1. Post #401

    January 2012
    5 Posts
    Awesome, but i have a problem:

    The server keep saying "Missing map maps/gm_driversheaven_beta2.bsp, Disconnecting"

    Googled the map, but no results...

  2. Post #402
    Gold Member
    LittleBabyman's Avatar
    November 2010
    5,997 Posts
    Awesome, but i have a problem:

    The server keep saying "Missing map maps/gm_driversheaven_beta2.bsp, Disconnecting"

    Googled the map, but no results...
    Here it is. This goes in addons instead of maps. You also should get this if you don't have EP2 and CS:S mounted. This also goes in addons.

  3. Post #403

    January 2012
    5 Posts
    Here it is. This goes in addons instead of maps. You also should get this if you don't have EP2 and CS:S mounted. This also goes in addons.
    Thanks bro!

  4. Post #404

    January 2012
    5 Posts
    Too many minges on the server.
    Best admin group ever -_-

    Seriously each time im online i see no admin, i bet there isnt even a website to report players?

  5. Post #405
    TheCrazyGoD's Avatar
    January 2012
    322 Posts
    You have to do it on TDM's Facebook, he'll probably respond hopefully, that's if you're lucky though.

  6. Post #406
    Saying that there's too many minges on the server is really not helping. I can't just magically read your mind and tell who is a minge. And I can't be on the server 24/7, nor can any of the other admins. We have lives you know.

    Also made a guide http://steamcommunity.com/sharedfile.../?id=121672707
    Should answer 99.9% of all the questions I get
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  7. Post #407
    thedaveef's Avatar
    December 2011
    18 Posts
    In the second version of this addon can you add a lua file in autorun/server named addfiles.lua that contains this

    if (SERVER) then
    resource.AddFile( "sound/vehicles/TDMCars/volvo/first.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/volvo/fourth_cruise.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/volvo/idle.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/volvo/rev.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/volvo/second.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/volvo/third.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/volvo/throttle_off.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/van/first.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/van/fourth_cruise.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/van/idle.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/van/second.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/van/start.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/van/third.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/van/throttle_off.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/tt/first.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/tt/fourth_cruise.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/tt/idle.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/tt/second.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/tt/start.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/tt/third.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/tt/throttle_off.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/supra/first.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/supra/fourth_cruise.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/supra/idle.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/supra/noshift.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/supra/rev.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/supra/second.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/supra/third.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/supra/throttle_off.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/rx8/first.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/rx8/fourth_cruise.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/rx8/idle.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/rx8/noshift.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/rx8/second.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/rx8/third.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/rx8/throttle_off.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/gt500/first.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/gt500/fourth_cruise.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/gt500/idle.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/gt500/noshift.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/gt500/rev.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/gt500/second.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/gt500/third.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/gt500/throttle_off.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/dbs/first.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/dbs/fourth_cruise.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/dbs/idle.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/dbs/rev.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/dbs/second.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/dbs/start.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/dbs/third.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/dbs/throttle_off.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/bugatti/first.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/bugatti/fourth_cruise.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/bugatti/idle.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/bugatti/rev.wav" )
    resource.AddFile( "sound/vehicles/TDMCars/bugatti/second.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/bugatti/start.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/bugatti/third.mp3" )
    resource.AddFile( "sound/vehicles/TDMCars/bugatti/throttle_off.mp3" )
    resource.AddFile( "models/tdmcars/242turbo.mdl" )
    resource.AddFile( "models/tdmcars/auditt.mdl" )
    resource.AddFile( "models/tdmcars/bugattiveyron.mdl" )
    resource.AddFile( "models/tdmcars/dbs.mdl" )
    resource.AddFile( "models/tdmcars/gmcvan.mdl" )
    resource.AddFile( "models/tdmcars/gt500.mdl" )
    resource.AddFile( "models/tdmcars/rx8.mdl" )
    resource.AddFile( "models/tdmcars/supra.mdl" )
    resource.AddFile( "materials/vgui/entities/242turbotdm.vmt" )
    resource.AddFile( "materials/vgui/entities/242turbotdm.vtf" )
    resource.AddFile( "materials/vgui/entities/auditttdm.vmt" )
    resource.AddFile( "materials/vgui/entities/auditttdm.vtf" )
    resource.AddFile( "materials/vgui/entities/bugattiveyrontdm.vmt" )
    resource.AddFile( "materials/vgui/entities/bugattiveyrontdm.vtf" )
    resource.AddFile( "materials/vgui/entities/dbstdm.vmt" )
    resource.AddFile( "materials/vgui/entities/dbstdm.vtf" )
    resource.AddFile( "materials/vgui/entities/focusrstdm.vmt" )
    resource.AddFile( "materials/vgui/entities/focusrstdm.vtf" )
    resource.AddFile( "materials/vgui/entities/gmcvantdm.vmt" )
    resource.AddFile( "materials/vgui/entities/gmcvantdm.vtf" )
    resource.AddFile( "materials/vgui/entities/gt500tdm.vmt" )
    resource.AddFile( "materials/vgui/entities/gt500tdm.vtf" )
    resource.AddFile( "materials/vgui/entities/mitsu_evoxtdm.vmt" )
    resource.AddFile( "materials/vgui/entities/mitsu_evoxtdm.vtf" )
    resource.AddFile( "materials/vgui/entities/rx8tdm.vmt" )
    resource.AddFile( "materials/vgui/entities/rx8tdm.vtf" )
    resource.AddFile( "materials/vgui/entities/supratdm.vmt" )
    resource.AddFile( "materials/vgui/entities/supratdm.vtf" )
    resource.AddFile( "materials/models/tdmcars/supra/interior_lod0.vmt" )
    resource.AddFile( "materials/models/tdmcars/supra/interior_lod0.vtf" )
    resource.AddFile( "materials/models/tdmcars/supra/lights.vmt" )
    resource.AddFile( "materials/models/tdmcars/supra/lights.vtf" )
    resource.AddFile( "materials/models/tdmcars/supra/lights_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/supra/nodamage.vmt" )
    resource.AddFile( "materials/models/tdmcars/supra/nodamage.vtf" )
    resource.AddFile( "materials/models/tdmcars/supra/nodamage_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/supra/wheel.vmt" )
    resource.AddFile( "materials/models/tdmcars/supra/wheel.vtf" )
    resource.AddFile( "materials/models/tdmcars/supra/wheel1.vmt" )
    resource.AddFile( "materials/models/tdmcars/supra/wheel1.vtf" )
    resource.AddFile( "materials/models/tdmcars/supra/wheel1_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/supra/wheel_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/shared/interior_leather2_dark.vmt" )
    resource.AddFile( "materials/models/tdmcars/shared/interior_leather2_dark.vtf" )
    resource.AddFile( "materials/models/tdmcars/shared/interior_leather2_dark_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/shared/interior_leather_dark.vmt" )
    resource.AddFile( "materials/models/tdmcars/shared/interior_leather_dark.vtf" )
    resource.AddFile( "materials/models/tdmcars/shared/interior_leather_dark_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/rx8/interior_lod0.vmt" )
    resource.AddFile( "materials/models/tdmcars/rx8/interior_lod0.vtf" )
    resource.AddFile( "materials/models/tdmcars/rx8/lights.vmt" )
    resource.AddFile( "materials/models/tdmcars/rx8/lights.vtf" )
    resource.AddFile( "materials/models/tdmcars/rx8/lights_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/rx8/nodamage.vmt" )
    resource.AddFile( "materials/models/tdmcars/rx8/nodamage.vtf" )
    resource.AddFile( "materials/models/tdmcars/rx8/nodamage_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/rx8/wheel.vmt" )
    resource.AddFile( "materials/models/tdmcars/rx8/wheel.vtf" )
    resource.AddFile( "materials/models/tdmcars/rx8/wheel_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/gt500/interior_lod0.vmt" )
    resource.AddFile( "materials/models/tdmcars/gt500/interior_lod0.vtf" )
    resource.AddFile( "materials/models/tdmcars/gt500/lights.vmt" )
    resource.AddFile( "materials/models/tdmcars/gt500/lights.vtf" )
    resource.AddFile( "materials/models/tdmcars/gt500/lights_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/gt500/nodamage.vmt" )
    resource.AddFile( "materials/models/tdmcars/gt500/nodamage.vtf" )
    resource.AddFile( "materials/models/tdmcars/gt500/nodamage_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/gt500/wheel.vmt" )
    resource.AddFile( "materials/models/tdmcars/gt500/wheel.vtf" )
    resource.AddFile( "materials/models/tdmcars/gt500/wheel_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/0f460712.vmt" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/0f460712.vtf" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/0f460712_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/422d09ae.vmt" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/422d09ae.vtf" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/misc.vmt" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/misc.vtf" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/misc_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/wheel.vmt" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/wheel.vtf" )
    resource.AddFile( "materials/models/tdmcars/gmcvan/wheel_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/dbs/interior_lod0.vmt" )
    resource.AddFile( "materials/models/tdmcars/dbs/interior_lod0.vtf" )
    resource.AddFile( "materials/models/tdmcars/dbs/lights.vmt" )
    resource.AddFile( "materials/models/tdmcars/dbs/lights.vtf" )
    resource.AddFile( "materials/models/tdmcars/dbs/lights_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/dbs/nodamage.vmt" )
    resource.AddFile( "materials/models/tdmcars/dbs/nodamage.vtf" )
    resource.AddFile( "materials/models/tdmcars/dbs/nodamage_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/dbs/wheel.vmt" )
    resource.AddFile( "materials/models/tdmcars/dbs/wheel.vtf" )
    resource.AddFile( "materials/models/tdmcars/dbs/wheel_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/interior_lod0.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/interior_lod0.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/lights.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/lights.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/lights_nm.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/nodamage.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/nodamage.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/nodamage_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin1.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin1.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin10.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin11.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin12.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin2.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin2.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin3.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin3.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin4.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin4.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin5.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin6.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin7.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin8.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/skin9.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/wheel.vmt" )
    resource.AddFile( "materials/models/tdmcars/bugatti/wheel.vtf" )
    resource.AddFile( "materials/models/tdmcars/bugatti/wheel_nm.vtf" )
    resource.AddFile( "materials/models/tdmcars/auditt/interior_lod0.vmt" )
    resource.AddFile( "materials/models/tdmcars/auditt/interior_lod0.vtf" )
    resource.AddFile( "materials/models/tdmcars/auditt/lights.vmt" )
    resource.AddFile( "materials/models/tdmcars/auditt/lights.vtf" )
    resource.AddFile( "materials/models/tdmcars/auditt/lights_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/auditt/nodamage.vmt" )
    resource.AddFile( "materials/models/tdmcars/auditt/nodamage.vtf" )
    resource.AddFile( "materials/models/tdmcars/auditt/nodamage_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/auditt/wheel.vmt" )
    resource.AddFile( "materials/models/tdmcars/auditt/wheel.vtf" )
    resource.AddFile( "materials/models/tdmcars/auditt/wheel2.vmt" )
    resource.AddFile( "materials/models/tdmcars/auditt/wheel2.vtf" )
    resource.AddFile( "materials/models/tdmcars/auditt/wheel2_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/auditt/wheel_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/242turbo/interior_lod0.vmt" )
    resource.AddFile( "materials/models/tdmcars/242turbo/interior_lod0.vtf" )
    resource.AddFile( "materials/models/tdmcars/242turbo/lights.vmt" )
    resource.AddFile( "materials/models/tdmcars/242turbo/lights.vtf" )
    resource.AddFile( "materials/models/tdmcars/242turbo/lights_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/242turbo/nodamage.vmt" )
    resource.AddFile( "materials/models/tdmcars/242turbo/nodamage.vtf" )
    resource.AddFile( "materials/models/tdmcars/242turbo/nodamage_nrm.vtf" )
    resource.AddFile( "materials/models/tdmcars/242turbo/wheel.vmt" )
    resource.AddFile( "materials/models/tdmcars/242turbo/wheel.vtf" )
    resource.AddFile( "materials/models/tdmcars/242turbo/wheel_nrm.vtf" )
    end



    That just makes it so much easer to add it to fastdl

  8. Post #408

    December 2012
    38 Posts
    Danish Why cant you release the crown victoria in a beta version without vcmod?

  9. Post #409

    February 2011
    22 Posts
    Where i can download vcmod ?

  10. Post #410
    Dennab
    September 2011
    186 Posts
    VCMod isn't out yet.

  11. Post #411
    Gold Member
    J.R.'s Avatar
    December 2009
    154 Posts
    VCMod isn't out yet.
    soontm

  12. Post #412
    [H2]Drivers Heaven[/H2]
    Download here
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  13. Post #413

    December 2012
    38 Posts
    Can someone make a Herbie skin for the vw bug?

  14. Post #414
    sentrygunman's Avatar
    September 2008
    796 Posts
    finished my newest skin for these new cars





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  15. Post #415
    Levrifon's Avatar
    May 2009
    33 Posts
    finished my newest skin for these new cars





    Good job ! Very impressive !

  16. Post #416
    Dennab
    September 2011
    186 Posts
    Very good job! Have fun with them holo's now :3

  17. Post #417

    December 2012
    38 Posts
    [H2]Drivers Heaven[/H2]
    Download here
    Danish Im haveing a problem with the car models and no its not how its mess up like crap for some reason the medal on the car have gone darker than usual. Also your cars are the best im useing that escalate as a police vehicle with the props i got off the server.

  18. Post #418

    January 2012
    15 Posts
    Where are the skin templates for the latest carpacks? I can't download them via SVN.

  19. Post #419

    January 2013
    34 Posts
    Is there a simpler way of downloading those cars from the SVN? I really want them!

  20. Post #420

    December 2012
    38 Posts
    EDIT:never mind
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  21. Post #421
    sentrygunman's Avatar
    September 2008
    796 Posts
    I present to you, NFS HP 2010 Ford GT!




    And my police car family!



    (Don't ask for the Taurus please)
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  22. Post #422

    December 2012
    38 Posts
    Your cars are awesome and when I get a chance I will definetely get the SVN. Can't wait for the Crown Vic Police too. Will go good with my Charger.

    I saw that and i was asking can you release that also if you want look at my crown victoria p71 http://www.facepunch.com/showthread.php?t=1242664

  23. Post #423

    December 2012
    38 Posts
    [H2]Drivers Heaven[/H2]
    Download here

    Heres some pictures of the dark medal I was talking about.

  24. Post #424
    sentrygunman's Avatar
    September 2008
    796 Posts
    mat_specular 1 in console

  25. Post #425

    December 2012
    38 Posts
    mat_specular 1 in console
    No not like that. Like grill on the car and stuff.

  26. Post #426
    sentrygunman's Avatar
    September 2008
    796 Posts
    No not like that. Like grill on the car and stuff.
    thats why i told you that. that command fixes all the problems in your screenshots.

  27. Post #427
    Levrifon's Avatar
    May 2009
    33 Posts
    Hi, there is a SVN Update and it add extralight etc .. is this the VCMod coming ?

    EDIT: Nervermind, it's just the few incredible cars ;)

  28. Post #428

    December 2012
    38 Posts
    thats why i told you that. that command fixes all the problems in your screenshots.
    Ya I tried that and it made it all some odd shiny texture on the car and walls here I'll post some pics in a bit.

    Edited:

    thats why i told you that. that command fixes all the problems in your screenshots.


    See heck the dark medal is still there but ill look up the answer but if you have a answer then notify me on the this thread.

  29. Post #429
    sentrygunman's Avatar
    September 2008
    796 Posts
    looks like you also have normal mapping disabled

  30. Post #430
    [H2]SVN Update[/h2]
    Added Cadillac Escalade
    Added Chevrolet Impala SS 1996
    Added GMC Syclone
    Added Hudson Hornet
    Added Mini Cooper 1965 - Drivers Heaven Easter Egg
    Added VW Beetle 1967 - Drivers Heaven Easter Egg
    Added and updated Nissan GT-R - Drivers Heaven Easter Egg
    Updated Nissan 350z
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  31. Post #431
    Mr.adagata's Avatar
    January 2013
    51 Posts
    im not tryin to request anything but the mustangs handling should get fixed

  32. Post #432
    Dennab
    September 2011
    186 Posts
    Honestly, the mustang isn't that hard to fix, I can even do it INGAME with some props and weights.
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  33. Post #433
    Swordsmaster02's Avatar
    September 2011
    6 Posts
    Why are some of the cars, like the 507 and Impala, all screwy when I spawn them? (like they're all wierd and theres a lot of polygons and the textures and shit are around the car?)

  34. Post #434
    Gold Member
    LittleBabyman's Avatar
    November 2010
    5,997 Posts
    Why are some of the cars, like the 507 and Impala, all screwy when I spawn them? (like they're all wierd and theres a lot of polygons and the textures and shit are around the car?)
    Same what happened with Lamborghini Reventon and VW Golf MK.3?

  35. Post #435
    Swordsmaster02's Avatar
    September 2011
    6 Posts
    Yeah! Same problem, the Escalade does this too.

  36. Post #436

    December 2012
    38 Posts
    Yeah! Same problem, the Escalade does this too.
    Put model setting at high.
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  37. Post #437
    Filipe1020's Avatar
    May 2011
    6 Posts
    I'm not sure if I am the only one with this problem, but the thing that it's really bothering me on those cars is the driver position

    it looks like he is crouching to avoid getting shot, or a kid driving a car, everything else is really nice! But this thing is the only that bothers me

    Also here is a funny little suggestion for you that might be really fun to drive around in Gmod

    A Smart Fortwo from Forza 4, why? I don't know, it could be a fun little car to drive around
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  38. Post #438
    HAPPY BIRTHDAY GARRY
    Dennab
    July 2012
    231 Posts
    TIP: On DarkRP, remove the bug-bait from hobo; it crashes when they collide with the cars.

  39. Post #439
    I'm not sure if I am the only one with this problem, but the thing that it's really bothering me on those cars is the driver position

    it looks like he is crouching to avoid getting shot, or a kid driving a car, everything else is really nice! But this thing is the only that bothers me

    Also here is a funny little suggestion for you that might be really fun to drive around in Gmod

    A Smart Fortwo from Forza 4, why? I don't know, it could be a fun little car to drive around
    The Golf is much larger than it should be, I have no idea how that happened but I will have to scale it down to fix that. The Smart is on the list of cars to come to have more affordable cars for roleplay

  40. Post #440
    Dennab
    September 2011
    186 Posts
    Also here is a funny little suggestion for you that might be really fun to drive around in Gmod

    A Smart Fortwo from Forza 4, why? I don't know, it could be a fun little car to drive around
    Theres no way danish could mess up sizing on this one... (I hope)

    EDIT: If we should have any classic, we should have this

    1971 Nissan Skyline GTR for those of you who dont know.
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