1. Post #81
    Captain Kirk's Avatar
    June 2012
    93 Posts
    The ability to mount content from any game, not just source. With a better mounting system that includes Weapons, Vehicles, Npc's etc.
    So we are going to have Gta IV liberty city map in gmod
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  2. Post #82
    unrezt's Avatar
    August 2009
    760 Posts
    Bigger maps...say 10x10km. I know I know...."hurrrr not possible in teh sourcez!", but similar results would be possible by creating a map built to a smaller scale, and an add-on that scaled everything else down; props, players, physics, textures... everything.
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  3. Post #83
    cardboardtheory's Avatar
    September 2011
    485 Posts
    Bigger maps...say 10x10km. I know I know...."hurrrr not possible in teh sourcez!", but similar results would be possible by creating a map built to a smaller scale, and an add-on that scaled everything else down; props, players, physics, textures... everything.
    I think people have tried that, to drastic results.

  4. Post #84
    unrezt's Avatar
    August 2009
    760 Posts
    It wasn't done properly then.
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  5. Post #85

    September 2011
    102 Posts
    On that note, I'd LOVE to have the source engine support larger maps.

    The olde Quake 3 engine did, why they downgraded is beyond me...

  6. Post #86
    medic kyle's Avatar
    June 2012
    49 Posts
    skyrim mod with customizable player models,skyrim HUD with leveling up system,WHOLE skyrim map playable in gmod with all the npc,s in the game intact(like u know i would load the skyrim in gmod and and go to say whiterun and all the town,s people would be there(skyrim is awesome
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  7. Post #87
    IcyTruth's Avatar
    July 2009
    1,361 Posts
    skyrim mod with customizable player models,skyrim HUD with leveling up system,WHOLE skyrim map playable in gmod with all the npc,s in the game intact(like u know i would load the skyrim in gmod and and go to say whiterun and all the town,s people would be there(skyrim is awesome
    just play skyrim then
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  8. Post #88
    AndrewRoks98's Avatar
    February 2012
    1 Posts
    The ability to use PAC (Player Appearance Customizer) to make costumes for NPCs and ragdolls.
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  9. Post #89

    June 2012
    1 Posts
    A nice nuke would be cool

  10. Post #90
    JgcxCub's Waifu <3
    Rinfect's Avatar
    June 2012
    3,190 Posts
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  11. Post #91
    JMNFD1's Avatar
    June 2012
    3 Posts
    It is my dream to have the default CS:S SWEPS that actually function identical to their counterparts in CS:S.
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  12. Post #92
    SOOOY UN PERDEDOOOOR
    Mateo!'s Avatar
    January 2008
    1,334 Posts
    Euphoria Engine
    Someone used Euphoria with HL2 models, but it looked like shit and glitched everywhere.

    I'd really like a realistic gib system for npcs/ragdolls, instead of the fucking "goremod" that just makes limbs explode and deflates them completely.

    Also an update to Headspack, we have Gman and the Guerilla terrorist with all of their limbs but everyone else is just headless bodies.
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  13. Post #93
    Luxzhv's Avatar
    November 2011
    93 Posts
    A PCMod Upadte that made the computers, Upgradable, Mutiskined and, Being able to do more things altogether.

    Saddly Only a dream... ;-;

  14. Post #94

    May 2012
    3 Posts
    i would love a mod like where you can pick up a dead body like in the kitty0706 video

  15. Post #95
    JgcxCub's Waifu <3
    Rinfect's Avatar
    June 2012
    3,190 Posts
    or Deus ex human revolution style body pickup

  16. Post #96
    help
    zyke34's Avatar
    January 2012
    145 Posts
    what I would like for DarkRP is that we add a Judge and all that and when somebody gets arrested they go directly to the court and then the judge asks a few questions and if they plead quilty they go to jail or if the judge thinks he is telling a lie he can sentence them.
    you say that like as if everyone who plays DarkRP is honest and is playing for seriousness.
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  17. Post #97
    Dabeavis's Avatar
    March 2011
    62 Posts
    *bump*

  18. Post #98

    July 2012
    5 Posts
    What if there was this addon where you could spawn gates, sensors, inputs and outputs and wire them together so a working computer-like contraption can be made in Garry's Mod?
    The gates would be connected with wires, which are beams that act as a medium to carry the output from one wired entity to an input on another.
    Don't be ridiculous. That will never be invented!
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  19. Post #99
    mutle's Avatar
    August 2008
    1,204 Posts
    Dream addon?

    Perhaps an awesome Mech mod, when you can really control one, with all the abilities, and stuff.
    And i'm thinking about a different one than Sakarias' combine mech. Which is good by the way.


    Or some realistic (futuristic)Dropship, or Gunship.

    I have so much dream addons i can't even list.

  20. Post #100
    hello friends
    Lambda 217's Avatar
    March 2008
    3,405 Posts
    Dream addon?

    Perhaps an awesome Mech mod, when you can really control one, with all the abilities, and stuff.
    And i'm thinking about a different one than Sakarias' combine mech. Which is good by the way.


    Or some realistic (futuristic)Dropship, or Gunship.

    I have so much dream addons i can't even list.
    Surely you could build one of those yourself?
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  21. Post #101
    DoktorAvidan's Avatar
    February 2010
    280 Posts
    Ragdoll Editor/Creator
    Something Similar to Bonemerge Tool, but allowing even more freedom. To The point of allowing head/limb switching and colouring.

    Like an in-game addon to create a new skin for something. Like...a Character Creator like you see in fighting games.
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  22. Post #102
    unrezt's Avatar
    August 2009
    760 Posts
    Better materializing, like the paint tool but not shit, and able to continue the texture from prop to prop.
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  23. Post #103
    LittleBabyman's Avatar
    November 2010
    994 Posts
    Realistic vehicle crash damage
    (I know that the new VCmod SVN is doing it, but it HAS been a dream of mine for a while)
    Oh, and GTA IV drive-by shooting. I remember one addon did it (Weapon Seats I think), but I haven't been able to find it anywhere... :(
    I may still have Weapon Seats somewhere in my computer.
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  24. Post #104
    mutle's Avatar
    August 2008
    1,204 Posts
    Surely you could build one of those yourself?
    Yeah, but making the most awesome, realistic and epic contraption would either require immeasurable skill in Wiremod, and a shitload of time. So that's the point in it.

  25. Post #105
    Gold Member
    KD007's Avatar
    December 2006
    1,517 Posts
    OP's dream mod: we could write a disk for PCMod, it supports custom programs.

    On that note, I'd LOVE to have the source engine support larger maps.

    The olde Quake 3 engine did, why they downgraded is beyond me...
    GoldSrc (later Source Engine) forked out from from the Quake 1 Engine and used bits of IDTech2 (Quake 2 Engine) code, for instance the GL renderer. No part of Quake 3 code is in HL2 to this day.

  26. Post #106
    The ability to compile a map from google maps, with working cars/planes/helicopters ect
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  27. Post #107

    July 2012
    1 Posts
    We all need a certain coder or anything that can make water almost like an entite so we can build boats or do something similar to redstone in minecraft.......That would be dope.
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  28. Post #108
    Drury's Avatar
    April 2011
    4,772 Posts
    We have Wire.

    That's heaps better than redstone.

    We can also build boats.
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  29. Post #109
    Dabeavis's Avatar
    March 2011
    62 Posts
    just play skyrim then
    I'd mainly see this being useful for multiplayer since there is already a somewhat similar thing for Fallout, or if you are really into screwing around, use modern military weapons to rule or destroy skyrim.

  30. Post #110
    Falcqn's Avatar
    July 2010
    2,651 Posts
    We all need a certain coder or anything that can make water almost like an entite so we can build boats or do something similar to redstone in minecraft.......That would be dope.
    Redstone is crap.
    Something like KOHCTPYKTOP would kick ass though, doped silicon and building simple gates from transistors, and then using those gates to make more complex gates..


    Edited:

    The ability to use PAC (Player Appearance Customizer) to make costumes for NPCs and ragdolls.
    01:46 - CapsAdmin: it's already possible in pac3

  31. Post #111
    CapsAdmin's Avatar
    August 2005
    3,773 Posts
    The ability to use PAC (Player Appearance Customizer) to make costumes for NPCs and ragdolls.
    you can do this in PAC3 already

    PAC3 is still WIP but it works and you can do pretty much everything PAC2 can plus more. It just lacks some "end user" stuff such as spawning with outfits, a better browser and some in game documentation.

    See the last pages in my thread for more info. :)

  32. Post #112
    YeAh!'s Avatar
    May 2012
    6 Posts
    WE MUST HAVE... MOAR HALO RELATED CONTENT! I also wish we had tanks, mission maps and a mortar style thing.
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  33. Post #113

    March 2012
    1,136 Posts
    TF2 Player Models with the correct animations and new animations if possible
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  34. Post #114
    Drury's Avatar
    April 2011
    4,772 Posts
    WE MUST HAVE... MOAR HALO RELATED CONTENT! I also wish we had tanks, mission maps and a mortar style thing.
    Aren't you describing ACF now?

  35. Post #115
    I am not a man. Neither am I a boy. I'm a fuckin' pretty princess!
    NightmareX91's Avatar
    January 2010
    1,472 Posts
    True roleplay with dynamic player models, aging, very large maps, good players, hunger, thirst, sleep, yeah.
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  36. Post #116

    August 2012
    8 Posts
    A mod that allows the player to make more advanced NPC behaviors and use custom skins/models using a user friendly interface. Like: a tool that allows you to dictate what the NPC should do in your own scripted event, NPCs can get into vehicles, set paths for NPCs (e.g. Make a citizen NPC walk around a city), right click on the NPC's icon to choose an alternate skin/model, specialized behavior for different weapons (e.g. If an NPC picks up a sniper, they won't stand in the middle of the battlefield shooting randomly without scoping in), make NPCs able to use custom sounds, TF2 NPCs (?), Counter Strike NPCs (?), More vehicle NPCs.
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  37. Post #117
    banini's Avatar
    July 2012
    47 Posts
    Zombie lemons with eyes that shoot laserz
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  38. Post #118

    December 2011
    38 Posts
    A mod that allows for persistent warfare across one giant map/multiple maps, kinda like Battlefield Europe/WWII Online.

  39. Post #119
    Gold Member
    KennyAwsum's Avatar
    November 2011
    324 Posts
    A Massive Citywide map, Mile for Mile Recreation of New York City.
    Perfect for Builds, Massive areas for Flying around, and nice NPC Wars, Exploration would be a plus too.

  40. Post #120
    peptobismol9's Avatar
    July 2009
    30 Posts
    A plugin that lets you access modeling programs from an in-game GUI and then compile them and place them in the spawn-list of your choosing. If done on online servers with it enabled, the files will be shared with everyone temporarily. There could be modeling servers, and the ability to create and share models so quickly while IN THE GAME would mean alot of things for the mod community.
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