69
    ninjaa003's Avatar
    May 2011
    208 Posts
    It looks too much like the default PDA imo.
    I do see your point. I'll try out some different stuff, and see what I can do to make it more distinguished.
    *back to the drawing board*
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  30. Post #70
    Gold Member
    Demon!'s Avatar
    November 2011
    4,966 Posts
    Ok with the help of Sexy Robot I was able to use additive and it turned out rather nicely



    Now if only team coloring would work:

    Why not make the liquid a white, separate 2px x 2px material?
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  31. Post #71
    Gold Member
    Totenkreuz's Avatar
    January 2011
    12,170 Posts

    Names, people. You know what to do.
    The Eye Openers

    "I can see everything"
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  32. Post #72
    Damian0358's Avatar
    January 2012
    3,646 Posts

    Names, people. You know what to do.
    Goggled Goggles
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  33. Post #73
    Gold Member
    Totenkreuz's Avatar
    January 2011
    12,170 Posts
    Released.

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  34. Post #74
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,897 Posts

    Names, people. You know what to do.
    Ranger's Reflectors
    Showdown Sun Shovers
    The Reflectivore
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  35. Post #75
    Gold Member
    Thatrandomuser's Avatar
    August 2011
    946 Posts

    Names, people. You know what to do.

    Prospectors Protectors
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  36. Post #76
    Justnobody's Avatar
    August 2011
    2,043 Posts

    Names, people. You know what to do.
    The builder's bifocals
    The four eyes
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  37. Post #77
    darkshield's Avatar
    January 2012
    264 Posts

    Names, people. You know what to do.
    The Texan Stare.

    Well, thats the best I could come up with.
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  38. Post #78
    Gold Member
    Venezuelan's Avatar
    September 2011
    11,620 Posts
    snip
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  39. Post #79
    Raffle Rigger
    Psychopath12's Avatar
    November 2010
    16,459 Posts

    Names, people. You know what to do.
    OSHA-Approved Eye-wear

    Edited:

    Wait, fuck. OSHA wasn't established until the 70's. Nevermind
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  40. Post #80
    Dennab
    October 2010
    2,030 Posts
    OSHA-Approved Eye-wear

    Edited:

    Wait, fuck. OSHA wasn't established until the 70's. Nevermind
    Tell that to the Deus Ex items
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