What modeling software do you guys use?
can anyone tell me what a mask1 and mask2 map is and possibly link to a blender tutorial? Seems like they won't accept my model if I don't have one. I think im just competent enough for a normal map, but never heard of mask1 and mask2.
Also trying to figure out how to make a (in my eyes) low detailed model even less detailed :D
When you're making the model for an item, are you supposed to just model around what already exists on the hero? I haven't been able to find a way to select, for example, just Bounty's mask/scarf so I can delete it/move it out of the way.
And this is what happens when you select the wrong hero to test.
I've been using idle.smd as the $sequence idle is that a problem?
Switched to BindPose, still getting errors...
never mind I fixed it
I made an embarrassingly stupid mistake :X
If you did a darker red, right now it looks like Axe has huge noggin.
Just saw my items in cyborgmatt stream!
Can someone decompile Rubick for my friend for Blender?
This is a zombie hand hook i have been doing for pudge some time ago, should i keep the hook on the center of the hand?
Suggestions please (i like them)
Awesome to see that some of the stuff posted here is now in the game's files :D
Oh, promising - Next patch has skeleton king broken up ready for items! Good luck guys!
Oh awesome, the Dragon Knight set got in game! And the wandering witch doctor set!
Dragon Knight set:
Witch Doctor set:
Which heroes have cosmetic body groups?
skeleton king, phantom lancer, windrunner, crystal maiden, alchemist, broodmother, clinkz, disruptor, lone druid, ogre magi, and ursa are all that I can find
and spirit breaker
and queen of pain
why haven't they broken up antimage yeeeeetttttttt D:
Now that Dirge is in, working on a Dirge set.
that's sort of item modular
other weapon-modular-only heroes: beastmaster, gyrocopter (just his heatseeking missile), huskar (just his spear), pudge (just his hook), riki, and silencer
After some time playing around on Blender, I finally decided to start something. This is my first 'real' model ever! Its still 2d though, except for the middle spike bit.
I'm still clueless about UV mapping and stuff though. I really need to learn it..
Can anyone with the test client upload Undying / Dirge real quick?