1. Post #161
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Declare.

  2. Post #162
    Gold Member
    Dmaster's Avatar
    March 2012
    870 Posts
    Right then, okay. Map over, let's eat.

  3. Post #163
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Nah we can just expand the map.

    Edited:



    You forgot something...



    IIIITTT LIVES!

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  4. Post #164
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,184 Posts
    Greg said he was making a new map or something.
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  5. Post #165
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Aww
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  6. Post #166
    SniperComZero's Avatar
    March 2011
    802 Posts
    No Pic Declare:

    *Cough* "Well. Thank god for full body protection. Or I might have had 3rd Degree Burns. Or Choke on dust. Or other things like that."

    Because fuck you.
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  7. Post #167
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Milk, I feel insulted by your dumbs and disagrees. I shall go in the corner and kill myself

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  8. Post #168
    Gold Member
    Dmaster's Avatar
    March 2012
    870 Posts
    I'm happy for the new map, the tunnels were becoming a clusterfuck, and we would have all had to pile in there since the facility is gone, if the map were to continue.

    That, and this map has NO room for vehicles, other than the top left corner, which is already full.

    I remember greg posting his WIP of the jungle map last thread, and I thought it was looking pretty good. I can't wait to see the progress he's made with it.
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  9. Post #169
    lNloruzenchi's Avatar
    May 2009
    401 Posts

    the map was expanded, and a more "realistic" scorching/radioactivity effect is applied, as well as a better explosion.

    a pool of active waste lies where the reactor once was.

    the soldier next to the pod has survived with only a few radioactive burns to his armour.
    his squad below, however, was not so lucky. they get the first, full blast of incoming radiation.

    Edited: hotfixed in the blob
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  10. Post #170
    KingdomBanned's Avatar
    April 2012
    942 Posts
    You forgot my blob. :c

    Edited:

    Declare.

    Edited:



    Blobby V2 suddenly grows giant.

    This is Eeearhshtsrh:

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  11. Post #171
    KommradKommisar's Avatar
    August 2009
    12,413 Posts
    Hey you guys know there is a website for this kind of stuff where you can get help with your sprites and effects and stuff.
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  12. Post #172
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Yeah, about everyone here knows about that.
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  13. Post #173
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,495 Posts
    Here's what I need to make:
    Bunker reception
    Sleeping quarters
    Cafeteria
    Labratories
    Missile Silo.

    Would get done a lot quicker if I had a spritesheet for props.

    Also, new rule for the next map.
    NO MAP-EATING BLOBS, OR ANYTHING THAT FUCKS UP THE MAP BY MOVING.
    Seriously, that fucking blob ruined half the map.
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  14. Post #174
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Lies
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  15. Post #175
    lNloruzenchi's Avatar
    May 2009
    401 Posts
    NO MAP-EATING BLOBS, OR ANYTHING THAT FUCKS UP THE MAP BY MOVING.
    is it alright if it eventually gets replaced (such as the case where my pod dug and replaced it with loose soil)

    btw the pod's going to transfer to the new map automagically since i didn't actually put down any units.
    please don't put it down yourself though
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  16. Post #176
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,495 Posts
    Yeah, sure, it's just that with kingdom's blob it went way too far.
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  17. Post #177
    Gold Member
    Dmaster's Avatar
    March 2012
    870 Posts
    Yeah, you didn't see much action in terms of units/firefights. You can continue with the pod on the new map.
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  18. Post #178
    lNloruzenchi's Avatar
    May 2009
    401 Posts
    Hey milk. The ratings.

    Stop them.

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  19. Post #179
    KingdomBanned's Avatar
    April 2012
    942 Posts
    b-b-but I have no sprites. I suck at drawing.

    w-w-what can i do?
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  20. Post #180
    Gold Member
    Dmaster's Avatar
    March 2012
    870 Posts
    Use a blob that doesn't destroy maps by tunneling through them?
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  21. Post #181
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Use a blob that doesn't destroy maps by tunneling through them?

    What's the fun in that.

    Okay I'll have a blob that self destructs and destroys the entire map.

    But yeah, when will the new map be ready?
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  22. Post #182
    Gold Member
    Dmaster's Avatar
    March 2012
    870 Posts
    It won't come out any faster if you keep hassling greg about it. He posted a status update, no one but him can be sure on it.

    Just be patient.
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  23. Post #183
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,495 Posts
    Gotta decorate the interior of the bunker, and then it's (almost) done.

    Edited:

    Should I just use a spritesheet for decorations from picturewars? I'll give credit and stuff.
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  24. Post #184
    Gold Member
    Dmaster's Avatar
    March 2012
    870 Posts
    If you think it will make the map look nicer, go ahead. Posting credit is essential, though.
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  25. Post #185
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,495 Posts
    Well, I can't find one anyway, so nevermind

    Edited:

    Anyone feel like drawing some caves on the right side of the map? I'm still busy spriting decoration props for the bunker.


    Here's the image if you wanna help.

  26. Post #186
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,184 Posts
    Help Declare.
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  27. Post #187
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Requires more sentry guns.

  28. Post #188
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,184 Posts


    Fuck yeah, Relics.

  29. Post #189
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Oh lord that is big and rushed.

    No offence, but the caves could be done a bit better. They look so bland.
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  30. Post #190
    lNloruzenchi's Avatar
    May 2009
    401 Posts
    No offence, but the caves could be done a bit better. They look so bland.
    And big.

    Dear lord what are we doing to our poor image hosts

    Hey try adding some resources and minerals so we can have a reason to fight

  31. Post #191
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,184 Posts
    That's what I was going for with the big relic down there.

  32. Post #192
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,495 Posts
    I just meant some small caves on the right...
    And from the looks of it, you assumed the bunker was done?
    Hell no! Science labs and a missile silo still need to be made, they'll take up a big chunk of the map as well.
    Also, the missile in the silo is the objective.

    I appreciate it very much, but a large part of it's gonna have to go. Also, I agree with kingdom, looks a bit rushed.

    I guess I'll have to make some caves then.

  33. Post #193
    lNloruzenchi's Avatar
    May 2009
    401 Posts
    I just meant some small caves on the right...
    And from the looks of it, you assumed the bunker was done?
    Hell no! Science labs and a missile silo still need to be made, they'll take up a big chunk of the map as well.
    Also, the missile in the silo is the objective.

    I appreciate it very much, but a large part of it's gonna have to go. Also, I agree with kingdom, looks a bit rushed.

    I guess I'll have to make some caves then.
    can we still have underground resources and stuff as a side objective?

  34. Post #194
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,495 Posts
    Yeah, sure.

    Btw milk, about what i said before, i'm actually just gonna edit yours to make it look better, and take a few parts out.

  35. Post #195
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,184 Posts
    Go ahead.

    Also I KNEW you were going to put nuclear weaponry in this.

    THERE'S ALWAYS GOTTA BE A NUKE.

  36. Post #196
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,495 Posts
    Naw, none of the spacefaring civilizations would care about a nuke, it's even more explosive.

  37. Post #197
    lNloruzenchi's Avatar
    May 2009
    401 Posts
    THERE'S ALWAYS GOTTA BE A NUKE.
    people like seeing shit explode, so yeh.
    i wouldn't care whether there is one or not though.   <inchar>that's up to my employers</inchar>   

  38. Post #198
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,495 Posts
    This map is gonna take a while. You guys can go ahead and take some other map in the mean time.
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  39. Post #199
    KingdomBanned's Avatar
    April 2012
    942 Posts
    Oh what the hell. Let's just steal one from Picturewars.



    I like this one. Why not use it, but expand it ourselves.

    Pllllllenty of room for vehicles....

    Or this one:


  40. Post #200
    KommradKommisar's Avatar
    August 2009
    12,413 Posts
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