JJ Abrams go home. For i am the lens flare emperor.
Outside SFM though, i use Red Giant Magic Bullet Looks/Looksbuilder in Sony Vegas.
I keyed all the lens flares over the pictures, and used about 5 different pictures over it (4 flares, one smoke)
At times, i really can't stress how much post-production can make or break a picture.
Allow me to demonstrate. This is the picture before post-production
The pose and the fingers seems a bit eh.
Fix those up and it'll look amazing.
Halloween bosses are bros!
The boss from World of Wacraft and Team Fortress!
Also, how about a corpse/victim in the background?
What have i done. I really don't know if i like it or not. It did all turn out a bit odd/overwhelming.
There does seem to be a bit too much going on i grant you.
My first more or less serious Source Filmmaker art. It's a reconstruction of the scene from the Michael Bay's "The Rock" where the Navy Seals infiltration team is being eliminated.
Rendered in Source Filmmaker, edited via Adobe Photoshop.
It's nice and all, but please use [img_thumb]
Whatre some good SSAO settings?
Also, is there a way to have the focal plane only blur things behind it?
right click on the focal distance and adjust it's range
or do you mean something else cos i can't understand you
if you want to blur stuff behind it adjust aperture.
if you want to focus on something that you can't reach with the slider adjust it's range
also check this out http://facepunch.com/showthread.php?t=1199241
How about some tracer behind the flare? The flaregun does seem a bit... Static. Perhaps some smoke or sparks from the barrel (Screw realistic).
Finally got my Zombie Models working!
[IMG_THUMB] FOR THE SAKE OF MY BROWSER.
Seriously, start using it.