1. Post #1
    Gold Member
    Murkrow's Avatar
    April 2005
    4,841 Posts
    July 2012 edition

    No highlights because apparently nobody is bothered to make them and nobody dares to make a new thread otherwise.

    So I'll make a thread.
    Because I can be hated.
    Because I'm not a programmer.
    I'm a silent observer, a watchful lurker.

    A WAYWO knight.

    Previous thread
    Version 27 (June 2012)
    Version 26 (May 2012)
    Version 25 (Apr 2012)
    Version 24 (Feb 2012)
    Version 23 (Jan 2012)
    Version 22 (Dec 2011)
    Version 21 (Nov 2011)
    Version 20
    Version 19
    Version 18
    Version 17
    Version 16
    Version 15
    Version 14
    Version 13
    Version 12
    Version 11
    Version 10
    Version 9
    Version 8
    Version 7
    Version 6
    Version 5
    Version 4
    Version 3
    Version 2
    Version 1

    [SUP]sorry :([/SUP]
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  2. Post #2
    Gold Member

    October 2008
    3,838 Posts
    Commence obligatory complaining about OP.
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  3. Post #3
    Fabulous!
    Jack Trades's Avatar
    April 2010
    6,483 Posts
    Still working on my game. Recently finished programming gibs system and some special effects.
    Here's a shitty video:


    Ignore the way he's holding the guns, I haven't worked on it yet.
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  4. Post #4
    Gold Member
    BackwardSpy's Avatar
    May 2008
    6,411 Posts
    I will happily grab some highlights, but to avoid conflicts can anyone please tell me if they're already doing it? I don't want to spend time trawling through the last thread only to find out someone's already posted a bunch of highlights. :P

    (Also, this post is now reserved to be my highlights post if all goes to plan!)
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  5. Post #5
    PENISCORP DIRECTOR
    Gran PC's Avatar
    August 2007
    3,110 Posts
    I can edit your highlights in the OP if you decide to do so.
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  6. Post #6
    RUBY OVERLORD
    swift and shift's Avatar
    November 2011
    2,115 Posts
    what has happened to the programming forum: http://scobleizer.com/2009/11/02/the...-technosailor/
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  7. Post #7
    Gold Member
    ruarai's Avatar
    December 2009
    1,352 Posts
    Still working on my game. Recently finished programming gibs system and some special effects.
    Here's a shitty video:


    Ignore the way he's holding the guns, I haven't worked on it yet.
    keep the animations that way its hilarious
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  8. Post #8
    Fabulous!
    Jack Trades's Avatar
    April 2010
    6,483 Posts
    keep the animations that way its hilarious
    Speaking of dumb animations, gonna repost this from the last thread:
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  9. Post #9
    PENISCORP DIRECTOR
    Gran PC's Avatar
    August 2007
    3,110 Posts
    I've been thinking - why don't we just start collecting highlights from the very beginning so we don't have to do it in the last minute once WAYWO has already been closed?
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  10. Post #10
    Gold Member
    Mr.T's Avatar
    August 2010
    2,691 Posts
    Obligatory first page post by Mr.T.

       I'm going to build a boxfort!   

    Edited:

    also C is awesome
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  11. Post #11
    Gold Member
    BackwardSpy's Avatar
    May 2008
    6,411 Posts
    I've been thinking - why don't we just start collecting highlights from the very beginning so we don't have to do it in the last minute once WAYWO has already been closed?
    This would be the clever thing to do...
    Who wants to be the official highlight-gatherer for this thread?
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  12. Post #12
    Andrew McWatters
    Dennab
    March 2011
    4,658 Posts
    This has happened to many other subforums than just this one. The entire forum over time has devolved.
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  13. Post #13
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,484 Posts
    This would be the clever thing to do...
    Who wants to be the official highlight-gatherer for this thread?
    I'll do it if no-one else really, really wants to.
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  14. Post #14
    Gold Member
    conman420's Avatar
    January 2007
    1,794 Posts
    I've been thinking - why don't we just start collecting highlights from the very beginning so we don't have to do it in the last minute once WAYWO has already been closed?
    Stick the highlights for the current thread in the current OP? When the thread gets closed the OP has a list of complete highlights and then making a new thread is a matter of typing in a new title.
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  15. Post #15
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,484 Posts
    Stick the highlights for the current thread in the current OP? When the thread gets closed the OP has a list of complete highlights and then making a new thread is a matter of typing in a new title.
    Why? No-one checks the OP unless it's a new thread anyway.
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  16. Post #16
    BAZ
    Dav0r, buy me a custom title. I'm far too poor ;_;
    BAZ's Avatar
    July 2005
    12,599 Posts
    I'm surprised no-ones written a script which gathers highlights based on ratings + quotes...
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  17. Post #17
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,484 Posts
    I'm surprised no-ones written a script which gathers highlights based on ratings + quotes...
    There are some, but the posts towards the beginning tend to get a lot more ratings. The highlights are much better when they're hand-picked. Not that they really matter, but a lot of good stuff gets overlooked just because of that.
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  18. Post #18
    Gold Member
    conman420's Avatar
    January 2007
    1,794 Posts
    Why? No-one checks the OP unless it's a new thread anyway.
    I suppose so. Probably best to put them in a new thread:



    Dynamic lighting! I know I need to make it so entities in shadow look darker. I will do that when I figure out a fast way to sample from the lighting texture. I was surprised how easy the maths for this was, the whole lighting engine is only about 200 lines of code. Also the high time on the DRAW_CALL is due to fraps locking the framerate to 60fps. This normally runs at 200FPS.

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  19. Post #19
    Gold Member
    dije's Avatar
    December 2008
    4,745 Posts
    There are some, but the posts towards the beginning tend to get a lot more ratings. The highlights are much better when they're hand-picked. Not that they really matter, but a lot of good stuff gets overlooked just because of that.
    We could have one that chooses all posts over a certain amount of artistic, programming king or winner (just for example) and let people hand-pick from that?
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  20. Post #20
    Richy19's Avatar
    May 2010
    5,375 Posts
    There are some, but the posts towards the beginning tend to get a lot more ratings. The highlights are much better when they're hand-picked. Not that they really matter, but a lot of good stuff gets overlooked just because of that.
    If there were some way of getting a timestamp on the rating you could give a timelimit.
    For example: have a script that selects highlights based on the ratings it got upto 5 hours after it was posted
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  21. Post #21
    Facepunch's Local Lycanthrope
    Contron's Avatar
    December 2008
    1,764 Posts
    why do you care about highlights anyway?
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  22. Post #22
    Gold Member
    dije's Avatar
    December 2008
    4,745 Posts
    If there were some way of getting a timestamp on the rating you could give a timelimit.
    For example: have a script that selects highlights based on the ratings it got upto 5 hours after it was posted
    That won't work good with timezones.
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  23. Post #23
    BAZ
    Dav0r, buy me a custom title. I'm far too poor ;_;
    BAZ's Avatar
    July 2005
    12,599 Posts
    There are some, but the posts towards the beginning tend to get a lot more ratings. The highlights are much better when they're hand-picked. Not that they really matter, but a lot of good stuff gets overlooked just because of that.
    You can account for that, as post count increases ratings get more valuable. There's probably a big drop off in ratings count from around 5-10 pages.



    You might miss some things, but if they're not being rated that well are they really worth highlighting?
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  24. Post #24
    Fabulous!
    Jack Trades's Avatar
    April 2010
    6,483 Posts
    I think that someone (preferable OP or a mod who can add them directly to the OP) should just hand-pick highlights according to what he thinks is worth being there.
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  25. Post #25
    Richy19's Avatar
    May 2010
    5,375 Posts
    That won't work good with timezones.
    You could use a different time amount, say 24 hours which would work fine.
    It would only upset the last few oposts of a WAYWO and then you could just check them manually
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  26. Post #26
    Andrew McWatters
    Dennab
    March 2011
    4,658 Posts
    We have this discussion practically every other thread version. In my opinion, either way works, so it doesn't really matter.

    We already have a few people who have developed highlight scripts for WAYWO. The last one used here was the one I developed while working with Gran PC and Stoned on the Lua FPAPI.

    This is how it goes:

    1) You have automation and people complain highlights were missed

    or

    2) You have hand draft and people complain highlights were missed

    Take your pick
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  27. Post #27
    NovembrDobby's Avatar
    April 2007
    1,146 Posts
    why do you care about highlights anyway?
    I dunno, they're pretty motivating. I don't really care that we missed out this time though.
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  28. Post #28
    Richy19's Avatar
    May 2010
    5,375 Posts
    What is the best file format for 3d maps? ( I know BSP are pretty good but the wiki says:

    One of the biggest problems with the .BSP file format is that large open areas do not work well due to the nature of the partitioning algorithm used.
    Not 100% sure what it means but im guessing that something like this wouldnt work too good.
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  29. Post #29
    Grimpunch Games
    TM Gmod's Avatar
    May 2005
    523 Posts
    We have this discussion practically every other thread version. In my opinion, either way works, so it doesn't really matter.

    We already have a few people who have developed highlight scripts for WAYWO. The last one used here was the one I developed while working with Gran PC and Stoned on the Lua FPAPI.

    This is how it goes:

    1) You have automation and people complain highlights were missed

    or

    2) You have hand draft and people complain highlights were missed

    Take your pick
    1 + 2.
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  30. Post #30
    Gold Member
    Torrunt's Avatar
    October 2008
    246 Posts
    Chris220 (in last thread) posted:
    Torrunt posted:
    Just made a ray casting function for my game so I can use it to tell if an enemy can see you or not. I still think I can improve it some more (performance wise).
    That's pretty cool, mind giving me a quick overview of how the casting algorithm works? I'm interested in how it's done such that the points along the ray lie on the box boundaries.
    I just have a point that I increment in the direction of the target until it's inside a new tile and then check to see if that tile is empty or not. For debugging purposes I draw a dot where the point is when it enters a new tile as well as highlight each box that is checked.
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  31. Post #31
    voodooattack's Avatar
    October 2009
    1,935 Posts
    Hah, will you look at that. A thread that's not about me, I think it's time to let this thread die, after all, it's no longer interesting.
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  32. Post #32
    Tamschi's Avatar
    December 2009
    3,162 Posts
    I finished the textures chapter:



    I'm using GL.ReadPixels now, instead of CamStudio, but that means I have to convert the frames into a video file manually.

    I know that someone answered a question about writing video from .NET in the WDYNHW a while back but I can't remember the name of the library.
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  33. Post #33
    italian
    TerabyteS_'s Avatar
    June 2011
    2,644 Posts
    This map is huge, I've downloaded 11000+ tiles and It's still not done

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  34. Post #34
    ASK ME ABOUT MY PLAYBOOK INSTEAD OF COLLEGE
    icantread49's Avatar
    April 2011
    1,616 Posts
    It almost looks like a fractal
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  35. Post #35
    laylay's Avatar
    November 2007
    599 Posts
    I dunno, they're pretty motivating. I don't really care that we missed out this time though.
    I think the only reason for highlights is so new people to the thread can see what we are working on without following the thread. Maybe just have a link to the thread images?
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  36. Post #36
    Everyone has a $1 title
    Skipcast's Avatar
    November 2008
    7,046 Posts
    This map is huge, I've downloaded 11000+ tiles and It's still not done

    Looks like shattered glass/ice to me
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  37. Post #37
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    why do you care about highlights anyway?
    We need up to date proof that we are the best sub forum of facepunch.
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  38. Post #38
    Gold Member
    GamingRobot32's Avatar
    January 2012
    153 Posts

    Wooo player controller and collision are working
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  39. Post #39
    laylay's Avatar
    November 2007
    599 Posts
    We need up to date proof that we are the best sub forum of facepunch.
    That may be difficult.. Have you seen what the Minecraft sub forum is working on?
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  40. Post #40
    BOSSMAN
    leontodd's Avatar
    January 2009
    4,437 Posts
    I think the next programming competition needs to be a highlight gathering program so that we can get the best highlights.
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