1. Post #121
    Gold Member
    Simski's Avatar
    February 2007
    11,592 Posts
    If he doesn't, it runs the risk of the TF team making it paintable themselves.

    I would rather the creator do that than the TF team, given their track record of making things paintable.
    Damn. Well shit, it's going to be a massive eyesore to see people walking around with that set painted pink, lime, and white.
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  2. Post #122
    Gold Member
    Hawt Koffee's Avatar
    November 2009
    1,859 Posts
    original shotgun is complete

    who wants to unwrap and texture this because I certainly don't want to
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  3. Post #123
    Manibogi's Avatar
    August 2012
    1,514 Posts
    If he doesn't, it runs the risk of the TF team making it paintable themselves.
    If they were able to do so, they would have made the Hot Dogger paintable
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  4. Post #124
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    Damn. Well shit, it's going to be a massive eyesore to see people walking around with that set painted pink, lime, and white.
    I think we should stop whining about the pink and lime paints. They're here to stay. And personally there are some hats that I think look good with them.
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  5. Post #125
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    14,734 Posts
    Could've made it brown on blue (don't tell Valve that though)
    'round these parts (as in basically just my city and some towns around us) we have these: http://en.wikipedia.org/wiki/White_hot
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  6. Post #126

    August 2012
    6 Posts
    are you aloud to use multiple objects in an item when submitting
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  7. Post #127
    Ask me about my pony player models!
    Constructor's Avatar
    July 2011
    9,120 Posts
    I think we should stop whining about the pink and lime paints. They're here to stay. And personally there are some hats that I think look good with them.
    Pyromancer's mask is NOT one of them.
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  8. Post #128
    I might be a Vampire Queen
    Dirt Bastard's Avatar
    July 2009
    1,707 Posts
    'round these parts (as in basically just my city and some towns around us) we have these: http://en.wikipedia.org/wiki/White_hot
    holy fuck that looks so good
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  9. Post #129
    Gold Member
    Simski's Avatar
    February 2007
    11,592 Posts
    I think we should stop whining about the pink and lime paints. They're here to stay. And personally there are some hats that I think look good with them.
    No offense meant, but I do not consider your judgment on the TF2 artstyle to be very reliable.
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  10. Post #130
    Gold Member
    Hawt Koffee's Avatar
    November 2009
    1,859 Posts

    also found the old engineer reloader model
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  11. Post #131
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    No offense meant, but I do not consider your judgment on the TF2 artstyle to be very reliable.
    None taken. I actually wholeheartedly agree with this. I'm just saying I like how certain hats look painted lime or pink.

       I keep posting this: http://cloud-2.steampowered.com/ugc/541782282409938920/D585890D7B9A3CA13FEB72EA9C5D926046C488BF/   
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  12. Post #132
    Frying Dutchman's Avatar
    November 2009
    2,741 Posts
    No offense meant, but I do not consider your judgment on the TF2 artstyle to be very reliable.




    In other news, OP updated.
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  13. Post #133
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    14,734 Posts
    holy fuck that looks so good
    honestly, it's really not. Or maybe I'm just weird. I never liked them, and nobody in my family eats them except my dad, and he just does because he feels like he has to being a native to this region
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  14. Post #134
    I might be a Vampire Queen
    Dirt Bastard's Avatar
    July 2009
    1,707 Posts
    honestly, it's really not. Or maybe I'm just weird. I never liked them, and nobody in my family eats them except my dad, and he just does because he feels like he has to being a native to this region
    It just looks really appetizing

    hot dogger style go
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  15. Post #135
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    14,734 Posts
    It just looks really appetizing

    hot dogger style go
    "Fan Favorite"
    "Regional All-Star"
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  16. Post #136
    Gold Member
    Deodorant's Avatar
    November 2011
    2,079 Posts
    I think we should stop whining about the pink and lime paints. They're here to stay. And personally there are some hats that I think look good with them.
    I don't dislike lime and pink on their own, as colors. I have nothing at all against lime, and while I admittedly usually find pink rather ugly it can be pretty damn neat in the right context; I'm currently reading an experimental and soul-crushingly cynical modern novel with a deep pink cover, and it's one of the most brilliant design choices I've seen.

    However, those two colors don't fit the TF2 palette. Like, at all. Ever. I have literally never seen a pink or lime hat that is esthetically compatible with the environment and characters surrounding it.
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  17. Post #137
    Harakiwi's Avatar
    November 2010
    565 Posts

    Urrggh.
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  18. Post #138
    Redsduck94's Avatar
    June 2008
    498 Posts
    I know that the Neon Annihilator was rumored to be made paintable and that a short video was created to show it but I cannot for the life of me find it again. Does anyone have the link?
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  19. Post #139
    BUY THE BROWN BOMBER
    psyke's Avatar
    February 2011
    5,662 Posts
    Sarc did an amazing rendition of this idea if you're looking for more direction with the design side

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  20. Post #140
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    14,734 Posts
    hang on Psyke, the NA has secondary team coloring on the wires... so, this whole paint thing, even though it's not happening, would have really done a huge disservice to the item...
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  21. Post #141
    BUY THE BROWN BOMBER
    psyke's Avatar
    February 2011
    5,662 Posts
    hang on Psyke, the NA has secondary team coloring on the wires... so, this whole paint thing, even though it's not happening, would have really done a huge disservice to the item...
    I said ages back the paint was dropped

    the flicker + breakable crit model are staying though

    and the fixed phy
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  22. Post #142
    Gold Member
    Hawt Koffee's Avatar
    November 2009
    1,859 Posts

    I was thinking of going for horror this year
    but I doubt any of these concepts are worth the time.
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  23. Post #143
    Gold Member
    Totenkreuz's Avatar
    January 2011
    9,450 Posts
    I would love to see a RIG for engie. Even if it's just the helmet.
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  24. Post #144
    Redsduck94's Avatar
    June 2008
    498 Posts
    I said ages back the paint was dropped

    the flicker + breakable crit model are staying though

    and the fixed phy
    Ah, gotcha.
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  25. Post #145
    I might be a Vampire Queen
    Dirt Bastard's Avatar
    July 2009
    1,707 Posts
    what ever happened to those saftey straps for demo?

    they were like, paintable or something i dont remember
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  26. Post #146
    Dreams of chronic and sustained critglows.
    ned_ballad's Avatar
    December 2010
    14,734 Posts
    I said ages back the paint was dropped

    the flicker + breakable crit model are staying though

    and the fixed phy
    I know the paint was dropped (I noted such in my sentence), however, the very concept that Valve would ignore not only crit-glow but secondary team coloring scares me
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  27. Post #147

    August 2012
    25 Posts
    I hate to keep posting this around but the reason I am is because I've gotten little help with my project and don't want to make a thread about it.

    Anyways, I'm following this tutorial but I've been having troubles with steps 6 and 7 under weapons in the Q&A. I've extracted both Pain Train and Back Scratcher models and positioned them correctly but these are the problems I'm having:

    1. All of the Pain Train's positions are not 0.
    2. I cannot see nor select the Back Scratcher's weapon bones on the model. I see weapon_bone when I check vertex groups.
    3. How would I assign the Back Scratcher's bones to the Pain Train and use weight-paint mode to see if the bones were assigned correctly?

    Here's an image of my progress so far:



    All of this is done in Blender by the way. If anyone can help, it would be greatly appreciated.
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  28. Post #148
    Gold Member
    Hawt Koffee's Avatar
    November 2009
    1,859 Posts

    Isaac Conagher
    right lets try to make a 1950's style rig suit
    maybe something resembling a welders helmet and old sentry parts
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  29. Post #149
    Ginger gizzard amateur~
    Dennab
    July 2011
    5,135 Posts
    Can anybody try their hand at making engie's toolbox replace the pyro's head bodygroup?



    pls
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  30. Post #150
    Bapaul's Avatar
    March 2012
    745 Posts

    Yay :)

    Edit:
    Hawf I might reconsider what you said about your rigsuit, so we could team up? probably going to need a more capable texturer than I am though
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  31. Post #151
    Frying Dutchman's Avatar
    November 2009
    2,741 Posts

    Isaac Conagher
    right lets try to make a 1950's style rig suit
    maybe something resembling a welders helmet and old sentry parts
    Cant agree harder.
    Lets make this happen, we can do it bro.
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  32. Post #152
    zombays's Avatar
    October 2010
    1,486 Posts

    Isaac Conagher
    right lets try to make a 1950's style rig suit
    maybe something resembling a welders helmet and old sentry parts
    Someone already made a RIG suit, but a 50s style will be interesting
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  33. Post #153
    Gold Member
    Hawt Koffee's Avatar
    November 2009
    1,859 Posts

    gun concepts
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  34. Post #154
    Gold Member
    NapyDaWise's Avatar
    January 2011
    1,455 Posts
    what ever happened to those saftey straps for demo?

    they were like, paintable or something i dont remember
    http://steamcommunity.com/sharedfile...s/?id=80904156 ?
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  35. Post #155
    My waifu is the Scout.
    Gabriel_Gore's Avatar
    January 2012
    2,287 Posts
    If you ask me it could use some hair.

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  36. Post #156
    Gold Member
    Simski's Avatar
    February 2007
    11,592 Posts

    Isaac Conagher
    right lets try to make a 1950's style rig suit
    maybe something resembling a welders helmet and old sentry parts
    Awesome, I loved Dead Space :3
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  37. Post #157
    Gold Member
    Totenkreuz's Avatar
    January 2011
    9,450 Posts

    Yay :)

    Edit:
    Hawf I might reconsider what you said about your rigsuit, so we could team up? probably going to need a more capable texturer than I am though
    Please don't forget a helmet. And his shoulders could use some parts too.
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  38. Post #158
    Gold Member
    Hawt Koffee's Avatar
    November 2009
    1,859 Posts

    HE DOESN'T EVEN LOOK LIKE ENGINEER ANY MORE

    Edited:


    Seems a little bit more 50's sci-fi
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  39. Post #159
    Venezuelan's Avatar
    September 2011
    6,841 Posts
    I know the paint was dropped (I noted such in my sentence), however, the very concept that Valve would ignore not only crit-glow but secondary team coloring scares me
    what secondary team coloring exists? also it's possible to keep secondary team coloring you know, two separate .vtfs will still work.

    oh wait on the wires? he said the paintable part would have a separate vmt, so. Also, if I'm honest, wires are not nearly important enough to worry about their team yellow.
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  40. Post #160
    Never send a boy to fuck a MAN!
    coverop's Avatar
    February 2010
    6,177 Posts

    Yay :)

    Edit:
    Hawf I might reconsider what you said about your rigsuit, so we could team up? probably going to need a more capable texturer than I am though


    I assume rigging was pain in the ass... right?
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