What is it?
This is a fully lua-controlled rollercoaster addon. You create individual nodes, and a track (with the catmull-rom spline algorithm) is generated between them.
Some features include:
-Fully physical rollercoaster trains ( they're an actual physics object! ) with multiple carts attached carts.
-An advanced tool combining all of the functions needed for coaster creation into a single tool with multiple tabs. (See below for pictures
-Saving and loading tracks, as well as the ability to upload tracks to the server.
-Adjustable track roll to allow deep turns or even barrel rolls.
-Custom generated mesh that actually
looks like the track of a rollercoaster
-Realistic cart physics - all cart movement uses newton's theories of physics for accurate acceleration and friction.
-A bunch more, seriously.
Questions and Answers
What is Github? Why is the addon hosted there?
It's hosted on Github because I'm not perfect and make mistakes. I believe there are people much smarter than I who can contribute and improve the addon.
I'm getting some major FPS lag. What can I do to increase my perfomance?
In the Settings tab of the tool, you'll find a bunch of performance settings. The most performance heavy thing at the moment is track previews (the little green lines) and supports, so those would be a good start.
Where are my saved tracks stored?
All saved tracks are located in your garrysmod/data/Rollercoasters folder. If a client uploaded a track to your server, they will be located in garrysmod/data/Rollercoasters/Server
I have a bug report/suggestion for rollercoaster. Where do I slap it?
Bug reports and suggestions can be made on the Github
Where can I see progress on upcoming version of rollercoaster?
All progress can be seen on the Trello
For the most recent version, (or if you'd like to contribute) the project is hosted on Github and available here: https://github.com/Foohy/gm-rollercoaster
It's also available on the workshop here: http://steamcommunity.com/sharedfile.../?id=104508032
I removed the zipped download version since that was temporary until it was on the steam workshop. It also ensures people have the most up to date addon.