Removed the hat and added the nerd glasses by using locks. Is there anyway to fix that annoying thing on the glasses?
Testing how well custom dialogue ripped from a movie is lip-synced. Obviously not that well, but it's satisfactory.
Also, the length of the start signal and how many times it's repeated makes it seem extremely important that those messages reach their destinations.
It would be quite "interesting" to see this numbers station used in an SFM video.
A friend asked me to make this for him. It was good practice, now I can start making good stuff.
Using SFM to advertise Gmod ragdolls. I am a genius!....who can't yet smooth the trajectory of his cameras :P
They really need to fix the water textures.
I guess you could say I'm running out of ideas.
ma first render
Learned how to do particles, yay. Now I need a good compression codec.
Finished this around 15 mins ago, quite happy with it, actually.
I just couldn't wait any longer, so I got the torrent.
Man this is so fun to use, I just don't want to put it down. I can't wait to get the legit version.
Getting decent lipsyncing is pretty difficult for me though.
I remaded the intro of Metal Gear Solid 3 with SFM and Vegas.
I wish I could've made it better but welp
Effort? What's that?
Will be working on a longer video with actual effort put into it later.
As someone with no experience with character animation I'm really impressed with how intuitive SFM is to use, my first attempt after the tutorial stuff:
Here's my first test. This tool is great ;)