started the melee for the racer set, base colors and need to add some polies to the handle and smooth it out. its a hatchet and will use the saxxy animations. probably gonna tone down the checker paint job on the head, no phongmask atm
Oh great mod emporium, I have a request. Would it be possible to get the heal target ammo notice from MvM as a HUD mod for normal play? I don't want to wait for Valve to make it a universal thing, if they ever do.
I think that instead of downloading everything individualy, someone should bring all those consistancy mods together and make a pack with them.
Wow I'm a numpty, I had my paintmask in my RGB channel and my alpha. Here it is fixed, none/base painted on the left TS red on the right.
May I ask for your attention for a moment?
All mods I have installed are behaving erratically, and have been doing so since forever. In approximately a third of my games they work perfectly, in approximately half there are checkerboard textures everywhere, and in the remaining sixth they are completely gone, and I only see the items I downloaded them to replace. Is this normal or have I fucked up somehow?
Ah, except for Dutchman's Bonk/CaC reskins. Those work flawlessly.
But of course, I'm not against it. You're free to help any way you like, you're more capable and talented than many people I know. Such as myself, for example!
someone should make this replace the current mvm menu music
Back home and testing the goggles with the other hats. Mostly passable clipping. Sadly its the best it will have to be, otherwise its going to clip the default goggles badly.
I think that clipping is to intense to justify it. I mean it clips with 1 third of all hats shown and pretty badly at that.
Out of all the hats shown, I think it only clips badly with the Flamboyant Flamenco. Other hats have minor clipping here and there, but overall, you did a great job making hat-friendly. And I really like the Pyromacer's Mask combo, even with the noticable clipping.
Pyro needs more helmets.
And about the clipping, there's always equip region restrictions, right?
I just finished a MvM music mod.
How do I post it like the other downloads
*because I'm dumb*
EDIT: Nevermind, I found out.
it's not op because there's no carpet in tf2
Can someone who is good with animating in blender please add me so I can figure out how to do it correctly? I don't need you to do it, I just have a few questions about it. (if you can even animate in Blender.)