Then you have an error. You should post in the Questions subforum of the Lua Scripting forum asking how to fix it, along with the error, and the part of the file where the error has occured.
---- Host_Changelevel ----
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_security.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_security.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_security.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_security.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_security.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_security.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_office/light_security.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/lightfixture01.mdl)
Lua initialized (Lua 5.1)
Reverting sv_defaultgamemode to sandbox - gamemode is not valid.
Registering gamemode 'sandbox' derived from 'base'
ScriptEnforce is disabled
Compressing lua files into data pack..
Skipped. Datapack exists.
Executing dedicated server config file server.cfg
Attempted to create unknown entity type weapon_m3!
Can't init weapon_m3
Attempted to create unknown entity type weapon_m3!
Can't init weapon_m3
Attempted to create unknown entity type weapon_m3!
Can't init weapon_m3
Attempted to create unknown entity type weapon_m3!
Can't init weapon_m3
Attempted to create unknown entity type weapon_m3!
Can't init weapon_m3
Attempted to create unknown entity type weapon_m3!
Can't init weapon_m3
Attempted to create unknown entity type weapon_m3!
Can't init weapon_m3
Attempted to create unknown entity type weapon_m3!
Can't init weapon_m3
Door door_outside_02 using obsolete 'Start Open' spawnflag with 'Spawn Position' set to 'Open'. Reverting to old behavior.
Door door_inside_02 using obsolete 'Start Open' spawnflag with 'Spawn Position' set to 'Open'. Reverting to old behavior.
Door door_inside_01 using obsolete 'Start Open' spawnflag with 'Spawn Position' set to 'Open'. Reverting to old behavior.
This is the error i get can any one help?