1. Post #1
    Gold Member
    wraithcat's Avatar
    December 2007
    9,789 Posts
    Spacemarine ports
    http://www.garrysmod.org/downloads/?a=view&id=132068
    Includes: Female IG, Male IG, Renegade imperial guards, an ultramarine, a sister of battle, a lasgun and bolter and their respective clips
    requirements: Bloo's enhanced citizens v2 http://www.garrysmod.org/downloads/?a=view&id=115471
    Bodygroups
    Code:
    Renegade
    1:1 Good arm
    1:2 Bare arm
    2:1 Head
    2:2 No head
    
    Male IG - standard - Full enclosed helmet body skips the helmet bodygroup
    1:1 no helmet
    1:2 helmet
    2:1 standard trooper pauldrons
    2:2 officer pauldrons
    3:1 standard trooper greaves
    3:2 officer greaves
    4:1 no kneepads
    4:2 officer kneepads
    5:1 no gear pouches
    5:2 gear pouches
    
    Female IG - standard - Full enclosed helmet body skips the helmet bodygroup
    1:1 no helmet
    1:2 Helmeted
    2:1 trooper pauldrons
    2:2 officer pauldrons
    3:1 no kneepads
    3:2 kneepads
    
    Sister of battle
    1:1 backpack
    1:2 no backpack
    2:1 left pauldron
    2:2 no lpauldron
    3:1 rpauldron
    3:2 no rpauldron
    4:1 head
    4:2 no head
    
    Lasgun
    1:1 includes power cell
    1:2 no powercell
    
    Bolter 
    1:1 includes magazine
    1:2 no mag
    Extra credit information: Bloo for enhanced citizens, Vasili for testing help as well as release poses, LT_C for texture help
    Update 1
    Darkangel, worldeater, gretchin, servo skull, some swords and fixes for the original pack (stuff from this one overwrite stuff from the last one)
    Pose credit once more to vasili.
    [size=2]Update 2[/size]
    Space marine update 2
    Please remember to unpack each update one after the other.
    First the main file
    http://www.garrysmod.org/downloads/?a=view&id=132068
    Then update 1
    http://www.garrysmod.org/downloads/?a=view&id=132122


    includes

    Dark angels third company reskin by JPsRcE
    A bunch of weapons including chaos bolters, ig grenade launchers, combat knives and similar.
    Pose credit - as always vasili
    [size=2]Nirrty's release[/size]
    Well, I figured since they're going to be released, why wait until Joazzz finishes up his angry marines.






    If there are some problems, well, those will probably remain, I ported these like a year ago and haven't worked on them since.

    Also, as mentioned earlier, use "vcollide_wireframe 1" when posing the Devastator Marine, since the Heavy Bolter ammo chute collision meshes aren't actually linked together because it was pretty much a test and I never rememebered to change it.

    And;




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  2. Post #2
    lonefirewarrior's Avatar
    July 2010
    4,173 Posts
    Female soldiers. You deserve a high five just for that.
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  3. Post #3
    Gold Member
    wraithcat's Avatar
    December 2007
    9,789 Posts
    Female soldiers. You deserve a high five just for that.
    It's actually a shame that they only had the LT body. I'd have loved to make a normal goon (no hand guards, standard greaves) as well. But as it is I can't without doing some massive hacking around. So at least worked on the knee pads and pauldrons.

  4. Post #4
    Gold Member
    wingwolf's Avatar
    June 2006
    759 Posts
    This is one of the finest things I have ever endorsed.
    Thank you
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  5. Post #5
    GAAAAAAAHHHHHHH MOTHERFUCKERS!!!
    RyanH's Avatar
    July 2010
    4,540 Posts
    Speesh Mareens, Did i say it right?

    Thank you for this Wraith.

  6. Post #6
    warmarine's Avatar
    January 2010
    260 Posts
    For the Emperor
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  7. Post #7
    Lt_C's Avatar
    March 2007
    2,114 Posts
    Excellent... excellent indeed.


    Also, you can get the valkyrie here.
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  8. Post #8
    Gold Member
    Kartoffel's Avatar
    April 2010
    3,131 Posts
    Amazing ports. I will have great use for these!
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  9. Post #9
    Gold Member
    pvt.jenkins's Avatar
    May 2010
    5,105 Posts
    These are some amazingly sexy models wraith, only critique I can think of is, one of the males head's appear to be missing smoothing.

    Did a little test pose
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  10. Post #10
    Gold Member
    Cone's Avatar
    August 2011
    14,826 Posts
    Speesh Mareens, Did i say it right?
    spess mehreihns

  11. Post #11
    keybladebearer's Avatar
    May 2009
    982 Posts
    spess mehreihns
    spess mehrens

    Edited:

    Is it just me, or is the bolter mag on backwards?

  12. Post #12
    Gold Member
    Kartoffel's Avatar
    April 2010
    3,131 Posts
    Forgive me if what I am asking is dumb, but is there a guide or something that will teach me how to re-rig these to use the valve skeleton, and apply citizen animations? If not, I could always manually animate them.

    Edited:

    spess mehrens

    Edited:

    Is it just me, or is the bolter mag on backwards?
    It is. I opened it in SFM, and it was backwards. That marine is going to have a hard time firing it.

  13. Post #13
    keybladebearer's Avatar
    May 2009
    982 Posts
    Forgive me if what I am asking is dumb, but is there a guide or something that will teach me how to re-rig these to use the valve skeleton, and apply citizen animations? If not, I could always manually animate them.

    Edited:



    It is. I opened it in SFM, and it was backwards. That marine is going to have a hard time firing it.
    I knew it.
    For you tutorial thing, I would just say search youtube, and then the valve dev wiki.

  14. Post #14
    Gold Member
    Kartoffel's Avatar
    April 2010
    3,131 Posts
    I knew it.
    For you tutorial thing, I would just say search youtube, and then the valve dev wiki.
    Thanks.

  15. Post #15

    August 2012
    9 Posts
    Awesome work on these, work brilliantly with lighting and such, i'm not the best of posers but where's what I whipped up :D

  16. Post #16
    Stankapotomus's Avatar
    June 2011
    10 Posts
    Wraithcat what map/maps did you use for those pictures?

  17. Post #17
    Gold Member
    Squiddy's Avatar
    February 2005
    1,510 Posts
    Awesome. :D
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  18. Post #18
    Gold Member
    wraithcat's Avatar
    December 2007
    9,789 Posts
    Wraithcat what map/maps did you use for those pictures?
    if you look at the additional credits, you'd see the poses were done by vasili. That said, they're scenebuilds on rnl maps.

  19. Post #19
    Stankapotomus's Avatar
    June 2011
    10 Posts
    if you look at the additional credits, you'd see the poses were done by vasili. That said, they're scenebuilds on rnl maps.
    Ahhh gotcha. Thanks man!

  20. Post #20
    Gold Member
    Viper123_SWE's Avatar
    May 2011
    3,271 Posts
    "The Emperor provides!"

    Nice work on these, looking forward to pose with 'em!
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  21. Post #21
    Barfusman12's Avatar
    February 2009
    47 Posts
    Something tells me we're going to have some more good Guardsmen poses cropping up around 'ere soon.

  22. Post #22
    I don't even think you can comprehend how not ass damaged i am.
    cheesecurls's Avatar
    August 2009
    3,217 Posts
    goddammit you filthy whore! HAVE MY CHILDREN! I LOVE YOU
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  23. Post #23
    Gold Member
    bloocobalt's Avatar
    March 2006
    2,691 Posts
    Amazing, I tried doing the Guard before but the rigging broke and I got mad.

    Best port ever I approve.
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  24. Post #24
    Skeleton Porn-Star
    Devil Traitor's Avatar
    August 2009
    6,546 Posts
    Finally! A better Space Marines model!
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  25. Post #25
    Trek's Avatar
    March 2010
    1,983 Posts
    Amazing, I tried doing the Guard before but the rigging broke and I got mad.

    Best port ever I approve.
    APPROVED

    Bloocobalt, official model guy of Garry's Mod
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  26. Post #26
    Gold Member
    Careld's Avatar
    August 2007
    2,496 Posts
    Thank you very much, May the Emperor guide you.

  27. Post #27
    ErChuster's Avatar
    February 2011
    195 Posts
    Any possibility of having Captain Tidus?
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  28. Post #28
    Gold Member
    Fussy!'s Avatar
    June 2007
    8,271 Posts
    Just finished this in SFM as a test of the models (including the Valkyre linked to earlier by Lt.C):

    It was actually pretty damn hard to pose the Imperial Guards, as the two forearm bones confused the hell of me, not to mention the left overs of the Citizen bones.

    Also, atleast male_06 is unsmoothed, regarding the head.

    Other than that, good release!
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  29. Post #29
    Gold Member
    Kartoffel's Avatar
    April 2010
    3,131 Posts
    -epicness-
    It also appears that you put the bolter's magazine in correctly.

  30. Post #30
    Gold Member
    Fussy!'s Avatar
    June 2007
    8,271 Posts
    It also appears that you put the bolter's magazine in correctly.
    Had to do that manually, which is something I really shouldn't have to.
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  31. Post #31
    Gold Member
    Kartoffel's Avatar
    April 2010
    3,131 Posts
    Had to do that manually, which is something I really shouldn't have to.
    Yeah. When I opened the bolter up in SFM, I was disappointed (and slightly confused) as to why the bolter was like that. Why would they model the bolter like that?

  32. Post #32
    Gold Member
    Fussy!'s Avatar
    June 2007
    8,271 Posts
    They didn't, I know that for a fact.
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  33. Post #33
    KingGrim's Avatar
    July 2011
    306 Posts
    Yeah, could we get a fix for the magazine on the bolter being reversed? It's kind of a pain to put the magazine prop into the empty version of it.
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  34. Post #34
    Gold Member
    wraithcat's Avatar
    December 2007
    9,789 Posts
    I've been told about the bolted and male06. Expect a fix in a bit. As to sfm and multiple forearm bones - blame relic. In gmod the physbox is only on the correct one. My guess is the second one is more of a wrist adjuster, but some of the rigging was semi broken.
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  35. Post #35
    I<3 LongBeach's Avatar
    February 2011
    758 Posts
    snip~~

  36. Post #36
    Gold Member
    Vasili's Avatar
    December 2007
    8,818 Posts
    Yeah, could we get a fix for the magazine on the bolter being reversed? It's kind of a pain to put the magazine prop into the empty version of it.
    for the meantime you can just remove the clip with the bodygroup tool and add the bolter clip manually, its not difficult.

  37. Post #37
    KingGrim's Avatar
    July 2011
    306 Posts
    for the meantime you can just remove the clip with the bodygroup tool and add the bolter clip manually, its not difficult.
    "It's kind of a pain to put the magazine prop into the empty version of it." AKA I've been doing so.
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  38. Post #38
    sgt.lolcat's Avatar
    January 2010
    367 Posts
    is there any good vehicles like tanks for warhammer around?

  39. Post #39
    Gold Member
    Kartoffel's Avatar
    April 2010
    3,131 Posts
    Check the Dawn of War 2 porting thread.

  40. Post #40
    I<3 LongBeach's Avatar
    February 2011
    758 Posts
    snip
    sorry wrong thread