Workshop? That is only on garrysmod 13. Toybox is for garrysmod 12! And maybe we will upload it to toybox if we have the time! Not usre about workshop seeing as how garrysmod 13 has not been released yet.Trainguyxx posted:
Workshop? That is only on garrysmod 13. Toybox is for garrysmod 12! And maybe we will upload it to toybox if we have the time! Not usre about workshop seeing as how garrysmod 13 has not been released yet.Trainguyxx posted:
Remake using css textures plz. I cant buy ep2
Cant do that, map uses the base game EP2 and CSS wouldnt look good :/Jack-T7 posted:
You want him to remake his map in css textures just because you can't afford ep2?
Dude, Episode 2 is cheap anyway, it's not like you can't afford it or anything.
Before I leave I will be putting them all into a Tornado Pack on garrysmod.org
Saber will have to do anything after that due to me leaving. Basic Training in 1 week.
then can you buy for me?
Jack we don't need to we've bought it we don't want to buy it for other people sell something or do chores or mow lawns who the fuck knows
If you want to be that cheap about it, ask someone to import the models and textures that you're missing from Ep2/CS:S. Problem solved.
^ hehe thats what i did
I might find a few of the textures people are missing and add it to the download list on the server cause people cant see the ground?
Shit, I should dig out my replica of the drive in sign tomorrow
It's meh IMO but I tried my best
One part of the gas station's roof won't get destroyed unless i physgun it [or hit unfreeze, then it'll just collapse], the bathroom of the movie theatre stand thing is destroyed [the top part of the roof just falls off] upon loading the map and the outside "ring" of small parts of roof around the movie theatre stand thing won't move/get sucked up unless physgun'd. And it looks like some of the light fixtures on it remain floating in the air upon destruction.
Other than that, my release bughunt has yielded nothing. It is awesomer than highway, and scary as holy living fuck when you mess around with the setting to make EVERYTHING DARK AS NIGHT. Never saw that F5 coming...
Yeah, we haven't had the time to totally fix everything because of everyone wanting the map to be released and Rory having to go away for like half a year.... When/If Rory sends me the VMF i will fix it :DEvil Dead posted:
The ceiling around the drive in is free floating because it's set to be damaged. Otherwise the lights stay on and it looks very weird. Break the pillars to enable the motion of the roof.
never figured out what was wrong with the bathroom.
Moka will be getting the VMF for bug fix releases soon. I leave in a week until December.
You're leaving in a week, and won't be back until December? Once again, best of luck We'll be here when you get back.
Guys nevermind i found a site that has the ep2 content for free :DD
Pirate bay?
I'm actually kind of disappointed on how little there is to do on this map compared to the previous installation. Not very many buildings to explore/hide in. Though, there was a lot more tornado options in general. I liked the rain and lightning a lot.
I've been playing on nightfall for a few days now, and I'm really happy with what is there. it's got a good atmosphere literally and figuratively, and it's just generally fun to run like a chicken with it's head cut off trying to avoid the f5's XD
there are always some details that would be nice that I'd like to see later on, but this map is certainly the best tornado map now. great work!
I have not had it that 2 or 3 spawned at same time, is this not yet included or does it have a very rare chance of occurring?
I used a logic_case which disables the timer to prevent bugging, so only one will spawn at a time. Sometimes the timers will bug causing 2 or 3 tornadoes at a time. However, this next update I am releasing will fix that. I will be adding more cases where tornadoes will multi-spawn.
I'm working on the map a final time today, and then I will see you guys in December!
The tornado map series is officially finished, with the exception of Tornado Valley, which will be released in approximately 2013.
Moka will be providing bug updates and optimization releases of the current tornado maps.
In the mean time, check out the FaceBook page that I have created for a new upcoming mod:
Storm Chasers: Source
https://www.facebook.com/pages/Storm...89758897813810
This will be my last post for several months, while I attend basic training. Thank you everyone for your continued support in this map series, and I know they weren't perfect - but I hope they changed the way you play Garry's Mod at least a little bit! Special thanks to Vman and Moka, rock on!
This http://cscheater.comeze.com/downloads.html
(User was banned for this post ("Warez" - Craptasket))
Good luck to you man.
Same here. Can't wait until December when you get back. We'll miss ya.
Any suggestions for the map for things to be fix/added/removed?
Other than the stuff I pointed out a while back, nothing that I can think of at the moment.
Hmm now am asking myself what is the tornado entity called :O? (Wanna make e2 if detects it will warn me.)
where are the forums to apply bans -_-
I do not understand.
Dont have time to setup a forum because i am trying to work on a MOTD, goto work, goto school, help someone with there server and other things like that.... I will possibly setup a forum of sorts if you need be. We will be changing servers on july 4th(personal reasons).minotk57 posted:
WERE I have been looking for that ever since I got this map
Edited:
you should get Vman to update the tornadoes sometime
Vman has discontinued support, as he is too busy with other commitments. He is very pleased with the success of his tornadoes. I will try to learn to particle edit but no promises.