As someone who used to host TSRPs on this map, I have to say you did an amazing job.
But, are you going to continue development on this map or just leave it as is, because you left a few of the best parts on the map out, and a few other parts are weird.
Missing:
1. The entire sewer system is missing, which was instrumental in getting around the map undetected and also played a big part in vault robberies.
2. The awesome apartment with the gun-room next to the car-shop no longer exists, along with the entire apartment complex it was in, it was a perfect mob base.
3. The vents that connect the bar and the hotel is missing, though I guess thats a given seeing as you separated them.
4. The really cool secret bookcase room in the apartment next to the PD is gone.
5. Some apartments in the apartment buildings no longer exist.
6. The mall had a few openable lockers you could put stuff in, now none of them open.
Odd bits:
1. The hideout next to the hospital, the one you teleport to, has really odd dimensions, its like Ive shrunk when I walk inside of it.
2. Why did you set the hospital hideout and the bar out of the map, to optimize the map?
3. Why are most of the apartments/hotel rooms furnished except the ones in the back, next to the suburban house?
4. In the gun-shop, the bullets go straight through the targets and leave no bullet holes, making them effectively useless as targets.
i completely forgot this post, thanks a lot too! i'm going to add/improve these things
answer to 2. question: there wasn't enough space inside the building where i was going to build the interior in