1. Post #1441
    kenshin6's Avatar
    December 2011
    1,676 Posts
    .blend file if you use Blender. If not, I'll need the model, the baked ambient occlusion and the UV.
    I'll send you a PM with the .blend, bake, and uv
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  2. Post #1442
    Human Garbage
    Sparkwire's Avatar
    June 2008
    9,766 Posts
    The hottest part is that the metal thingies go exactly over his nipples.
    cold metal-on-nipple action
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  3. Post #1443
    Verkie's Avatar
    February 2012
    165 Posts
    http://steamcommunity.com/sharedfiles/filedetails/?id=78082626
    I may have improved the quality of my submission.
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  4. Post #1444
    Jalcober's Avatar
    August 2011
    1,604 Posts
    Should these items be 2 separate items or 1 item?
    Also should there be 2 shakers instead of 1?

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  5. Post #1445
    Willing to off arm for a robot arm
    Killer monkey's Avatar
    September 2011
    1,300 Posts
    cold metal-on-nipple action
    Why did this make me burst out laughing?
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  6. Post #1446
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    17,008 Posts
    2 items, 2 shakers
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  7. Post #1447
    Gold Member
    Ceiling Man's Avatar
    October 2010
    2,420 Posts
    2 items, 2 shakers
    1 items, 2 shakers.
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  8. Post #1448
    Wowza!'s Avatar
    June 2010
    826 Posts



    I made a pen with a hidden blade for the spy. Any suggestions/feedback? I also need animations for the blade sliding in and out, if anyone's interested in making them.
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  9. Post #1449
    Gold Member
    Deodorant's Avatar
    November 2011
    2,363 Posts
    While those things do sort of take up two positions, I think they're too modest and synergistic to work as separate items. I think there are way more situations when you'd want to combine those with a mask or backpack than when you'd want to wear one but not the other.

    Also, while two salt shakers feels wrong, having only two grenade replacements would most likely feel off too. Can't you fill the third shaker with something weird? Glowing coals, gasoline, shotgun shells..

    EDIT:

    -Pen snip-
    Aw shit, I forgot about this thing. I don't quite remember how my texture attempt ended up looking, but since this looks considerably less shitty than the vague mental image I do have I assume you eventually textured it yourself and did a pretty good job with it. Nice!
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  10. Post #1450
    Gold Member
    Simski's Avatar
    February 2007
    13,286 Posts
    Just had to try.

    Unfortunately the reference pose was the only animation that didn't include horrible clipping.
    This makes me think of Rong
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  11. Post #1451
    The Lone Spy's Avatar
    April 2012
    5,145 Posts
    This makes me think of Rong
    This makes me think of Gabriel.
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  12. Post #1452
    not affiliated with Sega™
    Segab's Avatar
    July 2010
    1,822 Posts
    Should these items be 2 separate items or 1 item?
    Also should there be 2 shakers instead of 1?

    one item, two shakers (salt and pepper)
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  13. Post #1453
    Gamemaster1379's Avatar
    June 2011
    1,148 Posts
    Should these items be 2 separate items or 1 item?
    Also should there be 2 shakers instead of 1?

    One item, three shakers. Salt, Pepper, and ??? (Make it a mystery. Some dark red spice or another)

    Edited:




    I made a pen with a hidden blade for the spy. Any suggestions/feedback? I also need animations for the blade sliding in and out, if anyone's interested in making them.
    That's a very nice pen model. If I could animate worth shit, I'd do it for you.
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  14. Post #1454
    rezOnance's Avatar
    July 2010
    332 Posts
    2 items
    3 shakers

    I'd say
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  15. Post #1455
    I wish I knew someone wish a pretty sick carrot fetish.
    WiltheKid's Avatar
    May 2011
    850 Posts
    One item, three shakers. Salt, Pepper, and ??? (Make it a mystery. Some dark red spice or another).
    Salt, Pepper, and Sulphur.
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  16. Post #1456
    Grimhound's Avatar
    April 2011
    3,389 Posts
    Should these items be 2 separate items or 1 item?
    Also should there be 2 shakers instead of 1?

    That is awesome.

    Also: 1 item, 2 styles, 3 shakers.
    EDIT: Maybe 1 style, 2 items if you were to scale up the utensils, flip them, and jiggle-bone them so they would swing behind the Pyro as he runs and such.

    Also Also: Rigging be damned, someone should try to make an apron.

    Also Also Also: Name it the Seasoned Veteran.
    (Seasoned Warrior? Well-Seasoned Warrior?)

    Also Also Also Also: Cosmetic Set: King of the Grill
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  17. Post #1457
    Jalcober's Avatar
    August 2011
    1,604 Posts
    That is awesome.

    Also: 1 item, 2 styles.

    Also Also: Rigging be damned, someone should try to make an apron.

    Also Also Also: Name it the Seasoned Veteran.
    http://ayesdyef.tumblr.com/post/2565...ress-idea-ever
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  18. Post #1458
    Gamemaster1379's Avatar
    June 2011
    1,148 Posts
    Salt, Pepper, and Sulphur.
    Perfect!
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  19. Post #1459
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  20. Post #1460
    Uesrname's Avatar
    November 2011
    3,164 Posts
    Anyone know where the mod version of The Scotch Guardian is? I can't find it on Gamebanana, and the steam workshop page offers no links.

    EDIT:
    Found it. Emporium 45 if anyone is looking for it.
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  21. Post #1461
    Gamemaster1379's Avatar
    June 2011
    1,148 Posts
    How do I set styles in the QC? I can't find any documentation on it. I want to set two texture styles, no model replacements.
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  22. Post #1462
    Jalcober's Avatar
    August 2011
    1,604 Posts
    Should these items be 2 separate items or 1 item?
    Also should there be 2 shakers instead of 1?

    Ok soo rate

    For 2 items, 2 shakers
    For 1 item, 2 shakers
    For 2 items, 3 shakers
    For 1 item, 3 shakers
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  23. Post #1463
    Gold Member
    Ceiling Man's Avatar
    October 2010
    2,420 Posts
    Ok soo rate

    For 2 items, 2 shakers
    For 1 item, 2 shakers
    For 2 items, 3 shakers
    For 1 item, 3 shakers
    I think you should provide a picture of what it looks like with just 2 shakers. (Maybe just remove the one in the middle?)
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  24. Post #1464
    rezOnance's Avatar
    July 2010
    332 Posts
    3 Shakers purely because of Salt, Pepper, Sulphur. Oh yeah, any because it'll probably look better.
    I changed my mind, i think it should be 1 items since they're all located in the same sorta region.
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  25. Post #1465
    Jalcober's Avatar
    August 2011
    1,604 Posts
    I think you should provide a picture of what it looks like with just 2 shakers. (Maybe just remove the one in the middle?)
    I personally don't like how it looks.
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  26. Post #1466
    Gamemaster1379's Avatar
    June 2011
    1,148 Posts
    I don't like it. Feels bland and like something is missing.
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  27. Post #1467
    Gold Member
    Simski's Avatar
    February 2007
    13,286 Posts
    I personally don't like how it looks.
    Closer together then?
    I don't think that just removing the middle one gives a fair representation of how it could look.
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  28. Post #1468
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,286 Posts
    I think closer together, slightly larger, rotated slightly to be straighter
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  29. Post #1469
    Jalcober's Avatar
    August 2011
    1,604 Posts
    I think closer together, slightly larger, rotated slightly to be straighter
    Hows that?
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  30. Post #1470
    Gamemaster1379's Avatar
    June 2011
    1,148 Posts
    Update on Vega Mask.




    Default Style

    No-J [Paintable] Style

    Team Spirit Blue

    Team Spirit Red
    In-Game


    It currently has two styles. The J-style is intended to not be paintable. The non-J style is intended to be paintable. However, the qc only specifies one texture. I don't know how to specify two.


    What's more, the alpha channel for the J-Style is black, but it's still paintable. What's up with that?
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  31. Post #1471
    Friendliest person 2012.
    ZnT00's Avatar
    December 2011
    2,243 Posts
    Anybody feeling generous enough to donate a SCIENCE hat? For SCIENCE?
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  32. Post #1472
    BUY THE BROWN BOMBER
    psyke's Avatar
    February 2011
    6,848 Posts
    Update on Vega Mask.



    In-Game



    It currently has two styles. The J-style is intended to not be paintable. The non-J style is intended to be paintable. However, the qc only specifies one texture. I don't know how to specify two.


    What's more, the alpha channel for the J-Style is black, but it's still paintable. What's up with that?
    Fix the smoothing errors.
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  33. Post #1473
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,286 Posts
    Hows that?
    Horrible

    Let's stick with 3
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  34. Post #1474
    Rada's Avatar
    January 2011
    138 Posts
    k im back to making some drawings still waiting on Jzeeba to finish another model for me to texture so in the mean time i have a concept pack for the sniper it will be 2 parts focusing on his history as a big game hunter

    first part is india what I call the Gun Ga Din pack


    The primary is essentially designed after an elephant gun with the stock and trigger made of a dismembered elephants tusk and a muzzle break (when you have holes in the muzzle of a gun)

    the secondary is a hybrid based on the Mac-10 and the Bizon smgs


    the melee is essentially a Gada an ancient Indian mace


    if anyone does want to pick it up I would like to texture it
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  35. Post #1475
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    17,008 Posts
    We don't need no stinking wav files

    Coming to the workshop soon.
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  36. Post #1476
    Yakekuso's Avatar
    January 2011
    1,260 Posts
    Hows that?
    Isn't there normally a third one in restaurants for toothpicks?
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  37. Post #1477
    I'M AN AUSSIE FAGGOT
    HyperTails's Avatar
    December 2008
    26,205 Posts
    workshop link without download [wow][sorry]

    Why no download?
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  38. Post #1478
    Gold Member
    Venezuelan's Avatar
    September 2011
    12,354 Posts
    Isn't there normally a third one in restaurants for toothpicks?
    I think a lot of places have oregano shakers
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  39. Post #1479
    kibbleknight's Avatar
    November 2010
    2,747 Posts

    decided to finally scan this old thing, made it a few weeks ago when i was brain storming ideas for rifles. it crossed my mind to make an elephant rifle, and that's where this came from. the idea is to have the second barrel sawed/welded/broken off and have the scars from said dismantling still visible on the barrel, but to have the stock and rest fully restored for as if it was originally a one barreled gun.
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  40. Post #1480
    Robmortar's Avatar
    April 2007
    989 Posts
    We don't need no stinking wav files

    Coming to the workshop soon.
    the homewrecker should have a heavier swinging noise
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