Should these items be 2 separate items or 1 item?
Also should there be 2 shakers instead of 1?
2 items, 2 shakers
I made a pen with a hidden blade for the spy. Any suggestions/feedback? I also need animations for the blade sliding in and out, if anyone's interested in making them.
While those things do sort of take up two positions, I think they're too modest and synergistic to work as separate items. I think there are way more situations when you'd want to combine those with a mask or backpack than when you'd want to wear one but not the other.
Also, while two salt shakers feels wrong, having only two grenade replacements would most likely feel off too. Can't you fill the third shaker with something weird? Glowing coals, gasoline, shotgun shells..
Also: 1 item, 2 styles, 3 shakers.
EDIT: Maybe 1 style, 2 items if you were to scale up the utensils, flip them, and jiggle-bone them so they would swing behind the Pyro as he runs and such.
Also Also: Rigging be damned, someone should try to make an apron.
Also Also Also: Name it the Seasoned Veteran.
(Seasoned Warrior? Well-Seasoned Warrior?)
Also Also Also Also: Cosmetic Set: King of the Grill
Anyone know where the mod version of The Scotch Guardian is? I can't find it on Gamebanana, and the steam workshop page offers no links.
Found it. Emporium 45 if anyone is looking for it.
How do I set styles in the QC? I can't find any documentation on it. I want to set two texture styles, no model replacements.
3 Shakers purely because of Salt, Pepper, Sulphur. Oh yeah, any because it'll probably look better.
I changed my mind, i think it should be 1 items since they're all located in the same sorta region.
I think closer together, slightly larger, rotated slightly to be straighter
Update on Vega Mask.
It currently has two styles. The J-style is intended to not be paintable. The non-J style is intended to be paintable. However, the qc only specifies one texture. I don't know how to specify two.
What's more, the alpha channel for the J-Style is black, but it's still paintable. What's up with that?
Anybody feeling generous enough to donate a SCIENCE hat? For SCIENCE?
k im back to making some drawings still waiting on Jzeeba to finish another model for me to texture so in the mean time i have a concept pack for the sniper it will be 2 parts focusing on his history as a big game hunter
first part is india what I call the Gun Ga Din pack
The primary is essentially designed after an elephant gun with the stock and trigger made of a dismembered elephants tusk and a muzzle break (when you have holes in the muzzle of a gun)
the secondary is a hybrid based on the Mac-10 and the Bizon smgs
the melee is essentially a Gada an ancient Indian mace
if anyone does want to pick it up I would like to texture it
We don't need no stinking wav files
Coming to the workshop soon.
decided to finally scan this old thing, made it a few weeks ago when i was brain storming ideas for rifles. it crossed my mind to make an elephant rifle, and that's where this came from. the idea is to have the second barrel sawed/welded/broken off and have the scars from said dismantling still visible on the barrel, but to have the stock and rest fully restored for as if it was originally a one barreled gun.