That sounded less smugly condescending in my head. Bottom line is: Great concept pic!
How about for Heavy, a King Kong set?
I'm just wondering if I missed something, how come everyone is making Halloween items? It's August! I've been working on some concepts, I may post them later.
Hey, we're doing Halloween items?
You know what's pretty spooky?
But if you want a more serious suggestion, I've always thought ultra-grotesque fleshy mutations a la "The Thing" would be pretty cool to see made into items. Maybe veiny mouth-hands for Heavy as fist replacements.
Not sure if has been asked before.
Requesting the Wingstick as Flying Guillotine replacement.
There's "The Thing from Another World" which was made in 1951 though.
And now for something completely different:
Plus with that Bane mask I do intend to, at some point, re-create the TDKR fight scene in SFM with it.
This isn't exactly Halloween related, but I did make some Pyro concepts. It's just supposed to be a Pyro in school.
They're two seperate miscs. The second one was terribly drawn, but I have this as reference. The first is a vest with a stitched on icon for the Pyro. It would deactivate the Grenades bodygroup. The second one is a classic 80s backpack that deactivates the Backpack bodygroup. Together they would create the The Searing Scholarship item set.
Hmm... halloween items...
What about a bucket of candy to throw for the Scout, with guillotine anims?
Or holding the bucket in his other hand and throwing the candy if that works better.
Yeah, i know people tried to make a scarecrow mask before, but well, i'm making my own for this halloween set.It has got a pretty plain texture for now, and i'll probably add some bumpmaps when i'll add some seams around the head
Is that Candlejack? I thought he looked famili
I'm just wondering, how do you add animations to a characters Animation Set? I have a new Melee All class animation for Engineer. If anyone has a tutorial, send it to me if you don't mind.
EDIT: What makes this post so funny?
i love the bag as is
I'd love to see some Borderlands inspired mods... a maliwan-esque pyro shotgun, a Vladof sniper rifle for the Sniper complete with minigun barrel..
concept scout boots
who wish to make =D
So I am still working on facial flexes working on my medic stache.
No idea what I am doing wrong, as all the animations exist, the dopesheet is set up right (And has been like 10 times now.), and the .qc is set up right.
But still no flexes.
I think I am just gonna upload the files I have now, and update that if I get the flexes working.
Is this worth completing?