Source Filmmaker is finally in closed beta. Many youtube content creators have been using the 2007 leak of SFM for years now and the reveal that the official version is available is beyond amazing news.
However, there's the obvious problem of the exclusiveness of the closed beta. The SFM team has had this program under wraps for years now, and when they finally release it, they make it a closed beta. This is disheartening to say the least.
A couple of our contributors have received beta keys through emailing the team, yet the other 99.9% of us have received no reply from the team.
We believe that it would be for the overall benefit of the community, and for the SFM team, that the beta of Source Filmmaker be an open beta, rather than invite-only. We think that such a tiny selection hinders creative output from the community. Not only this, but the team is facing thousands of emails potentially from people trying to get in by explaining why they feel they deserve a key. So far, 3 out of 4 of the people with beta keys only got them through absolute luck of the draw by emailing the team at the right time. Many of our popular and active contributors to the Source film-making community have been put aside by the team. We do not blame the team for the lack of support relating to our attempts to receive beta keys, because it is not easy to respond to thousands of people, we know this.
Therefore, we propose that Valve change the closed beta to an open beta. With such a massive amount of people looking to get into a closed beta, combined with the amount of raw talent that's being compressed by sheer luck of the draw, an open beta seems widely appropriate instead of the system we have currently.
Known beta key holders are as follows:
Pandamobile - http://www.youtube.com/user/tehdaza
Smellyfeetyouhave - http://www.youtube.com/user/smellyfeetyouhave
Gamerman12 - ?
Smashman2004 - ?
Darktooth77 - http://www.youtube.com/user/darktooth77
NRApros - ?
MaxofS2D - http://www.youtube.com/user/MaxofS2D
With that being said, SFM looks amazing even from basic renders