So when is this server up?
by the way, jackie, i had no idea that radiation code was meant to seriously fuck with me until you flat out told me
up until then i thought it was meant to be a joke, so i replied jokingly
and i had not once suspected the bug with the grenade vendor was on purpose to also fuck with me
i really have no idea why you're holding such a grudge against me
-wow cool post 2012-
personally i don't know
mayby it has to be that whole deal with jacksents last year where i was constantly on his ass about it being unoptimized
i'm just hoping that there's a glimmer of hope that we might discuss this like civilized human beings instead of engaging in a shameful display of bickering one hopes to pass off as "wit"
man i'm slapping everyone's shit with explosives all the time
also >last year
i thought that would be water under the bridge by now
There should be some sort of easier way to load a high amount of rocket pods. It takes too long to load them up for my turret
tried the multi-rocket launcher that has rockets that home onto everything
the launcher exploded and the rockets began to zip around all over the place
Oh yes that reminds me, if you shoot the rockets at water it goes batshit
How does the missile pod work? I've tried throwing missiles at it and hitting it with missiles but i can't get any to insert themselves, is there some other way
(i know how to fire it with wire, just not to load it)
What tool is it that wire has the make an object rotate to a laser dot?
so jack, can it be water under the bridge or are you gonna stick to your "not engaging in any further correspondence" bullshit
Also: I just looked the the "Bug" Noobcake was talking about. It spawns a unpinned grenade LOL.
I think you should use a different model for the rocket pod because the barrel you use has messed up collisions, and makes it hard to weld things perfectly to the side
Wow, I've never had so much fun with GMod explosives in a long while.
A server should be hosted on GM_Constructflatgrass_V6 or what ever its name is :P
Do ADD Missiles lose attention really fast and go play with lego?
? What do you mean?
I'm really enjoying this addon, but I can't work out how to detonate the nuke. I removed the metal harnesses and attached a detonator, but the detonator blows up and leaves the nuke untouched. Any clues?
Hmm, I thought I'd removed everything (it got to the point where if I zapped the nuke anywhere that looked safety-ish with the remover gun, the nuke just upped and vanished). I guess I'm going to have to go install and learn Wire. :/
You use E. not remover.
I'll get back to workin on this in a bit.
Is there an easier way to load rockets rather than having to click 19 times, and use each rocket and then use the launcher? If there isn't a similar feature to the detonator(where it will weld when spawned while looking at something) would be nice on the rockets.
Awesome addon man. The Landmine dispensers practically make hallways into fucking deathtraps. Also, the nuke and other explosives are just badass.
Any progress on the next update Jack?