This probably isn't really S-headlines material but I'll be damned if I could find a place to put this. It could probably go in mass-debate, games discussion, news node, and headlines all at the same time. I guess here will have to do, considering it is about the announcement of a kickstarter and a harassment case all in one.
The question of sexism in videogames really oughtn’t be a question at all. Videogames are rife with the thickest seam of sexism, and have been since the first had front covers on the cassettes. Not just in the games themselves, but in the culture surrounding it, from the prevalence – and misogynistic reaction to – ‘booth babes’, to the wretched response received in all corners of the internet when people attempt to discuss it. Pretending otherwise is pointless, and responses of being “tired” of the topic are a statement of acceptance. And there’s no clearer or more revolting evidence of this than the reaction to a Kickstarter by Feminist Frequency‘s Anita Sarkeesian, aiming to raise money to create a web series about the issue.
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It kind of terrifies me that reporting that Sarkeesian has received multiple threats of rape and death feels like it won’t make a significant impact on the reader. Perhaps that the internet’s more wretched areas are so commonly filled with such threats has normalised our reaction to reports of them. The key to snap out of this, and take it on board, is I think to not read about it as a thing that happened to someone else, but to imagine being the person on the receiving end – to imagine being an individual who is reading person after person saying they will sexually assault or murder you. That’s the beginning of the response Sarkeesian has seen over the last couple of weeks.
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On top of this, Sarkeesian reports that she’s received threatening messages on Twitter, Facebook, through Kickstarter, and on her own website. Because she wants to do some research and make some videos concerning the topic of the representation of women in games.
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I’ve no clear idea what the solutions are. Education is my instinctive reaction, and – oh – that’s what Sarkeesian is trying to create. I think a more representative portrayal of women in the medium would go a hell of a long way too, since were it the norm to see women portrayed as something other than sexual fantasies or weaklings to protect, people might not scream out that “games are mostly played by guys, and that’s what guys want,” as so many have in the reaction to this Kickstarter. Maybe if men and boys were shown that games are still just as thrilling and entertaining without resorting to such aspects, then not only would women and girls feel less alienated by the medium, but maybe people would be less inclined to defend it.
Full article: http://www.rockpapershotgun.com/2012...-the-internet/
Kickstarter: http://www.kickstarter.com/projects/...in-video-games
I know this is a really thorny topic, but maybe we can get some discussion going here. Please keep it civil!