1. Post #4761
    lilguy's Avatar
    March 2011
    1,661 Posts
    which reminds me I need to release this
    Can you show us how it would look with the Outback Intellectual as well?
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  2. Post #4762
    Gold Member
    Frying Dutchman's Avatar
    November 2009
    2,978 Posts
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  3. Post #4763
    Evil_Knevil's Avatar
    October 2010
    1,334 Posts
    Better then I expected
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  4. Post #4764
    Lucario Cyrus's Avatar
    August 2010
    116 Posts
    -snip-
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  5. Post #4765
    Ask me about my pony player models!
    Constructor's Avatar
    July 2011
    9,810 Posts



    Nice to see fp is back up.
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  6. Post #4766
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    Dragon wizard set is all packed up. Just need to write the readme and get some preview pictures and I can release it
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  7. Post #4767
    Ask me about my pony player models!
    Constructor's Avatar
    July 2011
    9,810 Posts

    Goggles, you know!
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  8. Post #4768
    Gold Member
    Mr, Jukebox's Avatar
    August 2010
    1,866 Posts
    Why are people making Winter items when it's almost Summer though?
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  9. Post #4769
    Human Brutality's Avatar
    June 2011
    566 Posts
    Why are people making Winter items when it's almost Summer though?
    Because they bloody well can if they want to.
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  10. Post #4770
    Gold Member
    Frying Dutchman's Avatar
    November 2009
    2,978 Posts
    Emporium logic.
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  11. Post #4771
    Transformers: Ponies in Bowties
    Noizeblaze's Avatar
    December 2011
    247 Posts
    Why are people making Winter items when it's almost Summer though?
    Valve time preparation.
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  12. Post #4772
    Gamzee's Avatar
    January 2012
    77 Posts
    So, who is hosting the next emporium?
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  13. Post #4773
    Not a furry.
    MilesPyrower's Avatar
    February 2012
    374 Posts
    I've decided to make the glowing eyes a seperate misc, so it's now a sfse style misc, so can be worn with any mask, It will probably be called the Ghostly Gaze, and i'm going to have 3 styles: team spirit, cream spirit and ghostly green:


    Example of it with my Gremlins Guise.
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  14. Post #4774
    Pako's Avatar
    September 2009
    3,265 Posts
    You should make it ghostly green by default and paintable
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  15. Post #4775
    Raffle Rigger
    Psychopath12's Avatar
    November 2010
    16,273 Posts
    Why are people making Winter items when it's almost Summer though?
    Didn't you get the memo? Everyone lives on the southern hemisphere now.
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  16. Post #4776
    Not a furry.
    MilesPyrower's Avatar
    February 2012
    374 Posts
    You should make it ghostly green by default and paintable
    Paint disables self illum. You'd get a light that does not show up in the dark.
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  17. Post #4777
    Gold Member
    Frying Dutchman's Avatar
    November 2009
    2,978 Posts
    Paint disables self illum. You'd get a light that does not show up in the dark.
    I remember someone having selfillum and paint working.
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  18. Post #4778
    Not a furry.
    MilesPyrower's Avatar
    February 2012
    374 Posts
    I remember someone having selfillum and paint working.
    Limes trying to help me figure it out at the moment. We are not having much success.
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  19. Post #4779
    Pako's Avatar
    September 2009
    3,265 Posts
    I remember someone having selfillum and paint working.
    Svdl, no less
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  20. Post #4780
    Not a furry.
    MilesPyrower's Avatar
    February 2012
    374 Posts
    No, i can't get glowing and paints to work together, even with lime helping lots. So i'm going to go with the styles option unless anyone decides to help, as i'm useless with vmt stuff.
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  21. Post #4781
    Drewsko's Avatar
    March 2011
    1,088 Posts
    Dragon wizard set is all packed up. Just need to write the readme and get some preview pictures and I can release it
    Are you going to release the dragon playermodel with it, or are you saving it for something/have reservations about releasing it?

    I for one thought it looked quite nice, and even if I don't use it in TF2, I'm sure I could find some use for it in GMod.
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  22. Post #4782
    Gold Member
    Venezuelan's Avatar
    September 2011
    10,852 Posts
    Additive silly billy
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  23. Post #4783
    Svdl's Avatar
    April 2010
    821 Posts
    Here's the vmt for the light part of the hat mentioned above. It's using unlitgeneric instead of selfillum to make it all glowy looking. There's barely if any difference in how it looks in the end, but you can't specify which parts glow and which don't using an alpha layer with this method.

    It's also how the pyro's flamethrower pilot light is handled.

    Code:
    "Unlitgeneric"
    {
    	"$basetexture" "models\player\items\all_class/otlight2"
    	"$surfaceprop"	"default"
    	"$additive"	1
    	"$model" 1
    	"$nodecal" "1"
    	"$nocull" 1	
    	 
    	"$blendtintbybasealpha" "1" 
    	"$blendtintcoloroverbase" "0"   
    	"$colortint_base" "{207 115 54}" 
    	"$colortint_tmp" "[0 0 0]"
    	"$color2" "{207 115 54}"
    	
    	// Cloaking
    	"$cloakPassEnabled" "1"
    
    	"Proxies"
    	{
    		"spy_invis"
    		{
    		}
    		"AnimatedTexture"
    		{
    			"animatedtexturevar" "$detail"
    			"animatedtextureframenumvar" "$detailframe"
    			"animatedtextureframerate" 30
    		}
    		"BurnLevel"
    		{
    			"resultVar" "$detailblendfactor"
    		}
    		"YellowLevel"
    		{
    			"resultVar" "$yellow"
    		}
    		"Equals"
    		{
    			"srcVar1"  "$yellow"
    			"resultVar" "$color2"
    		}
      		"ItemTintColor"
      		{
       			"resultVar" "$colortint_tmp"
      		}
      		"SelectFirstIfNonZero"
      		{
       			"srcVar1" "$colortint_tmp"
       			"srcVar2" "$colortint_base"
       			"resultVar" "$color2"
      		}
    
    
    	}
    }
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  24. Post #4784
    Ask me about my pony player models!
    Constructor's Avatar
    July 2011
    9,810 Posts
    Someone oughta make an item with custom animations, illumination, transparency, jigglebones, an envmap, phongmap, animated textures and shit.
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  25. Post #4785
    Gold Member
    Frying Dutchman's Avatar
    November 2009
    2,978 Posts
    Someone oughta make an item with custom animations, illumination, transparency, jigglebones, an envmap, phongmap, animated textures and shit.
    Florp Pyro

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  26. Post #4786
    Tygrys's Avatar
    June 2009
    421 Posts
    I'm kinda late on this but personally I think that mic is unnecessary. One thing it doesn't really fit in TF2 in my opinion and the second thing being it looks weird on the Pyro. Also the pump on the shotgun looks really weird, like glued onto the original pump that was broken or something.

    Other than that I like what I see.
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  27. Post #4787
    Gold Member
    Deodorant's Avatar
    November 2011
    2,354 Posts
    You know these kind of cudgels, slapjacks and clubs that are used by comic book henchmen to induce instant, plot-appropriate unconsciousness and occasionally also amnesia? I included one in a Soldier set I drew earlier, but I just realized that it would work much better as a..



    Spy knife!
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  28. Post #4788
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    16,600 Posts
    too bad Spy's saxxy animations are pitiful
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  29. Post #4789
    Gold Member
    Hawt Koffee's Avatar
    November 2009
    2,010 Posts



    Broken jiggle bones won't flow towards the ground

    this is generally unavoidable and annoying as hell
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  30. Post #4790
    Sharc's Avatar
    January 2010
    3,143 Posts
    too bad Spy's saxxy animations are pitiful
    Use the Sharp Dresser's animations.
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  31. Post #4791
    tso
    tso's Avatar
    May 2011
    1,164 Posts


    would this be different enough from Rogue's Col Roule to warrant?
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  32. Post #4792
    BUY THE BROWN BOMBER
    psyke's Avatar
    February 2011
    6,582 Posts

    Soon
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  33. Post #4793
    DeRosaJ's Avatar
    March 2011
    1,091 Posts


    would this be different enough from Rogue's Col Roule to warrant?
    Nice modelling, I'd lose the flat part covering the Spy's face on the hat though

    that thing would annoy the shit outta me if I were wearing it
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  34. Post #4794
    BUY THE BROWN BOMBER
    psyke's Avatar
    February 2011
    6,582 Posts
    Nice modelling, I'd lose the flat part covering the Spy's face on the hat though

    that thing would annoy the shit outta me if I were wearing it
    I belive that's like the main trait of the jiang shi ?
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  35. Post #4795
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    Are you going to release the dragon playermodel with it, or are you saving it for something/have reservations about releasing it?

    I for one thought it looked quite nice, and even if I don't use it in TF2, I'm sure I could find some use for it in GMod.
    The dragon is being released as a mod, but not submitted to the workshop. The rest are being released as a mod and on the workshop.

    By the way, I believe Widdle already ported the vsh version of the dragon to Gmod. This just means he has to do the same for the playermodel version.
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  36. Post #4796
    teddthebucfan's Avatar
    September 2011
    665 Posts
    this is generally unavoidable and annoying as hell
    I'm probably wrong about this, but would just having the polys "bump" out at the specific places where clipping occurs help?
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  37. Post #4797
    Gold Member
    Venezuelan's Avatar
    September 2011
    10,852 Posts
    All saxxy animations suck, they need a new set that just grips a plain cylinder
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  38. Post #4798
    Gold Member
    NapyDaWise's Avatar
    January 2011
    1,758 Posts
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  39. Post #4799
    Rate me late if this hasn't been pointed out already...but

    Hello brother?
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  40. Post #4800
    Pony Extraordinaire
    DatHarry's Avatar
    October 2011
    6,134 Posts
    you can never be too safe
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