They're concepts, so they may and they may never be used for TF2.
Although the mask is fairly game-breaking, what do the other two look like?
While the others rocket launcher which use c_models animations , don't have any rocket mesh included within each model of those rocket launchers and there is no actual bone for rocket in soldier's c_animations and only the v_model of default rocket has it.
See if someone is willing to do that. (inb4 not working in sv_pure 1 server)
but this is for mediiiccc
any names for these?
1. are there any mods/skins out there that alter the unusual effects? I want to change scorching from green to a different color. are there any mods out there for it? if not could i change it easily myself by just pushing a slider? or is it more difficult than that?
2. does there exist a decent demoman skin? only found lame recolorings so far
needs a scout version for the boom bringer that plays suddenly seymor, on skid row, mean green mother from outer space, and don't feed the plants.
That's actually a pretty smart way to do it for the Medic, though. Didn't think of that.
Had a go at Square's concept for the Electrician's Helmet. Added some spark decals to the sides. Not really happy with it though so will probably put it to one side.
not much progress but progress none the less
Note: the texture isn't done yet (might decide to change the base colors, and I feel like the wood needs a lot of work), still need to make LODs, and I need to finish the other items I'm making to go with it.
Probably won't be done for a while since I have university exams the next couple weeks, then need to find a summer job once I get moved back home for the summer.
Also, don't read too much into this. I'm not by any means saying you should stop working on that revolver. In fact, I think you should finish it.
Ha! Uncharacteristically generous praise! That's what you guys get for only dumbvoting my concepts! Hope you learned a lesson there.
get down get down on the ground now get down
Cue jimmy nail
the crocodile was easily the most fun part to work on so far
the shotgun's smoothing seems off